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Name: A-Z
Name: Z-A
Category: A-Z
Category: Z-A
Rarity: Lowest
Rarity: Highest
Updated: Oldest
Updated: Newest
Added: Oldest
Added: Newest
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grid_view
Fractured Iron Axe
Axe Weapon
3.1 Delay
One-Handed Axe
6 Physical Damage
(1.9 DPS)
Class: Warrior, Rogue, Paladin, Dire Lord, Ranger, Bard
Merchant Value:
circle
0
circle
0
circle
0
circle
1
circle
75
Weight: 3.0
Fractured Iron Dagger
Dagger Weapon
2.4 Delay
One-Handed Dagger
5 Physical Damage
(2.1 DPS)
Class: Warrior, Rogue, Paladin, Wizard, Ranger, Enchanter, Shaman, Summoner, Necromancer, Bard
Weight: 2.5
Fractured Iron Knuckles
Hand-to-Hand Weapon
2.6 Delay
One-Handed Fist Weapon
5 Physical Damage
(1.9 DPS)
Class: Monk
Weight: 1.8
Fractured Iron Mace
Crushing Weapon
2.8 Delay
One-Handed War Hammer
6 Physical Damage
(2.1 DPS)
Class: Warrior, Rogue, Cleric, Paladin, Ranger, Druid, Shaman, Bard
Merchant Value:
circle
0
circle
0
circle
0
circle
1
circle
75
Weight: 3.0
Frost-Bitten Club
Crushing Weapon
3.2 Delay
One-Handed Club
4 Physical Damage
(1.3 DPS)
Class: Warrior, Monk, Rogue, Cleric, Paladin, Wizard, Ranger, Druid, Enchanter, Shaman, Summoner, Necromancer, Bard
Badly worn due to the bitter cold.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
75
Weight: 3.5
Frost-Bitten Spiked Mace
Crushing Weapon
2.9 Delay
One-Handed Mace
4 Physical Damage
(1.4 DPS)
Class: Warrior, Rogue, Cleric, Paladin, Ranger, Druid, Shaman, Bard
Badly worn due to the bitter cold.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
25
Weight: 3.5
Frostfang
Magic, Unique
Axe Weapon
3.0 Delay
One-Handed Axe
22 Physical Damage
(7.3 DPS)
+1 Strength
+2 Stamina
Class: Warrior, Rogue, Paladin, Dire Lord, Ranger, Bard
This ancient axe glitters with the sheen of frost, yet remains pristine.
Merchant Value:
circle
0
circle
0
circle
8
circle
17
circle
32
Weight: 2.8
Gem-Encrusted Mace
Magic, Unique
Crushing Weapon
3.0 Delay
One-Handed Mace
7 Physical Damage
(2.3 DPS)
+1 Stamina
+1 Wisdom
Class: Cleric, Druid, Shaman
Even though it is made from simple materials, it seems surprisingly effective.
Merchant Value:
circle
0
circle
0
circle
0
circle
11
circle
50
Weight: 3.1
Giant Axe
GreatAxe Weapon
4.0 Delay
Main Hand Great Axe
19 Physical Damage
(4.8 DPS)
+1 Stamina
+1 Constitution
Class: Warrior, Paladin, Dire Lord, Ranger
Weight: 6.5
Glacial War Axe
GreatAxe Weapon
4.2 Delay
Main Hand Great Axe
56 Physical Damage
(13.3 DPS)
+3 Strength
+3 Stamina
+36 Physical Crit Rating
Class: Warrior, Paladin, Dire Lord, Ranger
Weight: 6.5
Gnarled Quarterstaff
Stave Weapon
4.2 Delay
Main Hand Long Staff
12 Physical Damage
(2.9 DPS)
Class: Warrior, Monk, Cleric, Paladin, Wizard, Druid, Enchanter, Shaman, Summoner, Necromancer
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
75
Weight: 5.0
Gnossa's Walking Stick
Magic, Unique
Stave Weapon
4.1 Delay
Main Hand Long Staff
12 Physical Damage
(2.9 DPS)
+1 Intellect
+9 Spell Crit Rating
Class: Warrior, Cleric, Wizard, Druid, Enchanter, Shaman, Summoner, Necromancer
A well-worn walking staff. The name "Gnossa" has been carved into it.
