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101-150 of 2,244
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Name: A-Z
Name: Z-A
Category: A-Z
Category: Z-A
Rarity: Lowest
Rarity: Highest
Updated: Oldest
Updated: Newest
Added: Oldest
Added: Newest
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Clothier's Sewing Needle
No Sell, No Trade, Quest Item
General
A pristine sewing needle made of solid platinum.
Weight: 0.1
Coldstone Lantern
Magic, No Trade, Unique
Held
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
23
Weight: 1.5
Consecrated Shield
Magic, No Trade, Unique
Shield
+2 Stamina
+1 Wisdom
+5 Poison Resistance
+5 Disease Resistance
+5 Curse Resistance
+300 Block Rating
+19 Block Value
Class: Warrior, Cleric, Paladin
A shield consecrated with a holy symbol. This shield has a chance to trigger a special effect when the wearer is struck in combat.
Weight: 3.8
Copper Night Fang Earring
Magic
Ears
+2 Awareness
+18 Hit Rating
+5 Mana
An earring fashioned from the fang of a large bat.
Merchant Value:
circle
0
circle
0
circle
0
circle
20
circle
25
Copper Shop Lantern
No Sell, No Trade, Quest Item
General
+5 Mana
A small lantern designed to hold a candle.
Copper Storage Chest Key
Key
Requires Level 10
This could open something...
Weight: 0.1
Copper Unit Insignia Ring
General
A simple signet ring adorned with a soldier's unit insignia.
Copper Zircon Wizard Figurine
Magic
Relic
+9 Spell Crit Rating
+5 Mana
A decorated copper figurine.
Weight: 0.3
Coral Ring
Magic, Unique
Fingers
+2 Strength
Merchant Value:
circle
0
circle
0
circle
0
circle
3
circle
75
Weight: 0.1
Corroded Key
No Trade, Unique
Key
A standard iron key, slightly corroded.
Weight: 0.1
Corrupted Stone Ring
Magic, Unique
Fingers
+2 Strength
+2 Dexterity
-3 Curse Resistance
-5 Health
Merchant Value:
circle
0
circle
0
circle
0
circle
3
circle
75
Weight: 0.1
Cotton Grizzleclaw Necklace
Magic
Neck
+1 Constitution
+18 Block Rating
A necklace adorned with the claws of a great bear.
Merchant Value:
circle
0
circle
0
circle
0
circle
20
circle
25
Cotton Whisperscale Ring
Magic
Fingers
+18 Haste Rating
A ring made from polished snake scales.
Cracked Charger Horn
General
Weight: 2.0
Cracked Garnet Amulet
Magic, Unique
Neck
+2 Strength
+1 Agility
+4 Fire Resistance
-4 Nature Resistance
+18 Physical Crit Rating
+24 Dodge Rating
Requires Level 35
The warding gem of this tarnished necklace has become riddled with hairline cracks from use, weakening the enchantment.
Merchant Value:
circle
0
circle
0
circle
0
circle
11
circle
25
Weight: 0.2
Cracked Vorcheirus Bill
General
Merchant Value:
circle
0
circle
0
circle
0
circle
2
circle
51
Weight: 1.2
Crafting Apprenticeship Token
Lifebound, No Sell, No Trade
General
A token that denotes your eligibility to become an apprentice in a crafting profession. IMPORTANT: When learning a crafting profession, this token will be consumed. Make sure to choose carefully when considering which professions to learn.
Craven Earring
Ears
2 Armor
+5 Cooldown Reduction Percent
+5 Spell Power
Class: Cleric, Wizard, Druid, Enchanter, Shaman, Summoner, Necromancer
Weight: 0.1
Crescent Tiger Claw
General
The claw of a crescent tiger.
Merchant Value:
circle
0
circle
0
circle
0
circle
2
circle
33
Weight: 0.3
Crescent Tiger Ear
General
The severed ear of a crescent tiger.
Merchant Value:
circle
0
circle
0
circle
0
circle
2
circle
50
Weight: 0.3
Crude Arrows
Ammo
1 Physical Damage
Class: Warrior, Rogue, Ranger, Bard
A crudely fashioned arrow.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
5
Weight: 0.1
Crude Maple Small Shield
Shield
3 Armor
+207 Block Rating
+22 Block Value
Class: Warrior, Cleric, Paladin, Ranger, Shaman
Crude, but better than nothing.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
50
Weight: 3.2
Crude Salvaging Tools
Lifebound
Schematic
Salvaging Tool A crude set of tools used for breaking down unwanted items. Requires Salvaging skill at rank 1.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
35
Crypt Dust
General
An unpleasant mixture of dust, mold and decay.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
8
Weight: 0.1
Crypt Fiend Blood
General
Viscous blood with a lingering hiss that can be heard through the bottle.
Weight: 0.1
Cryptling Blood
General
Viscous blood with a lingering hiss that can be heard though the bottle.
Weight: 0.1
Crystalline Ember Fur
General
Intense heat has gradually transformed some of the fur from older Cinderfang wolves into fine, crystalline shards that resemble garnet needles.
