Your are adept at conjuring great amounts of magic into magic that maintains its potency over long distances. Your Conjuration spells gain +10m maximum range, and +10% spell penetration.
You are adept at wielding direct, destructive magic. Your direct damage Evocation spells cast .5s faster, have +5% critical strike chance, and deal +10% critical strike damage.
You are adept at managing the flow of mana and elemental magic as it rises within you. Your Expulse Elements spell has its ramping mana cost reduced by 15% per step.
When you purge an effect from an offensive target, they will take damage - this damage will not interrupt crowd control effects. When you purge magical effects from allies with Unravel Magic, they will gain a small amount of resource.
Increases the amount of damage or resource regained from dispelling effects. Additionally, your Purge Magic spell can now purge two effects from an offensive target.
Healing Spark's critical heals apply an absorb shield equal to 20% of the healing done. If Sacred Shield is already active on the target, the absorption from Aegis will be added to the amount remaining for Sacred Shield without altering Sacred Shield's duration.
Living Light now grants Afterglow, healing the target for 10% of the initial heal every sec over 3 sec. Additionally, Living Light restores 15 Wrath for each target it heals.
Unlocks a new ability: Ancient Avatar
Draw ancestral power through the ages and impart it to your group, increasing each of their attributes by 10 for 60 sec.
Unlocks a new ability: Arcana Unleashed
Conjure a relentless swarm of elemental projectiles for up to 5 seconds. Every focus spent produces 2 projectiles of that element type.
When you Block with a shield you will now generate an additional 25 Wrath. Also, each time you Block with your shield it will reduce the cooldown of Lightguard by 1 sec. This cooldown reduction can only happen once every 3 sec.
Afflicts the target with Ashen Venom when Bane of Venom and Bane of Fire are active at the same time on the target. When Ashen Venom is active, the target's outgoing healing is reduced by 25%.
Unlocks a new ability: Aura of the Salamander
Blast the area around you with fire and ash, dealing Fire damage and causing targets to burn for 9 seconds.
If Dire Grip pulls 2 or more enemies it will create a 6m area of effect beneath you for 5 sec. This zone increases your threat generation while you remain in the area of effect.
Unlocks a new ability: Banish Elements
As a master Elementalist, you are adept at manipulating all forms that the elements may take. Bend Elements may be used on creatues of the Elemental family or type to push them out of phase with the material plane for 20 seconds. While this effect is active, the creature will receive no damage, but will be unable to act.