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4,151-4,200 of 4,753
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Name: A-Z
Name: Z-A
Category: A-Z
Category: Z-A
Rarity: Lowest
Rarity: Highest
Updated: Oldest
Updated: Newest
Added: Oldest
Added: Newest
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grid_view
Skulker's Tattered Leather Gloves
Hands
Leather
8 Armor
+1 Dexterity
Class: Warrior, Rogue, Cleric, Paladin, Dire Lord, Ranger, Druid, Shaman, Bard
Simple leather gloves.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
85
Weight: 1.9
Skulker's Tattered Leather Jerkin
Chest
Leather
14 Armor
+1 Constitution
Class: Warrior, Rogue, Cleric, Paladin, Dire Lord, Ranger, Druid, Shaman, Bard
A simple leather jerkin.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
85
Weight: 2.9
Skulker's Tattered Leather Pauldrons
Shoulders
Leather
11 Armor
+5 Endurance
Class: Warrior, Rogue, Cleric, Paladin, Dire Lord, Ranger, Druid, Shaman, Bard
Simple leather pauldrons.
Weight: 2.3
Skull of Anok'Tular
No Sell, Unique
Right-Click to begin a task
The skull of Anok'Tular, lord of the Crypt Fiends.
Weight: 2.0
Slagwood Baton
Crushing Weapon
2.4 Delay
One-Handed Club
5 Physical Damage
(2.1 DPS)
+1 Strength
+1 Dexterity
Class: Monk
Weight: 2.0
Slagwood Bo Staff
Magic, Unique
Stave Weapon
3.4 Delay
Main Hand Bo Staff
7 Physical Damage
(2.1 DPS)
+1 Dexterity
+1 Constitution
Class: Monk
Weight: 3.6
Slagwood Club
Crushing Weapon
3.1 Delay
One-Handed Club
6 Physical Damage
(1.9 DPS)
+1 Stamina
+1 Wisdom
Class: Warrior, Rogue, Cleric, Paladin, Ranger, Druid, Shaman, Bard
Merchant Value:
circle
0
circle
0
circle
0
circle
2
circle
25
Weight: 3.0
Slagwood Staff
Magic, Unique
Stave Weapon
4.1 Delay
Main Hand Long Staff
16 Physical Damage
(3.9 DPS)
+1 Constitution
+1 Intellect
Class: Cleric, Wizard, Druid, Enchanter, Shaman, Summoner, Necromancer
Merchant Value:
circle
0
circle
0
circle
0
circle
17
circle
50
Weight: 4.8
Slatehide Boar Pelt
Resource
The pelt of a slatehide boar.
Merchant Value:
circle
0
circle
0
circle
0
circle
1
circle
50
Weight: 0.8
Sleek Iron Dirk
Magic
Dagger Weapon
2.3 Delay
One-Handed Dagger
6 Physical Damage
(2.6 DPS)
+1 Strength
+2 Dexterity
Class: Warrior, Rogue, Wizard, Ranger, Enchanter, Summoner, Necromancer, Bard
Weight: 1.8
Small Ash Chest Frame
Component
The frame for a medium-sized wooden storage box.
Merchant Value:
circle
0
circle
0
circle
0
circle
3
circle
75
Weight: 6.0
Small Grappling Hook
Potion
A metal hook attached to a rope to aid in climbing. +35% Climbing Speed for 180 seconds.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
35
Weight: 0.5
Small Health Draught
Potion
This sweet liquid is known to have healing properties. Restores 35 hp on use.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
35
Weight: 0.1
Small Mana Draught
Potion
This bitter liquid is known to enhance mental focus. Restores 35 mana on use.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
35
Weight: 0.1
Small Pouch
Container
4 slots
A carrying pouch with small storage capacity.
Weight: 2.0
Small Sack
Container
8 slots
A small but serviceable belt pouch for carrying items.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
50
Weight: 0.5
Small Snake Fang
Reagent
The small fang of a snake. This may be of use to an alchemist.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
18
Weight: 0.1
Small Spider Venom Gland
Reagent
A small venom gland from a young spider... useful for mixing toxins. This may be of use to an alchemist.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
15
Weight: 0.1
Smolder, Crush and Sunder
Magic, Unique
Crushing Weapon
3.2 Delay
One-Handed Mace
35 Physical Damage
(10.9 DPS)
+2 Strength
+1 Stamina
+27 Physical Crit Rating
Class: Warrior, Monk, Rogue, Cleric, Paladin, Ranger, Druid, Bard
Requires Level 30
The head of this mace is crusted with soot, embers, and the cauterized evidence of its storied usage. Such is the renown of the brutal implement that its presence in battle gives rise to a furor in its wielder as their enemies are driven before them. Its presence, even when not wielded in battle, seems to repulse common folk. Chance on hit to singe your target and set them aflame. Proc chance increased with dexterity.
