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1,851-1,900 of 4,657
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Name: A-Z
Name: Z-A
Category: A-Z
Category: Z-A
Rarity: Lowest
Rarity: Highest
Updated: Oldest
Updated: Newest
Added: Oldest
Added: Newest
10
20
50
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200
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grid_view
Mote of Water
General
Weight: 0.2
Mountain Lion Blood
Reagent
A vial of mountain lion blood. This may be of use to an alchemist. Alchemical Properties: Spirit
Merchant Value:
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0
circle
0
circle
0
circle
0
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13
Weight: 0.2
Mountain Lion Meat
Ingredient
A chunk of fresh mountain lion meat.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
10
Weight: 0.2
Muck-Covered Sledge
HeavyCrushing Weapon
4.2 Delay
Main Hand Great Hammer
12 Physical Damage
(2.9 DPS)
Class: Warrior, Cleric, Paladin, Shaman
Heavily deteriorated from being submerged in much for many years.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
75
Weight: 5.0
Muck-Stained Bracers
Wrist
Leather
7 Armor
+1 Dexterity
Class: Warrior, Monk, Rogue, Cleric, Paladin, Dire Lord, Ranger, Druid, Shaman, Bard
Crude boots made from a patchwork of animal hides.
Weight: 2.8
Muck-Stained Stompers
Feet
Leather
11 Armor
+9 Dodge Rating
Class: Warrior, Monk, Rogue, Cleric, Paladin, Dire Lord, Ranger, Druid, Shaman, Bard
Crude boots made from a patchwork of animal hides.
Weight: 2.8
Muckjaw Snapper Meat
Quest Item
Ingredient
The meat of a large-sized lizard.
Weight: 0.2
Mud Covered Gloves
Hands
Leather
12 Armor
+1 Strength
Class: Warrior, Rogue, Cleric, Paladin, Dire Lord, Ranger, Druid, Shaman, Bard
Weight: 0.7
Murky Beetle Juice
Potion
Consuming this mysterious liquid from a beetle will infuse your body with their deathly essence, but weaken you against the natural elements and divine magic. +5 Poison and Disease Resistance -5 Nature and Divine Resistance
Merchant Value:
circle
0
circle
0
circle
0
circle
1
circle
20
Weight: 0.2
Mycelia-Lined Gloves
Hands
Cloth
3 Armor
+1 Stamina
Class: Monk, Cleric, Wizard, Druid, Enchanter, Shaman, Summoner, Necromancer
Light cloth gloves riddled with mycelium.
Weight: 1.6
Mycelia-Lined Hood
Head
Cloth
3 Armor
+1 Dexterity
Class: Monk, Cleric, Wizard, Druid, Enchanter, Shaman, Summoner, Necromancer
A light cloth hood riddled with mycelium.
Weight: 1.4
Mycelia-Lined Sandals
Feet
Cloth
5 Armor
+1 Wisdom
Class: Monk, Cleric, Wizard, Druid, Enchanter, Shaman, Summoner, Necromancer
Light cloth sandals riddled with mycelium.
Weight: 2.0
Mycelia-Lined Shirt
Chest
Cloth
7 Armor
+1 Wisdom
Class: Monk, Cleric, Wizard, Druid, Enchanter, Shaman, Summoner, Necromancer
A light clith shirt riddled with mycelium.
Weight: 2.4
Mystic's Tattered Leather Boots
Feet
Leather
11 Armor
+1 Agility
+18 Dodge Rating
Class: Warrior, Rogue, Cleric, Paladin, Dire Lord, Ranger, Druid, Shaman, Bard
A mystic's leather boots.
