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2,201-2,250 of 4,762
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Name: A-Z
Name: Z-A
Category: A-Z
Category: Z-A
Rarity: Lowest
Rarity: Highest
Updated: Oldest
Updated: Newest
Added: Oldest
Added: Newest
10
20
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grid_view
Raw Spiral Amber
Resource
A raw spiral amber gemstone.
Merchant Value:
circle
0
circle
0
circle
5
circle
0
circle
0
Weight: 0.1
Raw Turqoise
General
A fine looking piece of turquoise, those the continuous expose to intense magical heat seems to have made it unfit for working with.
Merchant Value:
circle
0
circle
0
circle
0
circle
12
circle
40
Weight: 0.1
Reaver Of The Outcast
Magic, Unique
Axe Weapon
1.7 Delay
One-Handed Axe
12 Physical Damage
(7.1 DPS)
+1 Strength
+1 Dexterity
Class: Warrior, Rogue, Paladin, Dire Lord, Ranger, Bard
A sleek war axe that bears the marks of countless battles.
Weight: 3.2
Recipe Fragment
General
This scrap of paper seems to have once held part of an alchemical recipe. Crush the beetle eye and then mix with rat blood. Heat to boiling then...
Refined Shimmering Ash
Magic, No Sell, No Trade, Unique
Material
A small amount of refined ash, used in Ashbreather rituals.
Refined Shimmering Ash II
Magic, No Sell, No Trade, Unique
Material
A small amount of refined ash, used in Ashbreather rituals.
Reinforced Axe
Axe Weapon
3.2 Delay
One-Handed Axe
8 Physical Damage
(2.5 DPS)
Class: Warrior, Rogue, Paladin, Dire Lord, Ranger, Bard
Merchant Value:
circle
0
circle
0
circle
0
circle
3
circle
75
Weight: 3.5
Reinforced Breastplate
Chest
Plate
44 Armor
Class: Warrior, Cleric, Paladin
A soldier's breastplate.
Merchant Value:
circle
0
circle
0
circle
0
circle
3
circle
75
Weight: 5.6
Reinforced Club
Crushing Weapon
3.2 Delay
One-Handed Club
8 Physical Damage
(2.5 DPS)
Class: Warrior, Monk, Rogue, Cleric, Paladin, Wizard, Ranger, Druid, Enchanter, Shaman, Summoner, Necromancer, Bard
Merchant Value:
circle
0
circle
0
circle
0
circle
3
circle
75
Weight: 4.4
Reinforced Dagger
Dagger Weapon
1.5 Delay
One-Handed Dagger
6 Physical Damage
(4.0 DPS)
Class: Warrior, Rogue, Wizard, Ranger, Enchanter, Shaman, Summoner, Necromancer, Bard
Merchant Value:
circle
0
circle
0
circle
0
circle
3
circle
75
Weight: 2.2
Reinforced Great Axe
GreatAxe Weapon
4.2 Delay
Main Hand Great Axe
19 Physical Damage
(4.5 DPS)
Class: Warrior, Paladin, Dire Lord, Ranger
Merchant Value:
circle
0
circle
0
circle
0
circle
3
circle
75
Weight: 6.5
Reinforced Hammer
Crushing Weapon
2.9 Delay
One-Handed War Hammer
7 Physical Damage
(2.4 DPS)
Class: Warrior, Rogue, Cleric, Paladin, Ranger, Druid, Shaman, Bard
Merchant Value:
circle
0
circle
0
circle
0
circle
3
circle
75
Weight: 3.6
Reinforced Kite Shield
Shield
+5 Disease Resistance
+120 Block Rating
+10 Block Value
Class: Warrior, Cleric, Paladin
Merchant Value:
circle
0
circle
0
circle
0
circle
3
circle
75
Weight: 4.0
Reinforced Leather Boots
Feet
Leather
18 Armor
Class: Warrior, Rogue, Cleric, Paladin, Dire Lord, Ranger, Druid, Shaman, Bard
A soldier's leather boots.
Merchant Value:
circle
0
circle
0
circle
0
circle
3
circle
75
Weight: 2.8
Reinforced Leather Bracers
Wrist
Leather
12 Armor
Class: Warrior, Rogue, Cleric, Paladin, Dire Lord, Ranger, Druid, Shaman, Bard
A soldier's leather gloves.
