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351-400 of 551
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Name: A-Z
Name: Z-A
Category: A-Z
Category: Z-A
Rarity: Lowest
Rarity: Highest
Updated: Oldest
Updated: Newest
Added: Oldest
Added: Newest
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Oiled Metal Longsword
Blade Weapon
2.8 Delay
One-Handed Sword
6 Physical Damage
(2.1 DPS)
+1 Strength
Class: Warrior, Rogue, Paladin, Wizard, Dire Lord, Ranger, Necromancer, Bard
Merchant Value:
circle
0
circle
0
circle
0
circle
1
circle
35
Weight: 3.0
Orcish Reaver
Magic
GreatAxe Weapon
5.3 Delay
Main Hand Great Axe
36 Physical Damage
(6.8 DPS)
+3 Strength
Class: Warrior, Paladin, Dire Lord, Ranger
A fearsome looking black iron greataxe.
Weight: 6.0
Outcast's Shiv
Dagger Weapon
1.4 Delay
One-Handed Dagger
4 Physical Damage
(2.9 DPS)
+1 Intellect
Class: Warrior, Rogue, Wizard, Ranger, Enchanter, Shaman, Summoner, Necromancer, Bard
A stout shiv held by the Ratkin Outcast.
Weight: 2.0
Parched Recurve
Magic
Archery Weapon
3.7 Delay
One-Handed Shortbow
14 Physical Damage
(3.8 DPS)
+2 Wisdom
+18 Physical Crit Rating
+18 Hit Rating
+24 Health
Class: Warrior, Rogue, Ranger, Bard
Requires Level 35
It bares the marks of quality craftsmanship, but its exposure to extreme heat and dryness have caused it to splinter and peel in places.
Merchant Value:
circle
0
circle
0
circle
0
circle
15
circle
75
Weight: 2.4
Pitted Brass Axe
Axe Weapon
3.1 Delay
One-Handed Axe
6 Physical Damage
(1.9 DPS)
Class: Warrior, Rogue, Paladin, Dire Lord, Ranger, Bard
Merchant Value:
circle
0
circle
0
circle
0
circle
1
circle
35
Weight: 3.0
Pitted Brass Dagger
Dagger Weapon
2.4 Delay
One-Handed Dagger
5 Physical Damage
(2.1 DPS)
Class: Warrior, Rogue, Paladin, Wizard, Ranger, Enchanter, Shaman, Summoner, Necromancer, Bard
Merchant Value:
circle
0
circle
0
circle
0
circle
1
circle
35
Weight: 2.5
Pitted Brass Knuckles
Hand-to-Hand Weapon
2.6 Delay
One-Handed Fist Weapon
5 Physical Damage
(1.9 DPS)
Class: Monk
Merchant Value:
circle
0
circle
0
circle
0
circle
1
circle
35
Weight: 1.8
Pitted Brass Short Spear
Spear Weapon
2.8 Delay
One-Handed Short Spear
6 Physical Damage
(2.1 DPS)
Class: Warrior, Rogue, Paladin, Ranger, Shaman, Bard
Merchant Value:
circle
0
circle
0
circle
0
circle
1
circle
35
Weight: 3.5
Pitted Brass Shortsword
Blade Weapon
2.8 Delay
One-Handed Sword
6 Physical Damage
(2.1 DPS)
Class: Warrior, Rogue, Paladin, Wizard, Dire Lord, Ranger, Necromancer, Bard
Merchant Value:
circle
0
circle
0
circle
0
circle
1
circle
35
Weight: 3.0
Polished Fighting Stick
Magic
Stave Weapon
2.3 Delay
Main Hand Bo Staff
4 Physical Damage
(1.7 DPS)
+2 Hit Rating
Class: Monk
A well-worn, polished fighting stick. An exceptionally quick weapon, bo staffs hit twice with every attack.
Weight: 3.4
Polished Iron Great Hammer
HeavyCrushing Weapon
4.1 Delay
Main Hand Great Hammer
14 Physical Damage
(3.4 DPS)
Class: Warrior, Cleric, Paladin
Developer Note: Heavy Crushing Techniques have not yet been implemented. Use with caution!
Weight: 5.0
Polished Iron Knuckles
Hand-to-Hand Weapon
2.6 Delay
One-Handed Fist Weapon
5 Physical Damage
(1.9 DPS)
Class: Monk
The damage and delay of fist weapons will be added to your innate hand-to-hand damage and delay.
