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401-450 of 495
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Name: A-Z
Name: Z-A
Category: A-Z
Category: Z-A
Rarity: Lowest
Rarity: Highest
Updated: Oldest
Updated: Newest
Added: Oldest
Added: Newest
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Simple Iron Dagger
Dagger Weapon
1.4 Delay
One-Handed Dagger
7 Physical Damage
(5.0 DPS)
Class: Warrior, Rogue, Wizard, Ranger, Enchanter, Shaman, Summoner, Necromancer, Bard
It's nothing special, but the workmanship is solid.
Weight: 2.4
Simple Iron Great Axe
GreatAxe Weapon
2.2 Delay
Main Hand Great Axe
17 Physical Damage
(7.7 DPS)
Class: Warrior, Paladin, Dire Lord, Ranger
It's nothing special, but the workmanship is solid.
Weight: 6.7
Simple Iron Greatsword
GreatBlade Weapon
2.9 Delay
Main Hand Great Sword
17 Physical Damage
(5.9 DPS)
Class: Warrior, Paladin, Dire Lord, Ranger
It's nothing special, but the workmanship is solid.
Weight: 4.9
Simple Iron Hand Axe
Axe Weapon
2.0 Delay
One-Handed Axe
9 Physical Damage
(4.5 DPS)
Class: Warrior, Rogue, Paladin, Dire Lord, Ranger, Druid, Bard
It's nothing special, but the workmanship is solid.
Weight: 3.7
Simple Iron Knuckles
Hand-to-Hand Weapon
1.6 Delay
One-Handed Fist Weapon
10 Physical Damage
(6.3 DPS)
Class: Monk
It's nothing special, but the workmanship is solid. The damage and delay of fist weapons will be added to your innate hand-to-hand damage and delay.
Weight: 2.7
Simple Iron Mace
Crushing Weapon
1.8 Delay
One-Handed Mace
14 Physical Damage
(7.8 DPS)
Class: Warrior, Rogue, Cleric, Paladin, Ranger, Shaman, Bard
It's nothing special, but the workmanship is solid.
Weight: 3.9
Simple Iron Maul
HeavyCrushing Weapon
3.2 Delay
Main Hand Great Mace
25 Physical Damage
(7.8 DPS)
Class: Warrior, Cleric, Paladin
It's nothing special, but the workmanship is solid.
Weight: 8.4
Simple Iron Pike
Spear Weapon
2.8 Delay
Main Hand Long Spear
18 Physical Damage
(6.4 DPS)
Class: Warrior, Rogue, Ranger, Shaman, Bard
It's nothing special, but the workmanship is solid.
Weight: 6.2
Simple Iron Poleaxe
Spear Weapon
3.2 Delay
Main Hand Polearm
19 Physical Damage
(5.9 DPS)
Class: Warrior, Paladin
Durable and combat-ready.
Weight: 7.1
Simple Iron Short Spear
Spear Weapon
1.8 Delay
One-Handed Short Spear
9 Physical Damage
(5.0 DPS)
Class: Warrior, Rogue, Ranger, Shaman, Bard
It's nothing special, but the workmanship is solid.
Weight: 4.5
Simple Iron War Hammer
Crushing Weapon
1.8 Delay
One-Handed War Hammer
9 Physical Damage
(5.0 DPS)
Class: Warrior, Rogue, Cleric, Paladin, Ranger, Druid, Shaman, Bard
It's nothing special, but the workmanship is solid.