Merchant Value:
circle
0
circle
0
circle
0
circle
4
circle
80
Weight: 0.1
Cured Leather Chillgaze Scale Choker
Magic
Neck
+3 Frigid Environment Resistance
A choker created from the white scales of the chillgaze basilisk.
Cured Leather Merchant's Satchel
Container
12 slots
-5 Endurance
A basic leather satchel with a shoulder strap.
Cured Leather Orphan Woven Ring
Magic
Fingers
+2 Poison Resistance
+15 Physical Crit Rating
A ring woven from incredibly tough spider silk.
Curious Coins
General
Rather old coins that don't seem to be made of anything particularly valuable, but their condition, design, and what seems to be the most minor of enchantments upon them may make them desireable to some.
Merchant Value:
circle
0
circle
0
circle
0
circle
4
circle
80
Weight: 0.1
Deer Blood
General
A vial of deer blood.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
15
Weight: 0.1
Draconic Curios
General
A small collection of various items including unique dragon-themed coins, minor ceremonial items, and reagents.
Merchant Value:
circle
0
circle
0
circle
0
circle
3
circle
60
Weight: 0.1
Draconic Offering Plate
Magic, Unique
Shield
+2 Strength
+2 Stamina
+4 Constitution
+5 Magic Resistance
+5 Fire Resistance
+5 Cold Resistance
+5 Shock Resistance
+322 Block Rating
+19 Block Value
Class: Warrior, Paladin
Requires Level 30
Much to the frustration of the priests, a desperate adventurer repurposed one of their offering plates amidts a battle. Due to the nature of Draconic offerings, it is able to withstand rather intense heat.
Weight: 6.0
Dragonbone Prayer Beads
No Sell, No Trade, Unique
General
A string of prayer beads carved from dragonbone.
Drained Celestium Core
General
Merchant Value:
circle
0
circle
0
circle
0
circle
25
circle
0
Weight: 0.1
Drakescale Shield
Magic
Shield
+1 Stamina
+2 Dexterity
+5 Fire Resistance
+212 Block Rating
+12 Block Value
Class: Warrior, Cleric, Paladin, Ranger, Shaman
Weight: 5.0
Driftwood Buckler
Shield
3 Armor
+1 Stamina
+345 Block Rating
+16 Block Value
Class: Warrior, Cleric, Paladin, Ranger, Shaman
Weight: 4.0
Dripwood Buckler
Shield
5 Armor
+2 Stamina
+630 Block Rating
+18 Block Value
Class: Warrior, Cleric, Paladin, Ranger, Druid, Shaman
Merchant Value:
circle
0
circle
0
circle
0
circle
32
circle
50
Weight: 1.9
Dull Garnet Ear Stud
Magic, Unique
Ears
+25 Health
Class: Warrior, Monk, Rogue, Cleric, Paladin, Wizard, Dire Lord, Ranger, Druid, Enchanter, Shaman, Summoner, Necromancer, Bard
An unsightly earring set with a dull garnet gemstone.
Weight: 0.1
Dusty Map
No Sell, No Trade, Unique
General
Weight: 1.5
Dusty Satchel
No Trade, Unique
Container
14 slots
+10 Max Carry Weight
Long forgotten.
Merchant Value:
circle
0
circle
0
circle
0
circle
16
circle
75
Weight: 2.0
Earring Of Living Stone
Magic
Ears
+1 Stamina
+2 Wisdom
+10 Health
Class: Cleric, Wizard, Druid, Enchanter, Shaman, Summoner, Necromancer
Weight: 0.2
Elvaran's Token
No Sell, No Trade, Unique
General
A token given to you by Pridemane Elvaran
Weight: 0.2
Emblazoned Hoop
Magic, Unique
Fingers
+1 Strength
+1 Wisdom
+15 Mana
Class: Wizard, Enchanter, Summoner, Necromancer
Merchant Value:
circle
0
circle
0
circle
0
circle
13
circle
75
Weight: 0.1
Emo's Dagger
Quest Item
General
An omate dagger worthy of a skilled rogue.
Emoa's Dagger
Quest Item
General
An ornate dagger worthy of a skilled rogue.
Empowered Necklace of the Ghaldassii Ward
Magic, No Trade
Neck
+4 Curse Resistance
+18 Physical Crit Rating
+18 Spell Crit Rating
+24 Hit Rating
+24 Health
A necklace set with the shards of Ghaldassii gemstones.
Merchant Value:
circle
0
circle
0
circle
0
circle
3
circle
75
Weight: 0.1
Empty Bottle
General
An empty glass bottle.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
2
Weight: 1.0
Empty Faceted Loop
Magic
Ears
+2 Constitution
+1 Charisma
+4 Fire Resistance
-4 Nature Resistance
+36 Health
+18 Mana
Requires Level 35
The facets that once held rather large gems have been stripped of their treasures, leaving only a trace of the magic they once imbued this loop with.
Merchant Value:
circle
0
circle
0
circle
0
circle
15
circle
75
Weight: 0.2
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101-150 of 2,244
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