Merchant Value:
circle
0
circle
0
circle
0
circle
28
circle
75
Weight: 4.8
Smooth Sea Shell
General
Weight: 0.6
Snail Shell
General
The claw of a crescent tiger.
Merchant Value:
circle
0
circle
0
circle
0
circle
1
circle
19
Weight: 0.1
Snake Blood
Reagent
A vial of snake blood. This item may be useful to an alchemist. Alchemical Properties: Vengeance
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
28
Weight: 0.2
Snake Meat
Ingredient
A chunk of fresh snake meat.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
5
Weight: 0.2
Snake Scales
Reagent
Some scales from a snake. These might be of use to an alchemist.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
8
Weight: 0.1
Snakebite Stir-Fry
Food
Consume this item to gain a lasting effect. Effect: +10 Poison Resistance Duration: 30 Minutes
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
15
Weight: 0.1
Snow Lily Petals
Resource
Delicate petals from the rare Snow Lily. This plant is used in many alchemical concoctions.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
45
Weight: 0.2
Snow Treaders
Feet
Chain
26 Armor
+2 Stamina
+2 Dexterity
+1 Wisdom
+3 Frigid Environment Resistance
Class: Warrior, Cleric, Paladin, Dire Lord, Ranger, Bard
Merchant Value:
circle
0
circle
0
circle
0
circle
13
circle
75
Weight: 4.0
Snowbeast Hide Boots
Feet
Leather
17 Armor
+1 Stamina
+1 Agility
+1 Dexterity
+1 Cold Resistance
Class: Warrior, Rogue, Paladin, Dire Lord, Ranger, Bard
Merchant Value:
circle
0
circle
0
circle
0
circle
8
circle
25
Weight: 2.0
Snowbeast Hide Bracers
Wrist
Leather
11 Armor
+1 Agility
+1 Dexterity
+1 Charisma
+1 Cold Resistance
Class: Warrior, Rogue, Paladin, Dire Lord, Ranger, Bard
Merchant Value:
circle
0
circle
0
circle
0
circle
8
circle
25
Weight: 1.8
Snowbeast Hide Gloves
Hands
Leather
11 Armor
+1 Strength
+1 Stamina
+1 Agility
+1 Cold Resistance
Class: Warrior, Rogue, Paladin, Dire Lord, Ranger, Bard
Merchant Value:
circle
0
circle
0
circle
0
circle
8
circle
25
Weight: 2.0
Snowbeast Hide Helm
Head
Leather
11 Armor
+1 Strength
+1 Dexterity
+1 Intellect
+1 Cold Resistance
Class: Warrior, Rogue, Paladin, Dire Lord, Ranger, Bard
Merchant Value:
circle
0
circle
0
circle
0
circle
8
circle
25
Weight: 1.8
Snowbeast Hide Jerkin
Chest
Leather
22 Armor
+2 Strength
+1 Constitution
+1 Cold Resistance
Class: Warrior, Rogue, Paladin, Dire Lord, Ranger, Bard
Merchant Value:
circle
0
circle
0
circle
0
circle
8
circle
25
Weight: 3.0
Snowbeast Hide Leggings
Legs
Leather
22 Armor
+1 Dexterity
+1 Constitution
+1 Wisdom
+1 Cold Resistance
Class: Warrior, Rogue, Paladin, Dire Lord, Ranger, Bard
Merchant Value:
circle
0
circle
0
circle
0
circle
8
circle
25
Weight: 2.6
Snowbeast Hide Mantle
Shoulders
Leather
17 Armor
+1 Strength
+2 Dexterity
+1 Cold Resistance
Class: Warrior, Rogue, Paladin, Dire Lord, Ranger, Bard
Merchant Value:
circle
0
circle
0
circle
0
circle
8
circle
25
Weight: 1.8
Snowseed Oil
Resource
Oil pressed from seeds of the Snow Lily.
Weight: 0.1
Soft Leather Belt
Waist
Leather
4 Armor
Class: Warrior, Rogue, Cleric, Paladin, Dire Lord, Ranger, Druid, Shaman, Bard
A soft leather belt.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
75
Weight: 1.4
Soft Leather Boots
Feet
Leather
12 Armor
Class: Warrior, Rogue, Cleric, Paladin, Dire Lord, Ranger, Druid, Shaman, Bard
Soft leather boots.
