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1,251-1,300 of 5,228
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Name: A-Z
Name: Z-A
Category: A-Z
Category: Z-A
Rarity: Lowest
Rarity: Highest
Updated: Oldest
Updated: Newest
Added: Oldest
Added: Newest
10
20
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grid_view
Fancy Mining Pick
Mining Tool
Two-Handed Mining Pick
Tool Effectiveness: 24
A fancy mining pick, supposedly worth its weight in gold.
Merchant Value:
circle
0
circle
0
circle
1
circle
0
circle
0
Weight: 2.5
Fang of Aganocht
Magic, Unique
Dagger Weapon
1.8 Delay
One-Handed Dagger
26 Physical Damage
(14.4 DPS)
+2 Dexterity
+1 Intellect
+3 Poison Resistance
+36 Hit Rating
Class: Rogue
The fang of the great spider Aganocht, still dripping with her whispering ichor. Chance on hit to proc Miasmic Shock.
Merchant Value:
circle
0
circle
0
circle
0
circle
47
circle
25
Weight: 0.5
Fang of the Shade Spider
Unique
Dagger Weapon
2.1 Delay
One-Handed Dagger
15 Physical Damage
(7.1 DPS)
+3 Poison Resistance
+27 Hit Rating
Class: Warrior, Rogue, Wizard, Ranger, Enchanter, Summoner, Necromancer
This dagger seems to whisper softly, as if speaking to you.
Merchant Value:
circle
0
circle
0
circle
0
circle
9
circle
75
Weight: 1.7
Fang-Lined Cowl
Magic, Unique
Head
Cloth
7 Armor
+2 Strength
+3 Agility
+2 Wisdom
+18 Mana
Class: Cleric, Wizard, Druid, Enchanter, Shaman, Summoner, Necromancer
Merchant Value:
circle
0
circle
0
circle
0
circle
13
circle
75
Weight: 2.0
Fang-Tipped Arrow
Ammo
11 Physical Damage
+18.00% Physical Crit Bonus
Class: Warrior, Rogue, Paladin, Ranger, Bard
Hollowed bone arrow tipped with a razor-sharp fang.
Merchant Value:
circle
0
circle
0
circle
0
circle
9
circle
75
Weight: 0.1
Fang-Tipped Spear
Spear Weapon
2.6 Delay
One-Handed Short Spear
8 Physical Damage
(3.1 DPS)
Class: Warrior, Rogue, Ranger, Shaman, Bard
Merchant Value:
circle
0
circle
0
circle
0
circle
3
circle
75
Weight: 3.5
Fanged Girdle
Magic, Unique
Waist
Leather
8 Armor
+2 Strength
+1 Constitution
+18 Health
Class: Warrior, Monk, Rogue, Cleric, Paladin, Dire Lord, Ranger, Druid, Shaman, Bard
Merchant Value:
circle
0
circle
0
circle
0
circle
13
circle
75
Weight: 1.4
Fangroot Spike
Drink
Some who drink it claim to see the spirits of the land. +2 Awareness for 30 minutes. +2 Dexterity for 30 minutes. -2 Strength for 30 minutes.
Merchant Value:
circle
0
circle
0
circle
0
circle
1
circle
26
Weight: 0.1
Feathered Wind Blade
Magic, Unique
Blade Weapon
2.1 Delay
One-Handed Sword
18 Physical Damage
(8.6 DPS)
+2 Agility
+3 Magic Resistance
Class: Warrior, Rogue, Paladin, Dire Lord, Ranger, Bard
A fabled sword adorned with vibrant wind griffon feathers. Chance on hit to proc Wind-Cutter.
Weight: 3.0
Feeder Fang
General
The fang of a large blood-drinking bat.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
71
Weight: 0.1
Fellspike
Magic, Unique
Spear Weapon
2.0 Delay
One-Handed Short Spear
21 Physical Damage
(10.5 DPS)
+2 Strength
+1 Dexterity
+30.00% Physical Crit Bonus
+18 Hit Rating
Class: Warrior, Rogue, Ranger, Shaman, Bard
The twisted blade of this spear almost seems to writhe in the light.