Merchant Value:
circle
0
circle
0
circle
0
circle
17
circle
50
Weight: 5.0
Goggham Bone
Crushing Weapon
2.5 Delay
One-Handed Club
22 Physical Damage
(8.8 DPS)
+1 Stamina
+1 Intellect
Class: Warrior, Rogue, Cleric, Paladin, Wizard, Ranger, Druid, Enchanter, Shaman, Summoner
Weight: 0.8
Grak-Gor's Battlestaff
Magic, Unique
Stave Weapon
3.6 Delay
Main Hand Quarter Staff
17 Physical Damage
(4.7 DPS)
+1 Strength
+1 Stamina
Class: Warrior, Monk, Cleric, Paladin, Ranger, Druid
Merchant Value:
circle
0
circle
0
circle
0
circle
3
circle
75
Weight: 5.2
Grime-Coated Hammer
Crushing Weapon
1.9 Delay
One-Handed War Hammer
7 Physical Damage
(3.7 DPS)
+3 Wisdom
+10 Block Rating
Class: Cleric, Druid, Shaman
The metal is discolored as if exposed to various molds and decay for many years.
Weight: 3.2
Grimewood Club
Crushing Weapon
3.1 Delay
One-Handed Club
6 Physical Damage
(1.9 DPS)
+1 Wisdom
Class: Warrior, Rogue, Cleric, Paladin, Ranger, Druid, Shaman, Bard
Weight: 3.0
Grimewood Staff
Magic, Unique
Stave Weapon
4.0 Delay
Main Hand Long Staff
11 Physical Damage
(2.8 DPS)
+5 Health
+5 Mana
Class: Cleric, Wizard, Druid, Enchanter, Shaman, Summoner, Necromancer
Merchant Value:
circle
0
circle
0
circle
0
circle
1
circle
35
Weight: 4.8
Grimey Metal Great Mace
HeavyCrushing Weapon
4.1 Delay
Main Hand Great Mace
15 Physical Damage
(3.7 DPS)
+1 Stamina
Class: Warrior, Cleric, Paladin, Ranger, Shaman
Weight: 5.5
Grimey Metal Hatchet
Axe Weapon
3.1 Delay
One-Handed Axe
6 Physical Damage
(1.9 DPS)
Class: Warrior, Rogue, Paladin, Dire Lord, Ranger, Bard
Weight: 3.0
Grimey Metal Knife
Dagger Weapon
2.4 Delay
One-Handed Dagger
5 Physical Damage
(2.1 DPS)
+1 Agility
Class: Warrior, Rogue, Paladin, Wizard, Ranger, Enchanter, Shaman, Summoner, Necromancer, Bard
Weight: 2.5
Heavy Iron Claymore
Magic, Unique
GreatBlade Weapon
4.2 Delay
Main Hand Great Sword
33 Physical Damage
(7.9 DPS)
+2 Strength
+3 Stamina
+18 Physical Crit Rating
Class: Warrior, Paladin, Dire Lord, Ranger
Merchant Value:
circle
0
circle
0
circle
0
circle
9
circle
75
Weight: 6.5
Hobgoblin Rock Crusher
Magic
Crushing Weapon
1.9 Delay
One-Handed Mace
6 Physical Damage
(3.2 DPS)
+2 Wisdom
Class: Warrior, Rogue, Cleric, Paladin, Ranger, Shaman, Bard
Even though it is made from simple materials, it seems surprisingly effective.
