Wildblood skinner
Drops
Weapons(4)
- Reinforced ClubCrushing Weapon3.2 DelayCommon One-Handed Club8 Physical Damage (2.5 DPS)Class: Warrior, Monk, Rogue, Cleric, Paladin, Wizard, Ranger, Druid, Enchanter, Shaman, Summoner, Necromancer, BardRequires Level 28Merchant Value: 0 0 0 3 75Weight: 4.4
Reinforced Club - Reinforced DaggerDagger Weapon1.5 DelayCommon One-Handed Dagger6 Physical Damage (4.0 DPS)Class: Warrior, Rogue, Wizard, Ranger, Enchanter, Shaman, Summoner, Necromancer, BardRequires Level 28Merchant Value: 0 0 0 3 75Weight: 2.2
Reinforced Dagger - Spikey Poker of StabbingMagicDagger Weapon2.1 DelayUncommon One-Handed Dagger12 Physical Damage (5.7 DPS)+1.00% Spell Crit Bonus+1.00% Shield Block ChanceRequires Level 34The name of this weapon has been scrawled into the hilt with very poor penmanship.Merchant Value: 0 0 0 11 25Weight: 1.4
Spikey Poker of Stabbing - Wildvine SlicerMagicBlade Weapon2.6 DelayUncommon One-Handed Sword14 Physical Damage (5.4 DPS)+8 Health+1.00% Shield Block ChanceRequires Level 34Merchant Value: 0 0 0 11 25Weight: 1.8
Wildvine Slicer
Armor(4)
- Flayed Skin BootsMagicFeetUncommon Leather21 Armor+3 Strength+3 Agility+4 ManaRequires Level 34Merchant Value: 0 0 0 26 25Weight: 2.2
Flayed Skin Boots - Reinforced Leather LeggingsLegsCommon Leather18 ArmorClass: Warrior, Rogue, Cleric, Paladin, Dire Lord, Ranger, Druid, Shaman, BardRequires Level 28A soldier's leather leggings.Merchant Value: 0 0 0 3 75Weight: 3.4
Reinforced Leather Leggings - Reinforced Leather MantleShouldersCommon Leather18 ArmorClass: Warrior, Rogue, Cleric, Paladin, Dire Lord, Ranger, Druid, Shaman, BardRequires Level 28A soldier's leather mantle.Merchant Value: 0 0 0 3 75Weight: 2.8
Reinforced Leather Mantle - Reinforced Leather TunicChestCommon Leather24 ArmorClass: Warrior, Rogue, Cleric, Paladin, Dire Lord, Ranger, Druid, Shaman, BardRequires Level 28A soldier's leather tunic.Merchant Value: 0 0 0 3 75Weight: 3.9
Reinforced Leather Tunic
Materials(13)
- Damaged Acuity RuneUncommon MaterialA damaged acuity rune that could be incorporated into an item's construction.Merchant Value: 0 0 0 0 15Weight: 0.2
Damaged Acuity Rune - Damaged Eloquence RuneUncommon MaterialA damaged eloquence rune that could be incorporated into an item's construction.Merchant Value: 0 0 0 0 15Weight: 0.2
Damaged Eloquence Rune - Damaged Endurance RuneUncommon MaterialA damaged endurance rune that could be incorporated into an item's construction.Merchant Value: 0 0 0 0 15Weight: 0.2
Damaged Endurance Rune - Damaged Fleetness RuneUncommon MaterialA damaged fleetness rune that could be incorporated into an item's construction.Merchant Value: 0 0 0 0 15Weight: 0.2
Damaged Fleetness Rune - Damaged Health RuneUncommon MaterialA damaged health rune that could be incorporated into an item's construction.Merchant Value: 0 0 0 0 15Weight: 0.2
Damaged Health Rune - Damaged Insight RuneUncommon MaterialA damaged insight rune that could be incorporated into an item's construction.Merchant Value: 0 0 0 0 15Weight: 0.2
Damaged Insight Rune - Damaged Magic RuneUncommon MaterialA damaged magic rune that could be incorporated into an item's construction.Merchant Value: 0 0 0 0 15Weight: 0.2
Damaged Magic Rune - Damaged Might RuneUncommon MaterialA damaged might rune that could be incorporated into an item's construction.Merchant Value: 0 0 0 0 15Weight: 0.2
Damaged Might Rune - Damaged Precision RuneUncommon MaterialA damaged precision rune that could be incorporated into an item's construction.Merchant Value: 0 0 0 0 15Weight: 0.2
Damaged Precision Rune - Damaged Prowess RuneUncommon MaterialA damaged prowess rune that could be incorporated into an item's construction.Merchant Value: 0 0 0 0 15Weight: 0.2
Damaged Prowess Rune - Damaged Resilience RuneUncommon MaterialA damaged resilience rune that could be incorporated into an item's construction.Merchant Value: 0 0 0 0 15Weight: 0.2
Damaged Resilience Rune - Damaged Vitality RuneUncommon MaterialA damaged vitality rune that could be incorporated into an item's construction.Merchant Value: 0 0 0 0 15Weight: 0.2
Damaged Vitality Rune - Rough Grinding StoneGeneral MaterialA carved and textured stone that could be used by a skilled blacksmith to hone metal.Merchant Value: 0 0 0 0 35Weight: 0.2
Rough Grinding Stone
Other(9)
- Copper CoinsGeneral BaubleMerchant Value: 0 0 0 0 1
Copper Coins - Crystallized Wild ManaUncommon BaubleMerchant Value: 0 0 0 24 0Weight: 0.1
Crystallized Wild Mana - Manabark ScrapsUncommon BaubleMerchant Value: 0 0 0 24 0Weight: 0.1
Manabark Scraps - Manathorn StudMagicEarsUncommon Jewelry+2 Stamina-4 Fire Resistance+4 Nature Resistance+18 ManaRequires Level 34Merchant Value: 0 0 0 26 25Weight: 0.2
Manathorn Stud - ManathornsUncommon BaubleMerchant Value: 0 0 0 24 0Weight: 0.1
Manathorns - Manavine ChokerMagicNeckUncommon Jewelry+2 Stamina+1 Wisdom+1 Intellect-4 Fire Resistance+4 Nature Resistance+15.00% AccuracyRequires Level 34Merchant Value: 0 0 0 26 25Weight: 0.2
Manavine Choker - Petrified BandMagicFingersUncommon Jewelry6 Armor+2 Stamina-4 Fire Resistance+4 Nature Resistance+10.00% Accuracy+0.50% Dodge ChanceRequires Level 34Merchant Value: 0 0 0 26 25Weight: 0.2
Petrified Band - Shattered Wildshaper TalismanUncommon BaubleMerchant Value: 0 0 0 24 0Weight: 0.1
Shattered Wildshaper Talisman - Wild Mana SignetMagicFingersUncommon Jewelry+1 Wisdom+1 Intellect-4 Fire Resistance+4 Nature Resistance+18 ManaRequires Level 34Merchant Value: 0 0 0 26 25Weight: 0.2
Wild Mana Signet
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