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351-400 of 2,248
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Name: A-Z
Name: Z-A
Category: A-Z
Category: Z-A
Rarity: Lowest
Rarity: Highest
Updated: Oldest
Updated: Newest
Added: Oldest
Added: Newest
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Pewter Wolf Fang Earring
Magic
Ears
+5 Physical Crit Rating
+5 Spell Crit Rating
+5 Health
An earring fashioned from the large fang of a wolf.
Merchant Value:
circle
0
circle
0
circle
0
circle
1
circle
75
Pitted Glowing Band
Magic
Fingers
+1 Stamina
+1 Wisdom
+1 Intellect
+4 Fire Resistance
-4 Nature Resistance
Requires Level 35
Corrision and damage have ruined the intricate magical patterns scribed onto this ring.
Merchant Value:
circle
0
circle
0
circle
0
circle
15
circle
75
Weight: 0.2
Pitted Iron Rod
Magic
Held
+1 Strength
+2 Stamina
+2 Constitution
+3 Fire Resistance
+24 Mana
Class: Cleric, Wizard, Druid, Enchanter, Shaman, Summoner, Necromancer
Requires Level 35
A bizarre, aged rod that hums with magic. You feel fortified when wielding it, but holding it when storms are present probably isn't the greatest idea...
Merchant Value:
circle
0
circle
0
circle
0
circle
15
circle
75
Weight: 1.2
Plated Femur Fragments
General
Metal plates look to have been hastily riveted to the bone and fused via magic to reinforce it.
Merchant Value:
circle
0
circle
0
circle
0
circle
2
circle
52
Weight: 0.2
Polish Kit
Lifebound
Schematic
Alchemy Tool A set of pots and tools for creating metal polishes.
Merchant Value:
circle
0
circle
0
circle
0
circle
1
circle
0
Weight: 1.0
Polished Bone Ring
Magic
Fingers
+2 Curse Resistance
A ring made from carefully polished bone.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
35
Polished Stone Beads
Magic, Unique
Neck
+2 Wisdom
+2 Intellect
+3 Magic Resistance
A link of well-worn beads.
Merchant Value:
circle
0
circle
0
circle
0
circle
3
circle
75
Weight: 0.1
Poorly Enchanted Neophyte's Guard
Magic
Shield
+1 Strength
+2 Constitution
+3 Magic Resistance
+3 Fire Resistance
+200 Block Rating
+12 Block Value
Class: Warrior, Cleric, Paladin
Requires Level 35
The mind sharpens, but the body becomes weak. The creator of this shield wasn't quite ready for this kind of enchantment.
Merchant Value:
circle
0
circle
0
circle
0
circle
15
circle
75
Weight: 1.2
Portable Alchemy Kit
Lifebound, No Sell
Schematic
Alchemy Tool A set of simple alchemy tools including several vials and a mortar and pestle.
Merchant Value:
circle
0
circle
0
circle
0
circle
1
circle
0
Weight: 1.0
Pouch
Container
6 slots
A large bag that looks as though it has been sewn together from scraps of cloth and hide.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
20
Weight: 1.0
Pouch of Frost Crystals
No Trade, Quest Item
General
These strange crystals are cold like ice, yet do not melt.
Weight: 0.1
Pouch of Grey Celestium Dust
No Sell, No Trade, Quest Item
General
A strange, powdery dust with magical properties.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
5
Weight: 0.1
Praetoras Shield
Magic
Shield
+5 Shock Resistance
+5 Nature Resistance
+289 Block Rating
+18 Block Value
Class: Warrior, Cleric, Paladin
It glitters with an otherworldly energy.
Merchant Value:
circle
0
circle
0
circle
0
circle
1
circle
95
Weight: 5.0
Pride Of The Oosha
Magic
Fingers
+2 Wisdom
+2 Charisma
Class: Cleric, Paladin, Wizard, Druid, Enchanter, Shaman, Summoner, Necromancer
Weight: 0.2
Pristine Blackrose Signet
General
Simple but finely crafted, it indicates a member of moderate standing.
Merchant Value:
circle
0
circle
0
circle
0
circle
2
circle
85
Weight: 0.1
Pristine Death Beetle Carapace
General
Somehow, the carapace is flawless and intact. Beneath the glimmering surface, twisted, haunted visages can be seen for the briefest of moments light strikes it just right.
Merchant Value:
circle
0
circle
0
circle
0
circle
14
circle
40
Weight: 1.8
Pristine Thorn Scale
General
Merchant Value:
circle
0
circle
0
circle
0
circle
7
circle
32
Weight: 0.2
Prized Pig's Nose Ring
Magic, Unique
Fingers
2 Armor
+4 Stamina
Class: Warrior, Monk, Rogue, Cleric, Paladin, Wizard, Dire Lord, Ranger, Druid, Enchanter, Shaman, Summoner, Necromancer, Bard
Merchant Value:
circle
0
circle
0
circle
0
circle
13
circle
75
Weight: 0.1
Ragifus's Fang
Magic, Unique
Relic
+2 Physical Crit Rating
Weight: 0.1
Ratkin Blood
General
A bottle of Ratkin blood.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
22
Weight: 0.1
Raw Turqoise
General
A fine looking piece of turquoise, those the continuous expose to intense magical heat seems to have made it unfit for working with.
Merchant Value:
circle
0
circle
0
circle
0
circle
12
circle
40
Weight: 0.1
Recipe Fragment
General
This scrap of paper seems to have once held part of an alchemical recipe. Crush the beetle eye and then mix with rat blood. Heat to boiling then...