Merchant Value:
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0
circle
0
circle
0
circle
0
circle
85
Weight: 2.3
Mystic's Tattered Leather Bracers
Wrist
Leather
8 Armor
+1 Dexterity
+18 Spell Crit Rating
Class: Warrior, Rogue, Cleric, Paladin, Dire Lord, Ranger, Druid, Shaman, Bard
A mystic's leather bracers.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
85
Weight: 1.7
Mystic's Tattered Leather Gloves
Hands
Leather
8 Armor
+1 Strength
+10 Health
Class: Warrior, Rogue, Cleric, Paladin, Dire Lord, Ranger, Druid, Shaman, Bard
A mystic's leather gloves.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
85
Weight: 1.9
Mystic's Tattered Leather Mantle
Shoulders
Leather
11 Armor
+1 Stamina
+10 Mana
Class: Warrior, Rogue, Cleric, Paladin, Dire Lord, Ranger, Druid, Shaman, Bard
A mystic's leather pauldrons.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
85
Weight: 2.3
Naturalists Thick Leather Boots
Feet
Leather
17 Armor
+3 Constitution
+12 Mana
Class: Warrior, Rogue, Cleric, Paladin, Dire Lord, Ranger, Druid, Shaman, Bard
Simple leather boots.
Merchant Value:
circle
0
circle
0
circle
0
circle
63
circle
75
Weight: 2.3
Naturalists Thick Leather Jerkin
Chest
Leather
23 Armor
+3 Wisdom
+15 Mana
Class: Warrior, Rogue, Cleric, Paladin, Dire Lord, Ranger, Druid, Shaman, Bard
A simple leather jerkin.
Weight: 2.9
Naturalists Thick Leather Pauldrons
Shoulders
Leather
17 Armor
+3 Wisdom
+12 Mana
Class: Warrior, Rogue, Cleric, Paladin, Dire Lord, Ranger, Druid, Shaman, Bard
Simple leather pauldrons.
Weight: 2.3
Necklace of the Ghaldassii Ward
Magic, No Trade
Neck
+4 Curse Resistance
-4 Divine Resistance
+12 Hit Rating
+24 Health
A necklace set with the shards of Ghaldassii gemstones.
Merchant Value:
circle
0
circle
0
circle
0
circle
3
circle
75
Weight: 0.1
Netted Mesh Boots
Feet
Leather
10 Armor
+1 Agility
Class: Warrior, Monk, Rogue, Cleric, Paladin, Dire Lord, Ranger, Druid, Shaman, Bard
A pair of coarse boots made from densely netted mesh.
Weight: 2.0
Netted Mesh Cap
Head
Leather
7 Armor
+1 Constitution
Class: Warrior, Monk, Rogue, Cleric, Paladin, Dire Lord, Ranger, Druid, Shaman, Bard
A coarse cap made from densely netted mesh.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
25
Weight: 1.8
Netted Mesh Gloves
Hands
Leather
7 Armor
+1 Dexterity
Class: Warrior, Monk, Rogue, Cleric, Paladin, Dire Lord, Ranger, Druid, Shaman, Bard
A pair of coarse gloves made from densely netted mesh.
Merchant Value:
circle
0
circle
0
circle
0
circle
1
circle
35
Weight: 2.0
Netted Mesh Leggings
Legs
Leather
14 Armor
+1 Agility
Class: Warrior, Monk, Rogue, Cleric, Paladin, Dire Lord, Ranger, Druid, Shaman, Bard
A pair of coarse leggings made from densely netted mesh.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
25
Weight: 2.6
Netted Mesh Wristbands
Wrist
Leather
7 Armor
+1 Agility
Class: Warrior, Monk, Rogue, Cleric, Paladin, Dire Lord, Ranger, Druid, Shaman, Bard
A pair of coarse wristbands made from densely netted mesh.
Merchant Value:
circle
0
circle
0
circle
0
circle
1
circle
35
Weight: 1.8
Nickel Buckle
Material
A small nickle buckle for use with heavy clothing or armor.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
35
Weight: 0.1
Nickel Frostcoil Rattle Earring
Magic
Ears
+3 Poison Resistance
+10 Health
+18 Dodge Rating
+18 Haste Rating
An earring fashioned from the rattle of a frostcoil serpent.
Nickel Ingot
Material
An ingot of solid nickel.
Merchant Value:
circle
0
circle
0
circle
0
circle
45
circle
0
Weight: 0.5
Nickel Nugget
Resource
Nickel lacks copper's distinct hue, but polishes up nicely, and as a bonus does not tarnish easily.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
85
Weight: 0.7
Nickel Set Duo (Gemstone)
Component
Two gemstones set dosely side by side.