Merchant Value:
circle
0
circle
0
circle
0
circle
47
circle
25
Weight: 3.4
Fenstalker Boots
Feet
Leather
13 Armor
+1 Strength
+1 Charisma
Class: Warrior, Rogue, Paladin, Dire Lord, Ranger, Bard
Weight: 2.0
Fenstalker Bracers
Wrist
Leather
9 Armor
+1 Constitution
+1 Charisma
Class: Warrior, Rogue, Paladin, Dire Lord, Ranger, Bard
Merchant Value:
circle
0
circle
0
circle
0
circle
2
circle
25
Weight: 1.8
Fenstalker Gloves
Hands
Leather
9 Armor
+1 Stamina
+1 Dexterity
Class: Warrior, Rogue, Paladin, Dire Lord, Ranger, Bard
Merchant Value:
circle
0
circle
0
circle
0
circle
2
circle
25
Weight: 2.0
Fenstalker Leggings
Legs
Leather
18 Armor
+1 Strength
+1 Dexterity
Class: Warrior, Rogue, Paladin, Dire Lord, Ranger, Bard
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
25
Weight: 2.6
Fenstalker Skullcap
Head
Leather
9 Armor
+1 Stamina
+1 Constitution
Class: Warrior, Rogue, Paladin, Dire Lord, Ranger, Bard
Weight: 1.9
Fenstalker Tunic
Chest
Leather
18 Armor
+1 Agility
+1 Constitution
Class: Warrior, Rogue, Paladin, Dire Lord, Ranger, Bard
Weight: 3.0
Feral Moon Boots
Feet
Leather
17 Armor
+1 Dexterity
+1 Wisdom
Class: Warrior, Rogue, Cleric, Paladin, Dire Lord, Ranger, Druid, Shaman, Bard
Merchant Value:
circle
0
circle
0
circle
0
circle
8
circle
25
Weight: 2.4
Feral Moon Bracers
Bind On Equip
Wrist
Leather
13 Armor
+1 Stamina
+1 Wisdom
Class: Warrior, Rogue, Cleric, Paladin, Dire Lord, Ranger, Druid, Shaman, Bard
Requires Level 24
Merchant Value:
circle
0
circle
0
circle
0
circle
8
circle
25
Weight: 1.8
Feral Moon Gloves
Bind On Equip
Hands
Leather
13 Armor
+1 Wisdom
+1 Intellect
Class: Warrior, Rogue, Cleric, Paladin, Dire Lord, Ranger, Druid, Shaman, Bard
Requires Level 24
Merchant Value:
circle
0
circle
0
circle
0
circle
8
circle
25
Weight: 2.0
Feral Moon Helm
Bind On Equip
Head
Leather
13 Armor
+1 Constitution
+1 Intellect
Class: Warrior, Rogue, Cleric, Paladin, Dire Lord, Ranger, Druid, Shaman, Bard
Requires Level 24
Merchant Value:
circle
0
circle
0
circle
0
circle
8
circle
25
Weight: 1.8
Feral Moon Jerkin
Bind On Equip
Chest
Leather
23 Armor
+1 Strength
+1 Intellect
Class: Warrior, Rogue, Cleric, Paladin, Dire Lord, Ranger, Druid, Shaman, Bard
Requires Level 24
Merchant Value:
circle
0
circle
0
circle
0
circle
8
circle
25
Weight: 3.0
Feral Moon Leggings
Legs
Leather
24 Armor
+1 Wisdom
+1 Charisma
Class: Warrior, Rogue, Cleric, Paladin, Dire Lord, Ranger, Druid, Shaman, Bard
Requires Level 24
Merchant Value:
circle
0
circle
0
circle
0
circle
8
circle
25
Weight: 2.6
Feral Moon Mantle
Shoulders
Leather
18 Armor
+1 Strength
+1 Wisdom
+5 Health
Class: Warrior, Rogue, Cleric, Paladin, Dire Lord, Ranger, Druid, Shaman, Bard
Merchant Value:
circle
0
circle
0
circle
0
circle
8
circle
25
Weight: 1.8
Fernfury Hide Boots
Feet
Leather
14 Armor
+1 Dexterity
+1 Constitution
Class: Cleric, Druid, Shaman
Merchant Value:
circle
0
circle
0
circle
0
circle
3
circle
75
Weight: 2.4
Fernfury Hide Bracers
Wrist
Leather
10 Armor
+1 Stamina
+1 Wisdom
Class: Cleric, Druid, Shaman
Merchant Value:
circle
0
circle
0
circle
0
circle
3
circle
75
Weight: 1.8
Fernfury Hide Cap
Head
Leather
10 Armor
+1 Stamina
+1 Wisdom
Class: Cleric, Druid, Shaman
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
25
Weight: 1.8
Fernfury Hide Gloves
Bind On Equip
Hands
Leather
10 Armor
+1 Agility
+1 Intellect
Class: Cleric, Druid, Shaman
Requires Level 14
Merchant Value:
circle
0
circle
0
circle
0
circle
3
circle
75
Weight: 2.0
Fernfury Hide Leggings
Bind On Equip
Legs
Leather
20 Armor
+1 Wisdom
+1 Charisma
Class: Cleric, Druid, Shaman
Requires Level 14
Merchant Value:
circle
0
circle
0
circle
0
circle
3
circle
75
Weight: 2.6
Fernfury Hide Tunic
Chest
Leather
20 Armor
+1 Agility
+1 Wisdom
Class: Cleric, Druid, Shaman
Merchant Value:
circle
0
circle
0
circle
0
circle
3
circle
75
Weight: 3.0
Festering Staff
Magic, No Trade, Unique
Stave Weapon
4.2 Delay
Main Hand Long Staff
24 Physical Damage
(5.7 DPS)
+2 Constitution
+6 Mana
Class: Wizard, Enchanter, Summoner, Necromancer
Requires Level 4
Detailed filigree is carved throughout the wood...