Merchant Value:
circle
0
circle
0
circle
0
circle
3
circle
75
Weight: 2.8
Reinforced Leather Cap
Head
Leather
12 Armor
Class: Warrior, Rogue, Cleric, Paladin, Dire Lord, Ranger, Druid, Shaman, Bard
A soldier's leather cap.
Merchant Value:
circle
0
circle
0
circle
0
circle
3
circle
75
Weight: 2.8
Reinforced Leather Gloves
Hands
Leather
12 Armor
Class: Warrior, Rogue, Cleric, Paladin, Dire Lord, Ranger, Druid, Shaman, Bard
A soldier's leather gloves.
Merchant Value:
circle
0
circle
0
circle
0
circle
3
circle
75
Weight: 2.8
Reinforced Leather Leggings
Legs
Leather
18 Armor
Class: Warrior, Rogue, Cleric, Paladin, Dire Lord, Ranger, Druid, Shaman, Bard
A soldier's leather leggings.
Merchant Value:
circle
0
circle
0
circle
0
circle
3
circle
75
Weight: 3.4
Reinforced Leather Mantle
Shoulders
Leather
18 Armor
Class: Warrior, Rogue, Cleric, Paladin, Dire Lord, Ranger, Druid, Shaman, Bard
A soldier's leather mantle.
Merchant Value:
circle
0
circle
0
circle
0
circle
3
circle
75
Weight: 2.8
Reinforced Leather Tunic
Chest
Leather
24 Armor
Class: Warrior, Rogue, Cleric, Paladin, Dire Lord, Ranger, Druid, Shaman, Bard
A soldier's leather tunic.
Merchant Value:
circle
0
circle
0
circle
0
circle
3
circle
75
Weight: 3.9
Reinforced Plate Pauldrons
Shoulders
Plate
33 Armor
Class: Warrior, Cleric, Paladin
A soldier's plate pauldrons.
Merchant Value:
circle
0
circle
0
circle
0
circle
3
circle
75
Weight: 4.3
Reinforced Plate Vambraces
Wrist
Plate
22 Armor
Class: Warrior, Cleric, Paladin
A soldier's plate gauntlets.
Merchant Value:
circle
0
circle
0
circle
0
circle
3
circle
75
Weight: 3.8
Reinforced Round Shield
Shield
7 Armor
+580 Block Rating
+24 Block Value
Class: Warrior, Cleric, Paladin, Ranger, Shaman
Merchant Value:
circle
0
circle
0
circle
0
circle
3
circle
75
Weight: 3.0
Reinforced Short Spear
Spear Weapon
2.9 Delay
One-Handed Short Spear
7 Physical Damage
(2.4 DPS)
Class: Warrior, Rogue, Ranger, Shaman, Bard
Merchant Value:
circle
0
circle
0
circle
0
circle
3
circle
75
Weight: 4.3
Resilience-Infused Cotton Cloth Shoes Basis
Component
5 Armor
+2 Constitution
Magically infused cloth cut to a pattern and ready to be sewn into a pair of padded shoes.
Weight: 1.5
Resilience-Infused Cured Leather Bracers Basis
Component
7 Armor
+2 Constitution
Leather cut to a pattern and ready to be made into bracers.
Merchant Value:
circle
0
circle
0
circle
0
circle
2
circle
25
Weight: 0.8
Resilience-Infused Cured Leather Breeches Basis
Component
17 Armor
+2 Constitution
Leather cut to a pattern and ready to be made into breeches.
Merchant Value:
circle
0
circle
0
circle
0
circle
2
circle
25
Weight: 1.6
Resilience-Runed Gossamer Cloth Cord
Component
3 Armor
+2 Constitution
Improved cloth cord, often used in clothing and armor.
Merchant Value:
circle
0
circle
0
circle
0
circle
3
circle
75
Weight: 0.2
Resilience-Runed Thick Leather Boots Basis
Component
15 Armor
+3 Constitution
Leather cut to a pattern and ready to be made into boots.
Merchant Value:
circle
0
circle
0
circle
0
circle
11
circle
25
Weight: 1.1
Resilience-Runed Thick Leather Straps
Component
2 Armor
+2 Constitution
Basic Leather Straps, often used in armor.