Weight: 3.1
Hollowed Bone Tonfa
Crushing Weapon
2.3 Delay
One-Handed Club
5 Physical Damage
(2.2 DPS)
+1 Strength
+1 Constitution
Class: Monk
Weight: 2.0
Icebone Blade
Blade Weapon
2.9 Delay
One-Handed Sword
10 Physical Damage
(3.4 DPS)
+2 Strength
Class: Warrior, Rogue, Paladin, Wizard, Dire Lord, Ranger, Necromancer, Bard
Merchant Value:
circle
0
circle
0
circle
0
circle
8
circle
25
Weight: 3.5
Icebone Pummeler
Crushing Weapon
2.9 Delay
One-Handed Mace
10 Physical Damage
(3.4 DPS)
+2 Strength
Class: Warrior, Rogue, Cleric, Paladin, Ranger, Druid, Shaman, Bard
Merchant Value:
circle
0
circle
0
circle
0
circle
8
circle
25
Weight: 3.5
Icebone Skewer
Spear Weapon
2.9 Delay
One-Handed Short Spear
10 Physical Damage
(3.4 DPS)
+2 Dexterity
Class: Warrior, Rogue, Ranger, Shaman, Bard
Merchant Value:
circle
0
circle
0
circle
0
circle
8
circle
25
Weight: 3.5
Icebone War Spike
Dagger Weapon
2.5 Delay
One-Handed Dagger
8 Physical Damage
(3.2 DPS)
+2 Dexterity
Class: Warrior, Rogue, Wizard, Ranger, Enchanter, Shaman, Summoner, Necromancer, Bard
Merchant Value:
circle
0
circle
0
circle
0
circle
8
circle
25
Weight: 2.0
Icebone War Sword
GreatBlade Weapon
4.2 Delay
Main Hand Great Sword
21 Physical Damage
(5.0 DPS)
+2 Stamina
Class: Warrior, Paladin, Dire Lord, Ranger
Merchant Value:
circle
0
circle
0
circle
0
circle
8
circle
25
Weight: 5.0
Ichor-Coated Fang
Magic, Unique
Dagger Weapon
2.2 Delay
One-Handed Dagger
9 Physical Damage
(4.1 DPS)
+2 Strength
+18 Physical Crit Rating
Class: Warrior, Rogue, Wizard, Ranger, Enchanter, Shaman, Summoner, Necromancer, Bard
Merchant Value:
circle
0
circle
0
circle
0
circle
6
circle
75
Weight: 0.5
Ichor-Scorched Partisan
Magic, Unique
Spear Weapon
2.5 Delay
One-Handed Short Spear
21 Physical Damage
(8.4 DPS)
+1 Stamina
+1 Wisdom
+27 Physical Crit Rating
+27 Spell Crit Rating
Class: Warrior, Rogue, Ranger, Shaman, Bard
The tip of this spear is scorched with caustic venom. Chance on hit to proc Scorching Venom. Proc chance increases slightly with Dexterity.
Merchant Value:
circle
0
circle
0
circle
0
circle
17
circle
55
Weight: 4.0
Intact Femur
Crushing Weapon
3.2 Delay
One-Handed Club
4 Physical Damage
(1.3 DPS)
Class: Warrior, Rogue, Cleric, Paladin, Wizard, Ranger, Druid, Enchanter, Shaman, Summoner, Necromancer, Bard
Weight: 4.2
Iron Adept's Blade
Blade Weapon
2.8 Delay
One-Handed Sword
8 Physical Damage
(2.9 DPS)
+3 Agility
+15 Hit Rating
Class: Warrior, Rogue, Paladin, Wizard, Ranger, Necromancer, Bard
A well made sword.
Weight: 3.6
Iron Arena Battle Blade
Blade Weapon
2.8 Delay
One-Handed Sword
8 Physical Damage
(2.9 DPS)
+3 Strength
+2 Constitution
Class: Warrior, Rogue, Paladin, Wizard, Dire Lord, Ranger, Necromancer, Bard
A well-made sword.
Weight: 3.6
Iron Arena Fighting Gloves
Hand-to-Hand Weapon
2.5 Delay
One-Handed Fist Weapon
8 Physical Damage
(3.2 DPS)
+3 Strength
+2 Constitution
Class: Monk
Well-made fighting knuckles.
Weight: 2.7
Iron Battle Sage's Greatspear
Spear Weapon
3.7 Delay
Main Hand Long Spear
18 Physical Damage
(4.9 DPS)
+3 Strength
+2 Intellect
Class: Warrior, Rogue, Ranger, Shaman, Bard
A well-made longspear.
Weight: 6.1
Iron Battlepriest's Mace
Crushing Weapon
2.8 Delay
One-Handed Mace
8 Physical Damage
(2.9 DPS)
+2 Agility
+3 Wisdom
Class: Warrior, Rogue, Cleric, Paladin, Ranger, Druid, Shaman
Weight: 3.8
Iron Captain's Halberd
Spear Weapon
4.1 Delay
Main Hand Polearm
20 Physical Damage
(4.9 DPS)
+3 Stamina
+2 Dexterity
Class: Warrior, Paladin, Dire Lord
A well-made halberd.