Weight: 3.7
Simple Longbow
Archery Weapon
4.2 Delay
One-Handed Longbow
9 Physical Damage
(2.1 DPS)
Class: Ranger
A simply-fashioned longbow.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
50
Weight: 4.5
Simple Shortbow
Archery Weapon
3.6 Delay
One-Handed Shortbow
5 Physical Damage
(1.4 DPS)
Class: Warrior, Rogue, Ranger, Bard
A simply-fashioned shortbow.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
75
Weight: 3.5
Simple Staff
Stave Weapon
4.2 Delay
Main Hand Long Staff
13 Physical Damage
(3.1 DPS)
Class: Warrior, Cleric, Wizard, Druid, Enchanter, Shaman, Summoner, Necromancer
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
75
Weight: 5.0
Slagwood Baton
Crushing Weapon
2.4 Delay
One-Handed Club
5 Physical Damage
(2.1 DPS)
+1 Strength
+1 Dexterity
Class: Monk
Weight: 2.0
Slagwood Bo Staff
Magic, Unique
Stave Weapon
3.4 Delay
Main Hand Bo Staff
7 Physical Damage
(2.1 DPS)
+1 Dexterity
+1 Constitution
Class: Monk
Weight: 3.6
Slagwood Club
Crushing Weapon
3.1 Delay
One-Handed Club
6 Physical Damage
(1.9 DPS)
+1 Stamina
+1 Wisdom
Class: Warrior, Rogue, Cleric, Paladin, Ranger, Druid, Shaman, Bard
Merchant Value:
circle
0
circle
0
circle
0
circle
2
circle
25
Weight: 3.0
Slagwood Staff
Magic, Unique
Stave Weapon
4.1 Delay
Main Hand Long Staff
16 Physical Damage
(3.9 DPS)
+1 Constitution
+1 Intellect
Class: Cleric, Wizard, Druid, Enchanter, Shaman, Summoner, Necromancer
Merchant Value:
circle
0
circle
0
circle
0
circle
17
circle
50
Weight: 4.8
Sleek Iron Dirk
Magic
Dagger Weapon
2.3 Delay
One-Handed Dagger
6 Physical Damage
(2.6 DPS)
+1 Strength
+2 Dexterity
Class: Warrior, Rogue, Wizard, Ranger, Enchanter, Summoner, Necromancer, Bard
Weight: 1.8
Smolder, Crush and Sunder
Magic, Unique
Crushing Weapon
3.2 Delay
One-Handed Mace
35 Physical Damage
(10.9 DPS)
+2 Strength
+1 Stamina
+27 Physical Crit Rating
Class: Warrior, Monk, Rogue, Cleric, Paladin, Ranger, Druid, Bard
Requires Level 30
The head of this mace is crusted with soot, embers, and the cauterized evidence of its storied usage. Such is the renown of the brutal implement that its presence in battle gives rise to a furor in its wielder as their enemies are driven before them. Its presence, even when not wielded in battle, seems to repulse common folk. Chance on hit to singe your target and set them aflame. Proc chance increased with dexterity.
Merchant Value:
circle
0
circle
0
circle
0
circle
28
circle
75
Weight: 4.8
Spear of Endless Frost
Magic, Unique
Spear Weapon
2.4 Delay
One-Handed Short Spear
29 Physical Damage
(12.1 DPS)
+2 Strength
+27 Physical Crit Rating
+27 Hit Rating
Class: Warrior, Rogue, Ranger, Bard
Chance on hit to proc Frost Lash. Proc chance increases slightly with Dexterity.
Merchant Value:
circle
0
circle
0
circle
0
circle
33
circle
75
Weight: 4.0
Spectral Axe
Temporary
Axe Weapon
1.9 Delay
One-Handed Axe
10 Physical Damage
(5.3 DPS)
Class: Warrior, Rogue, Paladin, Dire Lord, Ranger, Druid, Bard
Weight: 3.5
Spectral Bo Staff
Temporary
Stave Weapon
2.4 Delay
Main Hand Bo Staff
9 Physical Damage
(3.8 DPS)
Class: Monk
An exceptionally quick weapon, bo staffs hit twice with every attack.