Weight: 0.7
Resilient Silk Footwraps
Feet
Cloth
10 Armor
+1 Dexterity
+1 Constitution
Class: Monk
Weight: 0.8
Resilient Silk Gi
Chest
Cloth
14 Armor
+1 Strength
+1 Stamina
Class: Monk
Weight: 1.2
Resilient Silk Headband
Head
Cloth
7 Armor
+1 Stamina
+1 Agility
Class: Monk
Weight: 0.4
Resilient Silk Legwraps
Legs
Cloth
14 Armor
+1 Dexterity
+1 Constitution
Class: Monk
Weight: 1.0
Resin Glue
Resource
A sticky substance derived from tree sap.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
35
Weight: 0.1
Rib of Rattlecage
Magic
Relic
+1 Health Regeneration
An intact rib from Rattlecage itself.
Weight: 0.4
Ridgeback Bear Paw
No Sell, No Trade, Unique
Right-Click to begin a task
Might be valued by some collectors... (This item begins a task.)
Weight: 0.1
Ring of Glowing Rock
Magic, Unique
Fingers
+1 Wisdom
+2 Nature Resistance
A mixture of rock and bone...
Merchant Value:
circle
0
circle
0
circle
0
circle
11
circle
93
Weight: 0.1
Ring of Minor Protection
Magic, Unique
Fingers
1 Armor
This ring bears a minor enchantment.
Merchant Value:
circle
0
circle
0
circle
0
circle
7
circle
26
Weight: 0.1
Ring of Riddles
Magic, No Trade, Unique
Fingers
+10 Health
+10 Mana
Requires Level 12
An enigmatic band that whispers ancient secrets with every turn. This ring, bestowed with mystical energies, fortifies both body and mind.
Merchant Value:
circle
0
circle
0
circle
0
circle
14
circle
92
Weight: 0.1
Ring of the Bane
Magic, No Trade, Unique
Fingers
+2 Strength
+2 Dexterity
+15 Hit Rating
A ring from pulled from Gnashura's own hand.
Merchant Value:
circle
0
circle
0
circle
0
circle
9
circle
75
Weight: 0.1
Ring of the Drawn
Fingers
Equipping this ring has a strange effect...
Merchant Value:
circle
0
circle
0
circle
0
circle
17
circle
55
Ring of the Investigator (Caster)
Magic, No Trade, Unique
Fingers
+2 Intellect
+2 Spell Power
+18 Spell Crit Rating
Class: Wizard, Enchanter, Summoner, Necromancer
A ring awarded for your aid in an important investigation.
Weight: 0.1
Ring of the Investigator (Healer)
Magic, No Trade, Unique
Fingers
+1 Stamina
+1 Wisdom
+2 Spell Power
+18 Mana
Class: Cleric, Druid, Shaman
A ring awarded for your aid in an important investigation.
Weight: 0.1
Ring of the Investigator (Melee)
Magic, No Trade, Unique
Fingers
+1 Strength
+1 Dexterity
+18 Physical Crit Rating
+18 Hit Rating
Class: Monk, Rogue, Ranger, Bard
A ring awarded for your aid in an important investigation.
Weight: 0.1
Ring of the Investigator (Tank)
Magic, No Trade, Unique
Fingers
2 Armor
+1 Stamina
+18 Dodge Rating
+18 Parry Rating
Class: Warrior, Paladin, Dire Lord
A ring awarded for your aid in an important investigation.
Weight: 0.1
Ring of the Lunar Cycle
Magic, No Sell, No Trade, Unique
Fingers
+1 Intellect
+2 Charisma
Class: Cleric, Wizard, Druid, Enchanter, Shaman, Summoner, Necromancer
Wearing this ring Increases spell power at night.
Weight: 0.5
Ringleader's Lock Box Key
No Sell, No Trade, Unique
Key
A small, rusty key used to open the Ringleader's lock box.
Weight: 0.1
Ringmail Belt
Waist
Chain
8 Armor
Class: Warrior, Cleric, Paladin, Dire Lord, Ranger, Bard
An old ringmail belt.
Weight: 2.9
Ringmail Boots
Feet
Chain
24 Armor
Class: Warrior, Cleric, Paladin, Dire Lord, Ranger, Bard
Old ringmail boots.
Merchant Value:
circle
0
circle
0
circle
0
circle
1
circle
95
Weight: 3.4
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2,201-2,250 of 4,762
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