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2,451-2,500 of 5,230
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Name: A-Z
Name: Z-A
Category: A-Z
Category: Z-A
Rarity: Lowest
Rarity: Highest
Updated: Oldest
Updated: Newest
Added: Oldest
Added: Newest
10
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50
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Regal Crested Spaulders
Magic, Unique
Shoulders
Leather
32 Armor
+5 Stamina
+3 Constitution
+2 Wisdom
+5 Intellect
+30.00% Spell Crit Bonus
Class: Druid, Shaman
Requires Level 35
These finely crafted leather spaulders are in fine condition, considering the distances they have traveled and the things they have seen. The edges are a bit worn, but they are otherwise fit for the grandest of social events.
Merchant Value:
circle
0
circle
0
circle
0
circle
26
circle
25
Weight: 2.0
Regurgitated Cape
Back
Cloth
1 Armor
+2 Health
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
15
Weight: 1.2
Reinforced Arrows
Ammo
5 Physical Damage
Class: Warrior, Rogue, Paladin, Ranger, Bard
Reinforced arrows specifically constructed for the battlefield.
Merchant Value:
circle
0
circle
0
circle
0
circle
3
circle
75
Weight: 0.1
Reinforced Axe
Axe Weapon
3.2 Delay
One-Handed Axe
8 Physical Damage
(2.5 DPS)
Class: Warrior, Rogue, Paladin, Dire Lord, Ranger, Bard
Merchant Value:
circle
0
circle
0
circle
0
circle
3
circle
75
Weight: 3.5
Reinforced Breastplate
Chest
Plate
44 Armor
Class: Warrior, Cleric, Paladin
A soldier's breastplate.
Merchant Value:
circle
0
circle
0
circle
0
circle
3
circle
75
Weight: 5.6
Reinforced Club
Crushing Weapon
3.2 Delay
One-Handed Club
8 Physical Damage
(2.5 DPS)
Class: Warrior, Monk, Rogue, Cleric, Paladin, Wizard, Ranger, Druid, Enchanter, Shaman, Summoner, Necromancer, Bard
Merchant Value:
circle
0
circle
0
circle
0
circle
3
circle
75
Weight: 4.4
Reinforced Dagger
Dagger Weapon
1.5 Delay
One-Handed Dagger
6 Physical Damage
(4.0 DPS)
Class: Warrior, Rogue, Wizard, Ranger, Enchanter, Shaman, Summoner, Necromancer, Bard
Merchant Value:
circle
0
circle
0
circle
0
circle
3
circle
75
Weight: 2.2
Reinforced Great Axe
GreatAxe Weapon
4.2 Delay
Main Hand Great Axe
19 Physical Damage
(4.5 DPS)
Class: Warrior, Paladin, Dire Lord, Ranger
Merchant Value:
circle
0
circle
0
circle
0
circle
3
circle
75
Weight: 6.5
Reinforced Great Sword
GreatBlade Weapon
3.8 Delay
Main Hand Great Sword
17 Physical Damage
(4.5 DPS)
Class: Warrior, Paladin, Dire Lord, Ranger
Merchant Value:
circle
0
circle
0
circle
0
circle
3
circle
75
Weight: 5.3
Reinforced Hammer
Crushing Weapon
2.9 Delay
One-Handed War Hammer
7 Physical Damage
(2.4 DPS)
Class: Warrior, Rogue, Cleric, Paladin, Ranger, Druid, Shaman, Bard
Merchant Value:
circle
0
circle
0
circle
0
circle
3
circle
75
Weight: 3.6
Reinforced Kite Shield
Round Shield
+5 Disease Resistance
+120 Block Rating
+10 Block Value
Class: Warrior, Cleric, Paladin
Merchant Value:
circle
0
circle
0
circle
0
circle
3
circle
75
Weight: 4.0
Reinforced Leather Boots
Feet
Leather
18 Armor
Class: Warrior, Rogue, Cleric, Paladin, Dire Lord, Ranger, Druid, Shaman, Bard
A soldier's leather boots.
Merchant Value:
circle
0
circle
0
circle
0
circle
3
circle
75
Weight: 2.8
Reinforced Leather Bracers
Wrist
Leather
12 Armor
Class: Warrior, Rogue, Cleric, Paladin, Dire Lord, Ranger, Druid, Shaman, Bard
A soldier's leather gloves.
Merchant Value:
circle
0
circle
0
circle
0
circle
3
circle
75
Weight: 2.8
Reinforced Leather Cap
Head
Leather
12 Armor
Class: Warrior, Rogue, Cleric, Paladin, Dire Lord, Ranger, Druid, Shaman, Bard
A soldier's leather cap.
