Fasiell (Rogue Scrolls)
- Vendor
Items for Sale
Other(19)
- Scroll: AmbidextrousLifeboundCommon ScrollClass: RogueRequires Level 10Use: Scribes Ambidextrous to your codex.Gain unique bonuses based on your off-hand weapon type: - Piercing will increase Haste by {buffid:4632:Pct}. - Slashing reduces the off-hand damage penalty by {buffid:4633:Pct}. - Blunt grants off-hand attacks a 5% chance to Stun for {buffid:4629:duration}. - Using a single weapon increases your Toxin proc chance by {buffid:4630:Pct}.Merchant Value: 0 0 0 0 5Weight: 0.1
Scroll: Ambidextrous - Scroll: Backstab ILifeboundCommon ScrollClass: RogueRequires Level 8Use: Scribes Backstab I to your codex.Impale an enemy with a vicious strike, dealing {abilityid:9693:BackstabMin} - {abilityid:9693:BackstabMax} Physical damage. Must be behind the target. Requires a Piercing weapon.Merchant Value: 0 0 0 0 5Weight: 0.1
Scroll: Backstab I - Scroll: Blackjack Kick ILifeboundCommon ScrollClass: RogueUse: Scribes Blackjack Kick I to your codex.Attack an enemy with a swift kick, dealing {abilityid:9699:BlackjackKick1Min} - {abilityid:9699:BlackjackKick1Max} Physical damage. Generates 1 Oppurtunity when used.Merchant Value: 0 0 0 0 1Weight: 0.1
Scroll: Blackjack Kick I - Scroll: Blackjack Kick IILifeboundCommon ScrollClass: RogueRequires Level 8Use: Evolves your Blackjack Kick I ability into Blackjack Kick II.Attack an enemy with a swift kick, dealing {abilityid:9700:BlackjackKick2Min} - {abilityid:9700:BlackjackKick2Max} Physical damage. Generates 1 Oppurtunity when used.Merchant Value: 0 0 0 0 5Weight: 0.1
Scroll: Blackjack Kick II - Scroll: Bloodletter ILifeboundCommon ScrollClass: RogueRequires Level 2Use: Scribes Bloodletter I to your codex.Lacerate an enemy, dealing {abilityid:9706:BloodletterMin} - {abilityid:9706:BloodletterMax} Physical damage and causing Bleeding Wound, dealing {buffid:4635:BloodletterBleedMin} - {buffid:4635:BloodletterBleedMax} Physical damage every 2 sec for 12 sec.Merchant Value: 0 0 0 0 2Weight: 0.1
Scroll: Bloodletter I - Scroll: Bloodletter IILifeboundCommon ScrollClass: RogueRequires Level 10Use: Evolves your Bloodletter I ability into Bloodletter II.Lacerate an enemy, dealing {abilityid:9707:BloodletterMin} - {abilityid:9707:BloodletterMax} Physical damage and causing Bleeding Wound, dealing {buffid:4636:BloodletterBleedMin} - {buffid:4636:BloodletterBleedMax} Physical damage every 2 sec for 12 sec.Merchant Value: 0 0 0 0 5Weight: 0.1
Scroll: Bloodletter II - Scroll: Caltrops ILifeboundCommon ScrollClass: RogueRequires Level 10Use: Scribes Caltrops I to your codex.Scatter caltrops at the feet of an enemy or the target location if no enemy is selected for 30 sec. All enemies will have their movement speed reduced by {buffid:4642:MoveSpeedReduction}% for 3 seconds after stepping on the caltrops.Merchant Value: 0 0 0 0 5Weight: 0.1
Scroll: Caltrops I - Scroll: Corrosive Brew ILifeboundCommon ScrollClass: RogueRequires Level 10Use: Scribes Corrosive Brew I to your codex.Throw a flask filled with a highly corrosive compound at your enemy, reducing Armor Class by {buffid:4646:ArmorReduction}% for {buffid:4646:duration}.Merchant Value: 0 0 0 0 5Weight: 0.1
Scroll: Corrosive Brew I - Scroll: Explosive Trap ILifeboundCommon ScrollClass: RogueRequires Level 8Use: Scribes Explosive Trap I to your codex.Place a trap that will explode when the first enemy approaches, dealing {buffid:4651:ExplosiveTrapMinDamage} - {buffid:4651:ExplosiveTrapMaxDamage} Fire damage. Traps will exist for 30 sec. Requires Shadow Walk.Merchant Value: 0 0 0 0 5Weight: 0.1
Scroll: Explosive Trap I - Scroll: Shadow CloneLifeboundCommon ScrollClass: RogueRequires Level 2Use: Scribes Shadow Clone to your codex.Create a shadowy clone causing you to avoid incoming physical attacks for 2.5 seconds.Merchant Value: 0 0 0 0 2Weight: 0.1
