Increases your Hit Chance with blunt weapons and martial staff weapons by an additional 3%.
Includes Hammer, Flail, Great Hammer, Martial Staff
Boiling Hunger
Dire Lord
Major
Carnage (Right)
1
40
While Blood State: Famished is active, your successful critical hits will reduce the cooldown of Sanguine Blast by 0.5 sec.
Boneslayer
Paladin
Major
Justicar (Left)
1
20
Your Radiant Lance no longer has a Health threshold requirement to deal bonus damage when used against Undead targets. Additionally, the Threat generated against Undead targets is increased by 25%.
Bound by Oaths
Paladin
Transform Ability
Devout (Right)
1
40
Your Oathflame is now immune to spell pushback. Additionally, your Faithful Strike cooldown will immediately end when Oathflame critically heals.
Braced Blood
Dire Lord
Major
Nightmare (Left)
1
5
Increase the duration of Vital Cage to 3 seconds.
Branded Blood
Dire Lord
Transform Ability
Nightmare (Left)
1
5
The passive healing generated by Blood Fiend is increased by 10%. Additionally, the active duration of Blood Fiend is increased by 5 sec.
Break Focus
Warrior
Major
Warlord (Right)
1
5
Increases the Physical damage Bash deals by 5% and increases its chance to interrupt spell casting to 50%.
Break the Line
Warrior
Major
Warlord (Right)
1
20
Storm deals additional damage to targets above 80% health. If the target is below 35% health, shorten cooldown
Bulwark of Wrathful Flame
Paladin
Major
Justicar (Left)
1
40
While Wrathful Aegis is active, all incoming damage is reduced by 5% and your Block and Parry Chance is increased by 2%. These bonuses increase by 1% for every enemy within 5m.
Burning Malice I
Dire Lord
Major
Carnage (Right)
1
5
Increases the Curse damage of Dark Reprisal by 10%.
Burning Malice II
Dire Lord
Major
Carnage (Right)
1
20
Increases the Curse damage of Dark reprisal by an additional 10%.
Burning Omen I
Shaman
Major
Fateweaver (Right)
1
20
When your Bane of Fire is active on a target affected by Scorched Fog, each damage tick has a 25% chance to grant you a stack of Burning Omen. Each stack of Burning Omen will reduce the cast time of your next Bane of Fire by 0.3 sec and increase its periodic damage by 2%. Burning Omen stacks up to 5 times. All stacks are consumed when Bane of Fire is cast.
Burning Omen II
Shaman
Major
Fateweaver (Right)
1
20
When your Bane of Fire is active on a target affected by Scorched Fog, each damage tick has a 50% chance to grant you a stack of Burning Omen. Each stack of Burning Omen will reduce the cast time of your next Bane of Fire by 0.3 sec and increase its periodic damage by 4%. Burning Omen stacks up to 5 times. All stacks are consumed when Bane of Fire is cast.
Burning Ossuary I
Paladin
Major
Justicar (Left)
1
5
Wrathful Aegis deals 10% bonus Divine damage and generates 10% more Threat against Undead targets.
Burning Ossuary II
Paladin
Major
Justicar (Left)
1
20
Wrathful Aegis deals 20% bonus Divine damage and generates 20% more Threat against Undead targets.
Cadence of Mind and Body
Shaman
Major
Fateweaver (Right)
1
20
Speed of the Skymane now increases spell casting speed by an amount equal to its attack speed bonus.
Calculated Infusion
Dire Lord
Transform Ability
Nightmare (Left)
1
20
When you are healed by Life Tap, 20% of the healing amount will be applied as Blood Debt reduction instead of healing you directly. Additionally, Life Tap is now immune to spell pushback.
Castigator I
Paladin
Transform Ability
Devout (Right)
1
5
The target of your Vigilance will be healed for 15% of Divine Shock's damage. Also increases the range of your Divine Shock ability to 25m.
Castigator II
Paladin
Major
Devout (Right)
1
20
The target of your Vigilance will be healed for 30% of Divine Shock's damage.
Cataclysmic Blow
Warrior
Major
Warlord (Right)
1
40
At full charge, Mighty Blow will deal full damage to its target and 50% of this damage will splash to targets within 5m of the primary target.
Celestial Strikes
Paladin
Major
Devout (Right)
1
40
In addition to the self and Vigilance target healing, Faithful Strike will now heal group members within 6m for 10% of the damage dealt.
Cleansed Current I
Shaman
Major
Oracle (Left)
1
5
When Cleansing Flame successfully removes an affliction from an ally affected by Mantle of Mist, immediately trigger a tick of Mantle's healing at 40% effectiveness. This extra tick does not count against Mantle of Mist's remaining ticks.
Cleansed Current II
Shaman
Major
Oracle (Left)
1
25
When Cleansing Flame successfully removes an affliction from an ally affected by Mantle of Mist, immediately trigger a tick of Mantle's healing at 100% effectiveness. This extra tick does not count against Mantle of Mist's remaining ticks.
Cleave of the Gravewarden
Paladin
Transform Ability
Justicar (Left)
1
40
Your Valiant Cross ability no longer requires a two-handed weapon. Additionally, heal yourself for 2% of the damage caused on each target hit by Valiant Cross. Also, generate 25 Wrath for each Undead target struck by Valiant Cross, in addition to other Wrath bonuses.