Merchant Value:
circle
0
circle
0
circle
0
circle
3
circle
75
Weight: 2.8
Reinforced Leather Gloves
Hands
Leather
12 Armor
Class: Warrior, Rogue, Cleric, Paladin, Dire Lord, Ranger, Druid, Shaman, Bard
A soldier's leather gloves.
Merchant Value:
circle
0
circle
0
circle
0
circle
3
circle
75
Weight: 2.8
Reinforced Leather Leggings
Legs
Leather
18 Armor
Class: Warrior, Rogue, Cleric, Paladin, Dire Lord, Ranger, Druid, Shaman, Bard
A soldier's leather leggings.
Merchant Value:
circle
0
circle
0
circle
0
circle
3
circle
75
Weight: 3.4
Reinforced Leather Mantle
Shoulders
Leather
18 Armor
Class: Warrior, Rogue, Cleric, Paladin, Dire Lord, Ranger, Druid, Shaman, Bard
A soldier's leather mantle.
Merchant Value:
circle
0
circle
0
circle
0
circle
3
circle
75
Weight: 2.8
Reinforced Leather Tunic
Chest
Leather
24 Armor
Class: Warrior, Rogue, Cleric, Paladin, Dire Lord, Ranger, Druid, Shaman, Bard
A soldier's leather tunic.
Merchant Value:
circle
0
circle
0
circle
0
circle
3
circle
75
Weight: 3.9
Reinforced Longbow
Archery Weapon
4.2 Delay
One-Handed Longbow
11 Physical Damage
(2.6 DPS)
Class: Ranger
A well-made soldier's longbow.
Merchant Value:
circle
0
circle
0
circle
0
circle
3
circle
75
Weight: 4.5
Reinforced Longsword
Blade Weapon
2.9 Delay
One-Handed Sword
7 Physical Damage
(2.4 DPS)
Class: Warrior, Rogue, Paladin, Wizard, Dire Lord, Ranger, Necromancer, Bard
Merchant Value:
circle
0
circle
0
circle
0
circle
3
circle
75
Weight: 3.5
Reinforced Plate Boots
Feet
Plate
33 Armor
Class: Warrior, Cleric, Paladin
A soldier's plate boots.
Merchant Value:
circle
0
circle
0
circle
0
circle
3
circle
75
Weight: 3.8
Reinforced Plate Helm
Magic
Head
Plate
22 Armor
Class: Warrior, Cleric, Paladin
A soldier's plate helm.
Merchant Value:
circle
0
circle
0
circle
0
circle
3
circle
75
Weight: 3.8
Reinforced Plate Pauldrons
Shoulders
Plate
33 Armor
Class: Warrior, Cleric, Paladin
A soldier's plate pauldrons.
Merchant Value:
circle
0
circle
0
circle
0
circle
3
circle
75
Weight: 4.3
Reinforced Plate Vambraces
Wrist
Plate
22 Armor
Class: Warrior, Cleric, Paladin
A soldier's plate gauntlets.
Merchant Value:
circle
0
circle
0
circle
0
circle
3
circle
75
Weight: 3.8
Reinforced Round Shield
Small Shield
7 Armor
+580 Block Rating
+24 Block Value
Class: Warrior, Cleric, Paladin, Ranger, Shaman
Merchant Value:
circle
0
circle
0
circle
0
circle
3
circle
75
Weight: 3.0
Reinforced Runed Legwraps
Magic, Unique
Legs
Cloth
29 Armor
+3 Strength
+2 Stamina
+5 Constitution
+3 Wisdom
+18.00% Physical Crit Bonus
Class: Monk
Requires Level 29
The foreign runic talismans attached to these wraps pulse slowly when at rest.
Merchant Value:
circle
0
circle
0
circle
0
circle
26
circle
25
Weight: 1.4
Reinforced Short Spear
Spear Weapon
2.9 Delay
One-Handed Short Spear
7 Physical Damage
(2.4 DPS)
Class: Warrior, Rogue, Ranger, Shaman, Bard
Merchant Value:
circle
0
circle
0
circle
0
circle
3
circle
75
Weight: 4.3
Reinforced Shortbow
Archery Weapon
3.6 Delay
One-Handed Shortbow
7 Physical Damage
(1.9 DPS)
Class: Warrior, Rogue, Ranger, Bard
A well-made soldier's shortbow.