Weight: 2.8
Soft Leather Bracers
Wrist
Leather
8 Armor
Class: Warrior, Rogue, Cleric, Paladin, Dire Lord, Ranger, Druid, Shaman, Bard
Soft leather bracers.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
75
Weight: 2.8
Soft Leather Cap
Head
Leather
8 Armor
Class: Warrior, Rogue, Cleric, Paladin, Dire Lord, Ranger, Druid, Shaman, Bard
A soft leather cap.
Merchant Value:
circle
0
circle
0
circle
0
circle
1
circle
75
Weight: 2.8
Soft Leather Gloves
Hands
Leather
8 Armor
Class: Warrior, Rogue, Cleric, Paladin, Dire Lord, Ranger, Druid, Shaman, Bard
Soft leather gloves.
Merchant Value:
circle
0
circle
0
circle
0
circle
1
circle
50
Weight: 2.8
Soft Leather Leggings
Legs
Leather
12 Armor
Class: Warrior, Monk, Rogue, Cleric, Paladin, Dire Lord, Ranger, Druid, Shaman, Bard
Soft leather leggings.
Weight: 3.4
Soft Leather Mantle
Shoulders
Leather
12 Armor
Class: Warrior, Rogue, Cleric, Paladin, Dire Lord, Ranger, Druid, Shaman, Bard
A soft leather mantle.
Weight: 2.8
Soft Leather Tunic
Chest
Leather
16 Armor
Class: Warrior, Rogue, Cleric, Paladin, Dire Lord, Ranger, Druid, Shaman, Bard
A soft leather tunic.
Merchant Value:
circle
0
circle
0
circle
0
circle
1
circle
75
Weight: 3.9
Soggy Wing Membrane
General
The wing of a puddle skitter.
Weight: 0.1
Soldier's Philter
Potion
A strange mixture that greatly enhances your physical attacks for a moment, but leaves you sluggish and unable to move at full speed for a few minutes afterward. +5 Physical Crit Chance for 180 seconds, and -50% move speed for 240 seconds.
Merchant Value:
circle
0
circle
0
circle
0
circle
1
circle
15
Weight: 0.2
Sooty Adept's Trousers
Magic
Legs
Cloth
15 Armor
+2 Intellect
+3 Charisma
+18 Spell Crit Rating
+27 Hit Rating
Class: Wizard, Druid, Enchanter, Summoner, Necromancer
Requires Level 35
Surprisingly high-quality linen trousers. Whoever made them understood the important of staying cool and dry in hot environments. Unfortunately, they've been thoroughly doused with soot, singed, and a bit of died blood.
Merchant Value:
circle
0
circle
0
circle
0
circle
15
circle
75
Weight: 1.8
Sooty Runed Shawl
Magic, Unique
Back
Cloth
+1 Wisdom
+1 Intellect
+27 Hit Rating
+24 Health
+27 Dodge Rating
Class: Cleric, Wizard, Druid, Enchanter, Shaman, Summoner, Necromancer, Bard
Requires Level 35
A well-used, and now retired ceremonial cloak that is rather cumbersome. Runes that once glowed with powerful magic are embroidered along its edges, but are now dull and inactive.
Merchant Value:
circle
0
circle
0
circle
0
circle
11
circle
25
Weight: 0.2
Sorhiryth Gold Spike
Drink
Smooth, but hits hard. +10 Max Carry Weight for 30 minutes. -2 Stamina for 30 minutes.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
53
Weight: 0.1
Sorhiryth Trade Alliance Copper Token
No Sell, No Trade
General
This token can be exchanged for schematics and crafting supplies from the Sorhiryth Trade Alliance.
Sovehly's Searing Slippers
Magic, No Trade, Unique
Feet
Cloth
18 Armor
+3 Agility
+5 Dexterity
+5 Intellect
+35 Spell Crit Rating
Class: Wizard, Enchanter, Summoner, Necromancer
Requires Level 30
Somehow, these slippers remain uncomfortably hot to the touch, regardless of time or circumstance. Sovehly claimed that such discomfort would train one's feet to move with speed and grace. A warm scrawled on the back one one of tthe talismans reads: Beware the speed that these grant, for they will consume your life essence to burn hot and bright. Richt-click to activate this item's effect while it is equipped.
Weight: 0.6
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