Commander's Circuit
Warrior
Transform Ability
Bastion (Left)
1
40
Storm now has 2 charges, each with a 12 second cooldown.
Condemnation
Paladin
Major
Justicar (Left)
1
20
Your Divine Shock ability now inflicts the target with Condmened. If the target dies while Condemned, you immediately gain 250 Wrath. If the target is Undead, you will gain 500 Wrath.
Condemning Blow
Paladin
New Ability
Justicar (Left)
1
5
Unlocks a new ability: Condemning Blow
A powerful strike that deals Physical damage and generates bonus Threat.
Consecrated Blows
Paladin
Major
Devout (Right)
1
5
Increases the percentage of damage converted to group healing when you are wielding a one-handed weapon by 10%.
Consecrated Ground
Paladin
Major
Justicar (Left)
1
40
Using Divine Shock now creates an area of consecrated ground around you for 30 sec, causing all of your actions to generate increased Threat. Additionally, while Consecrated Ground is in effect, your Divine damage against Undead is increased by 20%.
Corruption Vamp
Dire Lord
Major
Carnage (Right)
1
5
Each tick of Corrupting Blood increases your critical strike chance against that target, up to a max of 5%.
Coursing Remedy I
Shaman
Major
Oracle (Left)
1
5
Increase the duration of Rushing Waters by 1 tick.
Coursing Remedy II
Shaman
Major
Oracle (Left)
1
25
Increase the duration of Rushing Waters by 1 tick.
Covenant
Paladin
New Ability
Devout (Right)
1
40
Unlocks a new ability: Covenant
Channel divine power to heal allies within 25 meters every sec over 4 sec. You will consume 1 charge of Blessed Flame every sec while channeling.
Creeping Curse
Dire Lord
Transform Ability
Nightmare (Left)
1
5
Your Corrupt Blood ability now lasts for 2 extra ticks. Additionally, increases the range of Corrupt Blood by 5m.
Crimson Intoxication
Dire Lord
Major
Nightmare (Left)
1
20
The passive healing effect of Blood Fiend is increased by an additional 10% when the target is afflicted by Essence Bleed. Additionally, the amount of Blood Debt reduction when Blood Fiend is activated is increased by 10%.
Crimson Veins
Dire Lord
Major
Nightmare (Left)
1
20
Each tick of Corrupt Blood generates bonus threat on the target.
Critical Mending I
Shaman
Major
Oracle (Left)
1
5
NOTE: This mastery option is not currently functioning.
Increases the critical hit chance of your direct and periodic healing abilities by 2.5%.
Critical Mending II
Shaman
Major
Oracle (Left)
1
5
NOTE: This mastery option is not currently functioning.
Increases the critical hit chance of your direct and periodic healing abilities by 2.5%.
Critical Recovery
Warrior
Major
Bastion (Left)
1
5
When you activate Last Stand, immediately restore 5% of your maximum Health, then gain another 5% over 5 seconds.
Cruel Apparitions
Dire Lord
Major
Carnage (Right)
1
20
When Essence Bleed critically hits on a target afflicted by Tormenting Phantoms, it will gain 2 stacks instead of 1.
Crusader's Scorn
Paladin
Major
Justicar (Left)
1
20
Enemies hit by Righteous Flame are inflicted with Crusader's Scorn, causing them to take 5% increased damage from your Wrathful Aegis ticks.
Cursed Appetite I
Dire Lord
Major
Nightmare (Left)
1
5
Increases the healing gained from critical damage by 2.5% when you are below 60% Health.
Cursed Appetite II
Dire Lord
Major
Nightmare (Left)
1
20
Increases the healing gained from critical damage by an additional 2.5% when you are below 60% Health.
Cut Deeper
Dire Lord
Major
Nightmare (Left)
1
5
The Essence Bleed caused by Thresh now lasts for 1 extra tick.
Dark Reach I
Dire Lord
Major
Nightmare (Left)
1
5
Increases the range of your Dire Grip ability by 5m.
Dark Reprisal
Dire Lord
Transform Ability
Carnage (Right)
1
5
Transform Dark Revenge into Dark Reprisal.
When your target blocks, dodges or parries one of your attacks, reply with a blast of Curse damage.
Dark Reprisal does not scale with Dark Revenge stats.
Debt-Fed Apparitions
Dire Lord
Major
Nightmare (Left)
1
20
While your Blood Debt is above 60%, each strike against a target afflicted with Provoking Phantoms will grant 2 stacks instead of 1.
Deep Current
Shaman
Major
Oracle (Left)
1
5
NOTE: This mastery option is not currently functioning.
When Replenish channels its full duration, the final healing tick will be increased by 150%.
Deepening Wounds
Warrior
Major
Warlord (Right)
1
5
Increase the overall bleed damage caused by Rupture by 10% and the chance Rupture's ticks will trigger Punish by 5%.
Deft Sundering
Warrior
Major
Warlord (Right)
1
5
Strike of Breaking's threat no longer scales with Presence. Additionally, reduce the threat generated by Strike of Breaking by 50%.