Merchant Value:
circle
0
circle
0
circle
0
circle
3
circle
75
Weight: 3.5
Reinforced Spiked Mace
Crushing Weapon
2.9 Delay
One-Handed Mace
7 Physical Damage
(2.4 DPS)
Class: Warrior, Rogue, Cleric, Paladin, Ranger, Druid, Shaman, Bard
Merchant Value:
circle
0
circle
0
circle
0
circle
3
circle
75
Weight: 3.6
Reinforced Terrorsilk Scarf
Magic, No Trade, Unique
Shoulders
Cloth
21 Armor
+2 Strength
+4 Stamina
+4 Agility
+2 Dexterity
+2 Constitution
+3 Poison Resistance
Class: Monk, Rogue
Requires Level 32
Merchant Value:
circle
0
circle
0
circle
0
circle
26
circle
26
Weight: 1.8
Resilience-Infused Cotton Cloth Shoes Basis
Component
5 Armor
+2 Constitution
Magically infused cloth cut to a pattern and ready to be sewn into a pair of padded shoes.
Weight: 1.5
Resilience-Infused Cured Leather Bracers Basis
Component
7 Armor
+2 Constitution
Leather cut to a pattern and ready to be made into bracers.
Merchant Value:
circle
0
circle
0
circle
0
circle
2
circle
25
Weight: 0.8
Resilience-Infused Cured Leather Breeches Basis
Component
17 Armor
+2 Constitution
Leather cut to a pattern and ready to be made into breeches.
Merchant Value:
circle
0
circle
0
circle
0
circle
2
circle
25
Weight: 1.6
Resilience-Runed Gossamer Cloth Cord
Component
3 Armor
+2 Constitution
Improved cloth cord, often used in clothing and armor.
Merchant Value:
circle
0
circle
0
circle
0
circle
3
circle
75
Weight: 0.2
Resilience-Runed Thick Leather Boots Basis
Component
15 Armor
+3 Constitution
Leather cut to a pattern and ready to be made into boots.
Merchant Value:
circle
0
circle
0
circle
0
circle
11
circle
25
Weight: 1.1
Resilience-Runed Thick Leather Straps
Component
2 Armor
+2 Constitution
Basic Leather Straps, often used in armor.
Weight: 0.7
Resilient Silk Footwraps
Feet
Cloth
10 Armor
+1 Dexterity
+1 Constitution
Class: Monk
Weight: 0.8
Resilient Silk Gi
Chest
Cloth
14 Armor
+1 Strength
+1 Stamina
Class: Monk
Weight: 1.2
Resilient Silk Headband
Head
Cloth
7 Armor
+1 Stamina
+1 Agility
Class: Monk
Weight: 0.4
Resilient Silk Legwraps
Legs
Cloth
14 Armor
+1 Dexterity
+1 Constitution
Class: Monk
Weight: 1.0
Resin Glue
Resource
A sticky substance derived from tree sap.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
35
Weight: 0.1
Rib of Rattlecage
Magic
Relic
+1 Health Regeneration
An intact rib from Rattlecage itself.
Weight: 0.4
Ridgeback Bear Paw
No Sell, No Trade, Unique
Right-Click to begin a task
Might be valued by some collectors... (This item begins a task.)
Weight: 0.1
Ring of Glowing Rock
Magic, Unique
Fingers
Jewelry
+1 Wisdom
+2 Nature Resistance
A mixture of rock and bone...
Merchant Value:
circle
0
circle
0
circle
0
circle
1
circle
35
Weight: 0.1
Ring of Minor Protection
Magic, Unique
Fingers
Jewelry
1 Armor
This ring bears a minor enchantment.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
75
Weight: 0.1
Ring of Riddles
Magic, No Trade, Unique
Fingers
Jewelry
+10 Health
+10 Mana
Requires Level 12
An enigmatic band that whispers ancient secrets with every turn. This ring, bestowed with mystical energies, fortifies both body and mind.
Merchant Value:
circle
0
circle
0
circle
0
circle
14
circle
92
Weight: 0.1
Ring of the Bane
Magic, No Trade, Unique
Fingers
Jewelry
+2 Strength
+2 Dexterity
+15 Hit Rating
A ring from pulled from Gnashura's own hand.
Merchant Value:
circle
0
circle
0
circle
0
circle
9
circle
75
Weight: 0.1
Ring of the Drawn
No Trade, Unique
Fingers
Jewelry
You don't feel like yourself...
Requires Level 19
Equipping this ring has a strange effect...
Merchant Value:
circle
0
circle
0
circle
0
circle
17
circle
55
Ring of the Investigator (Caster)
Magic, No Trade, Unique
Fingers
Jewelry
+2 Intellect
+2 Spell Power
+18.00% Spell Crit Bonus
Class: Wizard, Enchanter, Summoner, Necromancer
A ring awarded for your aid in an important investigation.
Weight: 0.1
Ring of the Investigator (Healer)
Magic, No Trade, Unique
Fingers
Jewelry
+1 Stamina
+1 Wisdom
+2 Spell Power
+18 Mana
Class: Cleric, Druid, Shaman
A ring awarded for your aid in an important investigation.
Weight: 0.1
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2,451-2,500 of 5,230
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