Weight: 2.0
Polished Iron War Hammer
Crushing Weapon
2.8 Delay
One-Handed War Hammer
5 Physical Damage
(1.8 DPS)
Class: Warrior, Rogue, Cleric, Paladin, Ranger, Druid, Shaman, Bard
Merchant Value:
circle
0
circle
0
circle
0
circle
2
circle
25
Weight: 3.5
Polished Shortblade
Magic
Blade Weapon
2.7 Delay
One-Handed Sword
9 Physical Damage
(3.3 DPS)
+1 Strength
+12 Parry Rating
Class: Warrior, Rogue, Paladin, Wizard, Dire Lord, Ranger, Bard
Requires Level 20
A well-maintained though simple weapon.
Merchant Value:
circle
0
circle
0
circle
0
circle
11
circle
25
Weight: 1.4
Praetoras Blade
Blade Weapon
2.8 Delay
One-Handed Sword
9 Physical Damage
(3.2 DPS)
+1 Stamina
+1 Constitution
Class: Warrior, Rogue, Paladin, Wizard, Dire Lord, Ranger, Necromancer, Bard
It glitters with an otherworldly energy.
Merchant Value:
circle
0
circle
0
circle
0
circle
5
circle
85
Weight: 3.5
Reaver Of The Outcast
Magic, Unique
Axe Weapon
1.7 Delay
One-Handed Axe
12 Physical Damage
(7.1 DPS)
+1 Strength
+1 Dexterity
Class: Warrior, Rogue, Paladin, Dire Lord, Ranger, Bard
A sleek war axe that bears the marks of countless battles.
Weight: 3.2
Reinforced Axe
Axe Weapon
3.2 Delay
One-Handed Axe
8 Physical Damage
(2.5 DPS)
Class: Warrior, Rogue, Paladin, Dire Lord, Ranger, Bard
Merchant Value:
circle
0
circle
0
circle
0
circle
3
circle
75
Weight: 3.5
Reinforced Club
Crushing Weapon
3.2 Delay
One-Handed Club
8 Physical Damage
(2.5 DPS)
Class: Warrior, Monk, Rogue, Cleric, Paladin, Wizard, Ranger, Druid, Enchanter, Shaman, Summoner, Necromancer, Bard
Merchant Value:
circle
0
circle
0
circle
0
circle
3
circle
75
Weight: 4.4
Reinforced Dagger
Dagger Weapon
1.5 Delay
One-Handed Dagger
6 Physical Damage
(4.0 DPS)
Class: Warrior, Rogue, Wizard, Ranger, Enchanter, Shaman, Summoner, Necromancer, Bard
Merchant Value:
circle
0
circle
0
circle
0
circle
3
circle
75
Weight: 2.2
Reinforced Great Axe
GreatAxe Weapon
4.2 Delay
Main Hand Great Axe
19 Physical Damage
(4.5 DPS)
Class: Warrior, Paladin, Dire Lord, Ranger
Merchant Value:
circle
0
circle
0
circle
0
circle
3
circle
75
Weight: 6.5
Reinforced Great Sword
GreatBlade Weapon
3.8 Delay
Main Hand Great Sword
17 Physical Damage
(4.5 DPS)
Class: Warrior, Paladin, Dire Lord, Ranger
Merchant Value:
circle
0
circle
0
circle
0
circle
3
circle
75
Weight: 5.3
Reinforced Hammer
Crushing Weapon
2.9 Delay
One-Handed War Hammer
7 Physical Damage
(2.4 DPS)
Class: Warrior, Rogue, Cleric, Paladin, Ranger, Druid, Shaman, Bard
Merchant Value:
circle
0
circle
0
circle
0
circle
3
circle
75
Weight: 3.6
Reinforced Longbow
Archery Weapon
4.2 Delay
One-Handed Longbow
11 Physical Damage
(2.6 DPS)
Class: Ranger
A well-made soldier's longbow.
Merchant Value:
circle
0
circle
0
circle
0
circle
3
circle
75
Weight: 4.5
Reinforced Longsword
Blade Weapon
2.9 Delay
One-Handed Sword
7 Physical Damage
(2.4 DPS)
Class: Warrior, Rogue, Paladin, Wizard, Dire Lord, Ranger, Necromancer, Bard
Merchant Value:
circle
0
circle
0
circle
0
circle
3
circle
75
Weight: 3.5
Reinforced Short Spear
Spear Weapon
2.9 Delay
One-Handed Short Spear
7 Physical Damage
(2.4 DPS)
Class: Warrior, Rogue, Ranger, Shaman, Bard
Merchant Value:
circle
0
circle
0
circle
0
circle
3
circle
75
Weight: 4.3
Reinforced Shortbow
Archery Weapon
3.6 Delay
One-Handed Shortbow
7 Physical Damage
(1.9 DPS)
Class: Warrior, Rogue, Ranger, Bard
A well-made soldier's shortbow.