Weight: 0.3
Nickel Set Partner (Gemstone)
Component
Two gemstones set apart from each other.
Weight: 0.3
Nickel Signet Ring of Fleetness
Magic
Fingers
+3 Agility
+10 Health
A simple metal signet ring.
Merchant Value:
circle
0
circle
0
circle
0
circle
41
circle
25
Weight: 0.1
Nickel Signet Ring of Might
Magic
Fingers
+3 Strength
+10 Health
A simple metal signet ring.
Merchant Value:
circle
0
circle
0
circle
0
circle
41
circle
25
Weight: 0.1
Nickel Signet Ring of Prowess
Magic
Fingers
+3 Dexterity
+10 Health
A simple metal signet ring.
Merchant Value:
circle
0
circle
0
circle
0
circle
41
circle
25
Weight: 0.1
Nickel Signet of Prowess
Component
+3 Dexterity
A metal signet, for use in crafting jewelry.
Merchant Value:
circle
0
circle
0
circle
0
circle
11
circle
25
Weight: 0.1
Nickel Spinel Warrior Figurine [Duo Set]
Magic
Relic
+15 Health
+27 Dodge Rating
A decorated nickel figurine.
Weight: 0.4
Nickel Spinel Warrior Figurine [Partner Set]
Magic
Relic
+15 Health
+27 Parry Rating
A decorated nickel figurine.
Weight: 0.4
Nickel Stud Earring of Fleetness
Magic
Ears
+3 Agility
+10 Health
A simple metal stud earring with a signet.
Merchant Value:
circle
0
circle
0
circle
0
circle
41
circle
25
Weight: 0.1
Nickel Stud Earring of Might
Magic
Ears
+3 Strength
+10 Health
A simple metal stud earring with a signet.
Merchant Value:
circle
0
circle
0
circle
0
circle
41
circle
25
Weight: 0.1
Nickel Stud Earring of Prowess
Magic
Ears
+3 Dexterity
+10 Health
A simple metal stud earring with a signet.
Merchant Value:
circle
0
circle
0
circle
0
circle
41
circle
25
Weight: 0.1
Nickel Zircon Ear Cuff
Magic
Ears
+27 Spell Crit Rating
+5 Health
An ear cuff with a set gemstone.
Weight: 0.1
Nickel Zircon Warrior Figurine
Magic
Relic
+27 Physical Crit Rating
+15 Health
A decorated nickel figurine.
Weight: 0.4
Night Warden's Jerkin
Magic, Unique
Chest
Leather
19 Armor
+1 Strength
+1 Agility
Class: Warrior, Rogue, Cleric, Paladin, Dire Lord, Ranger, Druid, Shaman, Bard
A leather jerkin awarded to those who have overcome the terrifying creatures of the night in the Forelyn.
Merchant Value:
circle
0
circle
0
circle
0
circle
3
circle
75
Weight: 3.1
Nightbane Robe
Magic, No Trade, Unique
Chest
Cloth
10 Armor
+2 Intellect
+18 Spell Crit Rating
+10 Mana
Class: Wizard, Enchanter, Summoner, Necromancer
Merchant Value:
circle
0
circle
0
circle
0
circle
37
circle
50
Weight: 2.4
Nightwalker Cloak
Magic, Unique
Back
Cloth
2 Armor
+1 Agility
Weight: 1.0
Normal-Quality Snakeskin
Resource
The scaly hide of a snake, in fairly good condition.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
45
Weight: 1.0
North Tusk Kamcha
Drink
A thick, strong beverage favored by the Orcs of the North Tusk. Not for the faint of heart. +2% Haste for 30 minutes.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
85
Weight: 0.1
Notched Great Axe
GreatAxe Weapon
4.2 Delay
Main Hand Great Axe
13 Physical Damage
(3.1 DPS)
Class: Warrior, Paladin, Dire Lord, Ranger
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
75
Weight: 5.0
Novice Asherium Axe Blade
Component
A simple axe blade.
Weight: 2.1
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