Scroll: Shadow Clone - Scroll: Shadow WalkLifeboundCommon ScrollClass: RogueRequires Level 2Use: Scribes Shadow Walk to your codex.Walk in the shadows, making it hard for most enemies to detect you by sight or sound. While Shadow Walking, you will generate 1 Opportunity every {buffid:4667:tickinterval} and your Movement Speed is reduced by 20%.Merchant Value: 0 0 0 0 2Weight: 0.1
Scroll: Shadow Walk - Scroll: Sinister StrikesLifeboundCommon ScrollClass: RogueRequires Level 4Use: Scribes Sinister Strikes to your codex.Consume all Opportunity points to activate. While active, for the next 10 seconds the damage of your Physical Attacks is increased by 12.5% for each Opportunity Point consumed. These attacks will also bypass a portion of the enemies Armor Class.Merchant Value: 0 0 0 0 4Weight: 0.1
Scroll: Sinister Strikes - Scroll: Smoke Trick ILifeboundCommon ScrollClass: RogueRequires Level 10Use: Scribes Smoke Trick I to your codex.Throw a flask filled with intoxicating fumes at an enemy, mesmerizing them for up to 15 sec. Any damage dealt to the target while mesmerized will break the effect. Requires Shadow Walk. If used while the target is stunned by Flash Bomb, they will lose all threat against the caster.Merchant Value: 0 0 0 0 5Weight: 0.1
Scroll: Smoke Trick I - Scroll: Springwire Trap ILifeboundCommon ScrollClass: RogueRequires Level 4Use: Scribes Springwire Trap I to your codex.Place a trap that will coil around the feet of the first enemy that approaches, rooting them in place for {buffid:4669:duration} sec. Any damage dealt to the target will have a {buffid:4669:BreakChance}% chance to break the root effect. Traps will exist for 30 sec. Requires Shadow Walk.Merchant Value: 0 0 0 0 4Weight: 0.1
Scroll: Springwire Trap I - Scroll: Toxin Craft: Synthetic ILifeboundCommon ScrollClass: RogueRequires Level 6Use: Scribes Toxin Craft: Synthetic I to your codex.Create 5 vials of Synthetic Toxin. Applying this toxin to your weapon will give it a {buffid:4673:ProcChance}% Chance to deal an additional {buffid:4673:Dmg} Poison Damage on attacks.Merchant Value: 0 0 0 0 5Weight: 0.1
Scroll: Toxin Craft: Synthetic I - Scroll: Toxin Craft: Venomous ILifeboundCommon ScrollClass: RogueRequires Level 10Use: Scribes Toxin Craft: Venomous I to your codex.Create 5 vials of Venomous Toxin. Applying this toxin to your weapon will give it a {buffid:4686:ProcChance}% Chance to apply Venomous Wound to the target on each attack, dealing {buffid:4691:VenomMin} - {buffid:4691:VenomMax} poison damage every {buffid:4691:tickinterval} seconds for {buffid:4691:duration} seconds. Venomous Wound can stack up to 3 times.Merchant Value: 0 0 0 0 5Weight: 0.1
Scroll: Toxin Craft: Venomous I - Scroll: Veiled Strike ILifeboundCommon ScrollClass: RogueUse: Scribes Veiled Strike I to your codex.Strike an enemy with deft motion, dealing {abilityid.9753:VeiledStrikeMin} - {abilityid:9753:VeiledStrikeMax} Physical damage and generating 25% less Threat than normal attacks. Veiled Strike will deal bonus damage when executed from behind the target.Merchant Value: 0 0 0 0 1Weight: 0.1
Scroll: Veiled Strike I - Scroll: Veiled Strike IILifeboundCommon ScrollClass: RogueRequires Level 6Use: Evolves your Veiled Strike I ability into Veiled Strike II.Strike an enemy with deft motion, dealing {abilityid:9754:VeiledStrikeMin} - {abilityid:9754:VeiledStrikeMax} Physical damage and generating 25% less Threat than normal attacks. Veiled Strike will deal bonus damage when executed from behind the target.Merchant Value: 0 0 0 0 5Weight: 0.1
Scroll: Veiled Strike II - Scroll: Waylay ILifeboundCommon ScrollClass: RogueRequires Level 8Use: Scribes Waylay I to your codex.Waylay an enemy with a vicious blow, dealing {abilityid:9742:WaylayMin} - {abilityid:9742:WaylayMax} Physical damage. Requires a Blunt or Slashing weapon.Merchant Value: 0 0 0 0 5Weight: 0.1
Scroll: Waylay I
No items match your filter.