Merchant Value:
circle
0
circle
0
circle
0
circle
3
circle
75
Weight: 3.5
Reinforced Spiked Mace
Crushing Weapon
2.9 Delay
One-Handed Mace
7 Physical Damage
(2.4 DPS)
Class: Warrior, Rogue, Cleric, Paladin, Ranger, Druid, Shaman, Bard
Merchant Value:
circle
0
circle
0
circle
0
circle
3
circle
75
Weight: 3.6
Ripsmack
Magic, Unique
Crushing Weapon
2.9 Delay
One-Handed Mace
12 Physical Damage
(4.1 DPS)
+1 Strength
+18 Physical Crit Rating
Class: Warrior, Monk, Rogue, Paladin, Ranger, Druid, Shaman, Bard
An iron mace covered in sharp spikes and dried blood. Chance on hit to apply Bleeding Wound. Proc chance increases slightly with Dexterity.
Merchant Value:
circle
0
circle
0
circle
0
circle
6
circle
75
Weight: 3.0
Ritual Clobberer
Crushing Weapon
3.2 Delay
One-Handed Club
5 Physical Damage
(1.6 DPS)
+1 Strength
Class: Warrior, Monk, Rogue, Cleric, Paladin, Ranger, Druid, Shaman, Bard
Weight: 3.5
Rockbone Pickaxe
Crushing Weapon
3.4 Delay
One-Handed Club
8 Physical Damage
(2.4 DPS)
Class: Warrior, Rogue, Paladin, Wizard, Ranger, Druid, Enchanter, Summoner, Necromancer, Bard
Hard tool to dig with...
Weight: 0.8
Rod of Swift Punishment (Lesser)
Magic
Crushing Weapon
1.9 Delay
One-Handed Club
28 Physical Damage
(14.7 DPS)
+2 Strength
+2 Stamina
+2 Constitution
+18 Physical Crit Rating
+18 Hit Rating
Class: Monk
Perfectly crafted for punishing any who deserve it, in short order.
Weight: 0.6
Rotten Flesh Fistwraps
Magic, Unique
Hand-to-Hand Weapon
2.5 Delay
One-Handed Fist Weapon
24 Physical Damage
(9.6 DPS)
+2 Strength
+1 Agility
+3 Disease Resistance
+18 Hit Rating
Class: Monk
Where the fetid flesh ends and the fistwraps begin, none can say. Chance on hit to proc Rotten Fist. Proc chance increases slightly with Dexterity.
Merchant Value:
circle
0
circle
0
circle
0
circle
24
circle
75
Weight: 0.1
Royal Sting
Magic, Unique
Spear Weapon
2.7 Delay
One-Handed Short Spear
7 Physical Damage
(2.6 DPS)
+1 Wisdom
+18 Physical Crit Rating
Class: Warrior, Rogue, Ranger, Shaman, Bard
Weight: 3.6
Rune-Carved Hammer
Magic, Unique
Crushing Weapon
2.6 Delay
One-Handed War Hammer
10 Physical Damage
(3.8 DPS)
+1 Constitution
+2 Wisdom
Class: Warrior, Rogue, Cleric, Paladin, Ranger, Druid, Shaman, Bard
This hammer is covered in ancient runes.
Merchant Value:
circle
0
circle
0
circle
0
circle
6
circle
75
Weight: 3.2
Runed Bo Staff
Magic, No Trade, Unique
Stave Weapon
3.4 Delay
Main Hand Bo Staff
21 Physical Damage
(6.2 DPS)
+3 Strength
+3 Wisdom
Class: Monk
Ancient runes have been inscribed upon this weapon. An exceptionally quick weapon, bo staffs hit twice with every attack. This weapon has a chance to cause an additional effect when it hits opponents.
Merchant Value:
circle
0
circle
0
circle
0
circle
24
circle
75
Weight: 3.6
Runed Staff
Magic, No Trade, Unique
Stave Weapon
4.0 Delay
Main Hand Long Staff
33 Physical Damage
(8.3 DPS)
+2 Intellect
+3 Charisma
+12 Spell Crit Rating
+18 Hit Rating
Class: Wizard, Enchanter, Summoner, Necromancer
A staff carved with strange magical runes.