Weight: 6.9
Iron Captain's Poniard
Dagger Weapon
2.4 Delay
One-Handed Dagger
6 Physical Damage
(2.5 DPS)
+2 Stamina
+3 Dexterity
Class: Warrior, Rogue, Wizard, Ranger, Enchanter, Shaman, Summoner, Necromancer, Bard
A well-made dagger.
Weight: 2.3
Iron Captain's Ponlard
Dagger Weapon
1.4 Delay
One-Handed Dagger
6 Physical Damage
(4.3 DPS)
+2 Stamina
+3 Dexterity
Class: Warrior, Rogue, Wizard, Ranger, Enchanter, Shaman, Summoner, Necromancer, Bard
A well-made dagger.
Weight: 2.3
Iron Captain's War Maul
HeavyCrushing Weapon
4.1 Delay
Main Hand Great Mace
20 Physical Damage
(4.9 DPS)
+3 Stamina
+2 Dexterity
Class: Warrior, Cleric, Paladin
A well-made greatmaul.
Weight: 8.2
Iron Champion's Battle Axe
Axe Weapon
3.1 Delay
One-Handed Axe
8 Physical Damage
(2.6 DPS)
+3 Strength
+2 Stamina
Class: Warrior, Rogue, Paladin, Dire Lord, Ranger, Druid, Bard
A well-made axe.
Weight: 3.6
Iron Champion's Broadsword
Blade Weapon
2.8 Delay
One-Handed Sword
8 Physical Damage
(2.9 DPS)
+3 Strength
+2 Stamina
Class: Warrior, Rogue, Paladin, Wizard, Ranger, Necromancer, Bard
A well-made sword.
Weight: 3.6
Iron Champion's Mace
Crushing Weapon
2.8 Delay
One-Handed Mace
8 Physical Damage
(2.9 DPS)
+3 Strength
+2 Stamina
Class: Warrior, Rogue, Cleric, Paladin, Ranger, Druid, Shaman, Bard
A well-made mace.
Merchant Value:
circle
0
circle
0
circle
3
circle
75
circle
0
Weight: 3.8
Iron Champion's Warhammer
Crushing Weapon
2.8 Delay
One-Handed Mace
8 Physical Damage
(2.9 DPS)
+3 Strength
+2 Stamina
Class: Warrior, Rogue, Cleric, Paladin, Ranger, Shaman, Bard
A well-made mace.
Weight: 3.6
Iron Champion's Zweihander
GreatBlade Weapon
3.7 Delay
Main Hand Great Sword
18 Physical Damage
(4.9 DPS)
+3 Strength
+2 Stamina
Class: Warrior, Paladin, Dire Lord, Ranger
A well-made greatsword.
Weight: 4.2
Iron Combatant's Guisarme
Spear Weapon
4.1 Delay
Main Hand Polearm
20 Physical Damage
(4.9 DPS)
+3 Strength
+2 Dexterity
Class: Warrior, Paladin, Dire Lord
A well-made halberd.
Weight: 6.9
Iron Combatant's Knuckles
Hand-to-Hand Weapon
2.5 Delay
One-Handed Fist Weapon
8 Physical Damage
(3.2 DPS)
+3 Strength
+2 Dexterity
Class: Monk
Well-made fighting knuckles.
Weight: 2.7
Iron Dagger
Dagger Weapon
1.4 Delay
One-Handed Dagger
10 Physical Damage
(7.1 DPS)
Class: Warrior, Rogue, Wizard, Ranger, Enchanter, Shaman, Summoner, Necromancer, Bard
A simple dagger, common across all of Kingsreach.
Weight: 2.4
Iron Earthcaller's Dagger
Dagger Weapon
2.4 Delay
One-Handed Dagger
6 Physical Damage
(2.5 DPS)
+2 Stamina
+3 Intellect
Class: Warrior, Rogue, Wizard, Ranger, Enchanter, Summoner, Necromancer, Bard
A well-made Dagger.
Weight: 2.3
Iron Enchanter's Battleknife
Dagger Weapon
2.4 Delay
One-Handed Dagger
6 Physical Damage
(2.5 DPS)
+3 Intellect
+2 Charisma
Class: Warrior, Rogue, Wizard, Ranger, Enchanter, Shaman, Summoner, Necromancer, Bard
A well-made dagger.
Weight: 2.3
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201-250 of 496
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