Weight: 3.8
Spectral Club
Temporary
Crushing Weapon
1.9 Delay
One-Handed Club
10 Physical Damage
(5.3 DPS)
Class: Warrior, Monk, Rogue, Cleric, Paladin, Wizard, Enchanter, Shaman, Summoner, Necromancer, Bard
Weight: 4.2
Spectral Great Axe
Temporary
GreatAxe Weapon
3.1 Delay
Main Hand Great Axe
18 Physical Damage
(5.8 DPS)
Class: Warrior, Paladin, Dire Lord, Ranger
Weight: 6.5
Spectral Longsword
Temporary
Blade Weapon
1.7 Delay
One-Handed Sword
9 Physical Damage
(5.3 DPS)
Class: Warrior, Rogue, Paladin, Wizard, Dire Lord, Ranger, Necromancer, Bard
Weight: 3.5
Spectral Staff
Temporary
Stave Weapon
4.2 Delay
Main Hand Long Staff
13 Physical Damage
(3.1 DPS)
Class: Warrior, Cleric, Wizard, Druid, Enchanter, Shaman, Summoner, Necromancer
Weight: 4.8
Splintering Axe
Axe Weapon
3.1 Delay
One-Handed Axe
5 Physical Damage
(1.6 DPS)
Class: Warrior, Rogue, Paladin, Dire Lord, Ranger, Bard
Weight: 3.5
Splintering Club
Crushing Weapon
3.2 Delay
One-Handed Club
5 Physical Damage
(1.6 DPS)
Class: Warrior, Monk, Rogue, Cleric, Paladin, Ranger, Druid, Shaman, Bard
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
75
Weight: 3.5
Splitneck Axe
Axe Weapon
3.1 Delay
One-Handed Axe
5 Physical Damage
(1.6 DPS)
Class: Warrior, Rogue, Paladin, Dire Lord, Ranger, Bard
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
75
Weight: 3.5
Springwood Baton
Crushing Weapon
2.4 Delay
One-Handed Club
5 Physical Damage
(2.1 DPS)
Class: Monk
Merchant Value:
circle
0
circle
0
circle
0
circle
1
circle
75
Weight: 2.0
Springwood Bo Staff
Stave Weapon
3.4 Delay
Main Hand Bo Staff
7 Physical Damage
(2.1 DPS)
Class: Monk
Merchant Value:
circle
0
circle
0
circle
0
circle
1
circle
75
Weight: 3.0
Springwood Clubber
Crushing Weapon
3.1 Delay
One-Handed Club
6 Physical Damage
(1.9 DPS)
Class: Warrior, Rogue, Cleric, Paladin, Ranger, Druid, Shaman, Bard
Merchant Value:
circle
0
circle
0
circle
0
circle
1
circle
75
Weight: 3.0
Staff of the Craven
Stave Weapon
3.9 Delay
Main Hand Long Staff
27 Physical Damage
(6.9 DPS)
+2 Agility
+3 Constitution
+18 Mana
Class: Cleric, Wizard, Druid, Enchanter, Shaman, Summoner, Necromancer
Merchant Value:
circle
0
circle
0
circle
0
circle
9
circle
75
Weight: 5.0
Stonebraced Cudgel
Magic
Crushing Weapon
2.7 Delay
One-Handed War Hammer
7 Physical Damage
(2.6 DPS)
+1 Stamina
+18 Spell Crit Rating
+10 Mana
Class: Warrior, Rogue, Cleric, Paladin, Ranger, Shaman, Bard
This hammer reverberates with energy.