Weight: 5.4
Rusted Axe
Axe Weapon
3.2 Delay
One-Handed Axe
3 Physical Damage
(0.9 DPS)
Class: Warrior, Rogue, Paladin, Dire Lord, Ranger, Bard
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
15
Weight: 3.5
Rusted Dagger
Dagger Weapon
2.5 Delay
One-Handed Dagger
2 Physical Damage
(0.8 DPS)
Class: Warrior, Rogue, Wizard, Ranger, Enchanter, Shaman, Summoner, Necromancer, Bard
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
15
Weight: 2.0
Rusted Hammer
Crushing Weapon
2.9 Delay
One-Handed War Hammer
3 Physical Damage
(1.0 DPS)
Class: Warrior, Rogue, Cleric, Paladin, Ranger, Druid, Shaman, Bard
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
15
Weight: 3.5
Rusted Longsword
Blade Weapon
2.9 Delay
One-Handed Sword
3 Physical Damage
(1.0 DPS)
Class: Warrior, Rogue, Paladin, Wizard, Dire Lord, Ranger, Necromancer, Bard
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
15
Weight: 3.5
Rusted Short Spear
Spear Weapon
2.9 Delay
One-Handed Short Spear
3 Physical Damage
(1.0 DPS)
Class: Warrior, Rogue, Ranger, Shaman, Bard
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
15
Weight: 3.5
Salt-Rusted Great Mace
HeavyCrushing Weapon
4.1 Delay
Main Hand Great Mace
15 Physical Damage
(3.7 DPS)
Class: Warrior, Cleric, Paladin, Ranger, Shaman
Weight: 5.5
Salt-Rusted Hammer
Crushing Weapon
2.9 Delay
One-Handed War Hammer
6 Physical Damage
(2.1 DPS)
+1 Strength
Class: Warrior, Rogue, Cleric, Paladin, Ranger, Druid, Shaman, Bard
Weight: 3.0
Salt-Rusted Hatchet
Axe Weapon
3.2 Delay
One-Handed Axe
6 Physical Damage
(1.9 DPS)
+1 Agility
Class: Warrior, Rogue, Paladin, Dire Lord, Ranger, Bard
Weight: 3.0
Salt-Rusted Knife
Dagger Weapon
2.4 Delay
One-Handed Dagger
5 Physical Damage
(2.1 DPS)
Class: Warrior, Rogue, Paladin, Wizard, Ranger, Enchanter, Summoner, Necromancer, Bard
Weight: 2.5
Sanguine Staff
Stave Weapon
4.0 Delay
Main Hand Long Staff
25 Physical Damage
(6.3 DPS)
+1 Strength
+2 Intellect
+24 Health
Class: Wizard, Enchanter, Summoner, Necromancer
A blood-crystal staff held by Blood Lich Sangshaa.
Merchant Value:
circle
0
circle
0
circle
0
circle
9
circle
75
Weight: 4.8
Sapwood Club
Crushing Weapon
3.0 Delay
One-Handed Club
6 Physical Damage
(2.0 DPS)
+1 Agility
+6 Mana
Class: Warrior, Rogue, Cleric, Paladin, Ranger, Druid, Shaman, Bard
Merchant Value:
circle
0
circle
0
circle
0
circle
3
circle
75
Weight: 3.0
Sapwood Staff
Magic, Unique
Stave Weapon
4.0 Delay
Main Hand Long Staff
17 Physical Damage
(4.3 DPS)
+1 Strength
+1 Wisdom
Class: Cleric, Wizard, Druid, Enchanter, Shaman, Summoner, Necromancer
Merchant Value:
circle
0
circle
0
circle
0
circle
3
circle
75
Weight: 4.8
Scimitar of the Apricot Grove
Magic, Unique
Blade Weapon
1.8 Delay
Main Hand Sword
34 Physical Damage
(18.9 DPS)
+2 Strength
+5 Wisdom
+5 Nature Resistance
+36 Physical Crit Rating
+36 Spell Crit Rating
Class: Ranger, Druid
Requires Level 30
A mural of apricot trees has been etched into the unknown metal of this fine blade. As each day passes, the etchings change and display the trees in a different season. Right click this item while equipped to summon food.
Weight: 2.0
Searing Shiv
Unique
Dagger Weapon
2.2 Delay
One-Handed Dagger
23 Physical Damage
(10.5 DPS)
+2 Strength
+2 Intellect
Class: Warrior, Rogue, Ranger, Bard
Requires Level 30
A lethal blade, ready to belch cinders upon meeting its target, and incredibly hot to the touch as though it just came from the forge. Perhaps too hot for most.
Weight: 2.4
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