Merchant Value:
circle
0
circle
0
circle
0
circle
3
circle
75
Weight: 1.6
Festive Aerial Firework
No Sell
Potion
Right click this item to launch a multi-colored firework.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
5
Weight: 0.1
Festive Aerial Firework (Blue)
No Sell
Potion
Right click this item to launch a blue firework.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
5
Weight: 0.1
Festive Aerial Firework (Gold)
No Sell
Potion
Right click this item to launch a gold firework.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
5
Weight: 0.1
Festive Aerial Firework (Green)
No Sell
Potion
Right click this item to launch a green firework.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
5
Weight: 0.1
Festive Aerial Firework (Red)
No Sell
Potion
Right click this item to launch a red firework.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
5
Weight: 0.1
Festive Aerial Firework (White)
No Sell
Potion
Right click this item to launch a white firework.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
5
Weight: 0.1
Festive Ground Firework
No Sell
Potion
Right click this item to place a multi-colored firework on the ground.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
5
Weight: 0.1
Festive Ground Firework (Blue)
No Sell
Potion
Right click this item to place a multi-colored firework on the ground.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
5
Weight: 0.1
Festive Ground Firework (Gold)
No Sell
Potion
Right click this item to place a multi-colored firework on the ground.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
5
Weight: 0.1
Festive Ground Firework (Green)
No Sell
Potion
Right click this item to place a multi-colored firework on the ground.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
5
Weight: 0.1
Festive Ground Firework (Red)
No Sell
Potion
Right click this item to place a multi-colored firework on the ground.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
5
Weight: 0.1
Festive Ground Firework (White)
No Sell
Potion
Right click this item to place a multi-colored firework on the ground.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
5
Weight: 0.1
Fine Silver Pendant
Magic, Unique
Neck
Jewelry
+2 Charisma
Requires Level 5
It seems to have been a family heirloom, but the inscription has been marred.
Merchant Value:
circle
0
circle
0
circle
0
circle
3
circle
75
Weight: 0.1
Fire Beetle Gland
Reagent
A gland of viscous oil, wrested from the corpse of a fire beetle. This may be of use to an alchemist.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
25
Weight: 0.2
Fire Lily Emblazoned Girdle
Magic, Unique
Waist
Cloth
6 Armor
+2 Stamina
+18.00% Physical Crit Bonus
+18.00% Spell Crit Bonus
+18 Hit Rating
Requires Level 35
The finely made patterns have faded with time and use on this belt that once belonged to a member of a secretive order.
Merchant Value:
circle
0
circle
0
circle
0
circle
15
circle
75
Weight: 0.2
Fireroot
Ingredient
A barely-edible, bitter and strongly spicy orange root that only grows in cold mountain areas.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
35
Weight: 0.2
Fisher's Revenge
Food
Consume this item to gain a lasting effect. Effect: +2 Intellect +36 Spell Crit Rating Duration: 60 Minutes
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
75
Weight: 0.1
Fisherman's Lucky Hook
Magic, Unique
Ears
Jewelry
+2 Charisma
+18 Dodge Rating
A lucky hook.
Merchant Value:
circle
0
circle
0
circle
0
circle
1
circle
35
Weight: 0.1
Fitted Bandit Belt
Waist
Leather
6 Armor
+1 Dexterity
Class: Warrior, Monk, Rogue, Paladin, Dire Lord, Ranger, Bard
Crude gloves made from a patchwork of animal hides.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
75
Weight: 1.4
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