Weight: 1.0
Sturdy Axe
Axe Weapon
3.2 Delay
One-Handed Axe
5 Physical Damage
(1.6 DPS)
Class: Warrior, Rogue, Paladin, Dire Lord, Ranger, Bard
Merchant Value:
circle
0
circle
0
circle
0
circle
1
circle
95
Weight: 3.5
Sturdy Club
Crushing Weapon
3.2 Delay
One-Handed Club
7 Physical Damage
(2.2 DPS)
Class: Warrior, Monk, Rogue, Cleric, Paladin, Wizard, Ranger, Druid, Enchanter, Shaman, Summoner, Necromancer, Bard
Merchant Value:
circle
0
circle
0
circle
0
circle
65
circle
50
Weight: 3.5
Sturdy Dagger
Dagger Weapon
2.5 Delay
One-Handed Dagger
5 Physical Damage
(2.0 DPS)
Class: Warrior, Rogue, Wizard, Ranger, Enchanter, Shaman, Summoner, Necromancer, Bard
Merchant Value:
circle
0
circle
0
circle
0
circle
65
circle
50
Weight: 2.0
Sturdy Great Axe
GreatAxe Weapon
4.2 Delay
Main Hand Great Axe
16 Physical Damage
(3.8 DPS)
Class: Warrior, Paladin, Dire Lord, Ranger
Merchant Value:
circle
0
circle
0
circle
0
circle
65
circle
50
Weight: 5.0
Sturdy Great Sword
GreatBlade Weapon
3.8 Delay
Main Hand Great Sword
15 Physical Damage
(3.9 DPS)
Class: Warrior, Paladin, Dire Lord, Ranger
Merchant Value:
circle
0
circle
0
circle
0
circle
65
circle
50
Weight: 5.0
Sturdy Hammer
Crushing Weapon
2.9 Delay
One-Handed War Hammer
6 Physical Damage
(2.1 DPS)
Class: Warrior, Rogue, Cleric, Paladin, Ranger, Druid, Shaman, Bard
Merchant Value:
circle
0
circle
0
circle
0
circle
1
circle
95
Weight: 3.5
Sturdy Longbow
Archery Weapon
4.2 Delay
One-Handed Longbow
10 Physical Damage
(2.4 DPS)
Class: Ranger
A sturdy longbow.
Merchant Value:
circle
0
circle
0
circle
0
circle
1
circle
95
Weight: 4.5
Sturdy Longsword
Blade Weapon
1.8 Delay
One-Handed Sword
3 Physical Damage
(1.7 DPS)
Class: Warrior, Rogue, Cleric, Paladin, Wizard, Dire Lord, Ranger, Necromancer, Bard
Weight: 3.5
Sturdy Maul
HeavyCrushing Weapon
4.2 Delay
Main Hand Great Mace
16 Physical Damage
(3.8 DPS)
Class: Warrior, Cleric, Paladin
Developer note: Heavy Crushing Techniques have not yet been implemented. Use with caution!
Merchant Value:
circle
0
circle
0
circle
0
circle
1
circle
95
Weight: 5.0
Sturdy Short Spear
Spear Weapon
2.9 Delay
One-Handed Short Spear
6 Physical Damage
(2.1 DPS)
Class: Warrior, Rogue, Ranger, Shaman, Bard
Merchant Value:
circle
0
circle
0
circle
0
circle
1
circle
95
Weight: 3.5
Sturdy Shortbow
Archery Weapon
3.6 Delay
One-Handed Shortbow
6 Physical Damage
(1.7 DPS)
Class: Warrior, Rogue, Ranger, Bard
A sturdy shortbow.
Merchant Value:
circle
0
circle
0
circle
0
circle
1
circle
95
Weight: 3.5
Sturdy Spiked Mace
Crushing Weapon
2.9 Delay
One-Handed Mace
6 Physical Damage
(2.1 DPS)
Class: Warrior, Rogue, Cleric, Paladin, Ranger, Druid, Shaman, Bard
Merchant Value:
circle
0
circle
0
circle
0
circle
65
circle
50
Weight: 3.5
Sturdy Tree Branch
Magic, Unique
Crushing Weapon
2.9 Delay
One-Handed Club
8 Physical Damage
(2.8 DPS)
+1 Strength
+1 Stamina
Class: Warrior, Monk, Rogue, Cleric, Paladin, Wizard, Ranger, Druid, Enchanter, Shaman, Summoner, Necromancer, Bard
A large, knotted tree branch, just the right size.
Merchant Value:
circle
0
circle
0
circle
0
circle
11
circle
50
Weight: 3.8
Swamproot Baton
Crushing Weapon
2.4 Delay
One-Handed Club
5 Physical Damage
(2.1 DPS)
+1 Stamina
+1 Dexterity
Class: Monk
Merchant Value:
circle
0
circle
0
circle
0
circle
1
circle
75
Weight: 2.0
Tarnished Axe
Axe Weapon
3.2 Delay
One-Handed Axe
6 Physical Damage
(1.9 DPS)
Class: Warrior, Rogue, Paladin, Dire Lord, Ranger, Bard
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
75
Weight: 3.5
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