Reinforced Kite Shield
Shield
+5 Disease Resistance
+120 Block Rating
+10 Block Value
Class: Warrior, Cleric, Paladin
Merchant Value:
circle
0
circle
0
circle
0
circle
3
circle
75
Weight: 4.0
Reinforced Round Shield
Shield
7 Armor
+580 Block Rating
+24 Block Value
Class: Warrior, Cleric, Paladin, Ranger, Shaman
Merchant Value:
circle
0
circle
0
circle
0
circle
3
circle
75
Weight: 3.0
Rib of Rattlecage
Magic
Relic
+1 Health Regeneration
An intact rib from Rattlecage itself.
Weight: 0.4
Ridgeback Bear Paw
No Sell, No Trade, Unique
Right-Click to begin a task
Might be valued by some collectors... (This item begins a task.)
Weight: 0.1
Ring of Glowing Rock
Magic, Unique
Fingers
+1 Wisdom
+2 Nature Resistance
A mixture of rock and bone...
Merchant Value:
circle
0
circle
0
circle
0
circle
11
circle
93
Weight: 0.1
Ring of Minor Protection
Magic, Unique
Fingers
1 Armor
This ring bears a minor enchantment.
Merchant Value:
circle
0
circle
0
circle
0
circle
7
circle
26
Weight: 0.1
Ring of Riddles
Magic, No Trade, Unique
Fingers
+10 Health
+10 Mana
Requires Level 12
An enigmatic band that whispers ancient secrets with every turn. This ring, bestowed with mystical energies, fortifies both body and mind.
Merchant Value:
circle
0
circle
0
circle
0
circle
14
circle
92
Weight: 0.1
Ring of the Bane
Magic, No Trade, Unique
Fingers
+2 Strength
+2 Dexterity
+15 Hit Rating
A ring from pulled from Gnashura's own hand.
Merchant Value:
circle
0
circle
0
circle
0
circle
9
circle
75
Weight: 0.1
Ring of the Drawn
Fingers
Equipping this ring has a strange effect...
Merchant Value:
circle
0
circle
0
circle
0
circle
17
circle
55
Ring of the Investigator (Caster)
Magic, No Trade, Unique
Fingers
+2 Intellect
+2 Spell Power
+18 Spell Crit Rating
Class: Wizard, Enchanter, Summoner, Necromancer
A ring awarded for your aid in an important investigation.
Weight: 0.1
Ring of the Investigator (Healer)
Magic, No Trade, Unique
Fingers
+1 Stamina
+1 Wisdom
+2 Spell Power
+18 Mana
Class: Cleric, Druid, Shaman
A ring awarded for your aid in an important investigation.
Weight: 0.1
Ring of the Investigator (Melee)
Magic, No Trade, Unique
Fingers
+1 Strength
+1 Dexterity
+18 Physical Crit Rating
+18 Hit Rating
Class: Monk, Rogue, Ranger, Bard
A ring awarded for your aid in an important investigation.
Weight: 0.1
Ring of the Investigator (Tank)
Magic, No Trade, Unique
Fingers
2 Armor
+1 Stamina
+18 Dodge Rating
+18 Parry Rating
Class: Warrior, Paladin, Dire Lord
A ring awarded for your aid in an important investigation.
Weight: 0.1
Ring of the Lunar Cycle
Magic, No Sell, No Trade, Unique
Fingers
+1 Intellect
+2 Charisma
Class: Cleric, Wizard, Druid, Enchanter, Shaman, Summoner, Necromancer
Wearing this ring Increases spell power at night.
Weight: 0.5
Ringleader's Lock Box Key
No Sell, No Trade, Unique
Key
A small, rusty key used to open the Ringleader's lock box.
Weight: 0.1
Rock Fragments
General
Inanimate pieces of a defeated golem.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
9
Weight: 0.1
Rod Of Thistles
Magic
Held
-1 Wisdom
+1 Intellect
Class: Wizard, Enchanter, Summoner, Necromancer
This wand is covered in thistles, making it difficult to hold comfortably.
Weight: 2.5
Rucksack
Container
10 slots
A simple rucksack that can be tied to a belt to increase carrying capacity.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
75
Weight: 0.4
Rune of Ashen Wisdom
No Sell, No Trade, Quest Item, Unique
General
This glowing rune resembles a book.
Rune of Burning Might
No Sell, No Trade, Quest Item, Unique
General
This glowing rune resembles a sword.
Rune of Fiery Cunning
No Sell, No Trade, Quest Item, Unique
General
This glowing rune resembles a mask.
Rune of Living Stone
Magic
Relic
+2 Mana Recovered While Resting
+25 Dodge Rating
Class: Cleric, Wizard, Druid, Enchanter, Shaman, Summoner, Necromancer
Weight: 0.2
Rune of Volcanic Fury
No Sell, No Trade, Quest Item, Unique
General
This glowing rune resembles a flame.
Rusted Hoop
Ears
1 Armor
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
45
Weight: 0.1
Rusted Ring
Fingers
1 Armor
Weight: 0.1
Sack of Armor
No Trade, Quest Item
General
A sack of good quality armor - better than simple bandits should be able to obtain.
Weight: 10.0
Sack of Rations
No Trade, Quest Item
General
A sack of packaged military food rations.
Weight: 5.0
Sack of Weapons
No Trade, Quest Item
General
A sack of good quality weapons - better than bandits should be able to obtain.
Weight: 10.0
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351-400 of 2,248
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