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NameClassTypeQuadrantCostMin LvlUpdated
Faithful ReadinessFaithful ReadinessPaladinTransform AbilityJusticar (Left)15
Reduce the cooldown of Faithful Strike by 2 sec.
Fanged Fury IFanged Fury IShamanMajorFateweaver (Right)15
Increases the target's outgoing Poison and Nature damage by 5% while Reptilian Veil is active.
Fanged Fury IIFanged Fury IIShamanMajorFateweaver (Right)15
Increases the target's outgoing Poison and Nature damage by 10% while Reptilian Veil is active.
Fan the FlameFan the FlamePaladinMajorJusticar (Left)15
If Valiant Cross hits at least 3 enemies, it will restore 1 charge of Righteous Flame.
Fault Line IFault Line IShamanMajorFateweaver (Right)15
Weathering now reduces the target's Block and Parry chance by 2.5%.
Fault Line IIFault Line IIShamanMajorFateweaver (Right)15
Weathering now reduces the target's Block and Parry chance by 5%.
Feast of DebtsFeast of DebtsDire LordMajorNightmare (Left)140
For 6 sec after Splatter, the percentage of incoming damage converted into Blood Debt from enemies affected by your Essence Bleed is increased by 5%.
Fervent StrikeFervent StrikePaladinNew AbilityDevout (Right)116
Unlocks a new ability: Fervent Strike Fervent Strike becomes usable for 12 sec when Oath of Wrath or Oath of Valor triggers. Fervent Strike deals Physical damage, generates 100 Wrath and heals group members within a 6m radius around the target for 25% of the damage dealt.
Fire in the FrayFire in the FrayPaladinMajorDevout (Right)120
Your melee attacks now have a 10% chance to generate a charge of Blessed Flame.
Firmament IFirmament IShamanTransform AbilityFateweaver (Right)15
In addition to Strength, Grip of Stone now increases the target's Stamina by 1. Also reduces the mana cost of Grip of Stone by 15%.
Firmament IIFirmament IIShamanTransform AbilityFateweaver (Right)15
In addition to Strength, Grip of Stone now increases the target's Stamina by 3. Also reduces the mana cost of Grip of Stone by 30%.
First DropsFirst DropsShamanMajorOracle (Left)15
Echo of the Rainlands now ticks immediately when the effect lands.
Flame of the FaithfulFlame of the FaithfulPaladinMajorJusticar (Left)140
When Oathflame lands on a target, it also grants them Sacred Mark for 6 seconds. If that target takes damage while Sacred Mark is active, 20% of the inflicted damage will be granted to you as Threat on the attacking enemy.
Flameshroud IFlameshroud IShamanTransform AbilityFateweaver (Right)15
Reduces the mana cost of Mark of the Fireclaw by 10% and increases the target's Elemental resistances by 3.
Flameshroud IIFlameshroud IIShamanMajorFateweaver (Right)15
Reduces the mana cost of Mark of the Fireclaw by 10% and increases the target's Elemental resistances by 4.
Flame's WakeFlame's WakePaladinMajorJusticar (Left)120
Each time a charge of Righteous Flame is consumed, gain Flame's Wake for 3 sec, increasing your Armor Class by 10% of your total.
Flowing ReinforcementFlowing ReinforcementShamanMajorOracle (Left)125
Each tick of healing from Replenish on a target with your Interlocking Stones will extend the duration of Interlocking Stones by 1 sec, up to a maximum increase of 6 sec.
Flowing StrikesFlowing StrikesShamanMajorFateweaver (Right)140
Speed of the Skymane now grants the target a 10% chance to perform a second attack when autoattacking with the primary melee weapon.
Furious HowlFurious HowlWarriorNew AbilityWarlord (Right)15
Unlocks a new ability: Furious Howl. Release a furious howl, generating 1 Battle Point and increasing your melee attack speed by 5% for 10 sec.
Gentle Return IGentle Return IShamanMajorOracle (Left)15
NOTE: This mastery option is not currently functioning. When Mantle of Mist expires naturally, its final tick heals for 20% more.
Gentle Return IIGentle Return IIShamanMajorOracle (Left)125
NOTE: This mastery option is not currently functioning. When Mantle of Mist expires naturally, its final tick heals for 40% more.
Glorious ReachGlorious ReachPaladinMajorDevout (Right)15
Increases the healing range of Glory and Honor to 25m.
Glory of BattleGlory of BattlePaladinMajorDevout (Right)120
Your weapon-based attacks increase the next Glory and Honor proc by 5%, stacking up to 3 times.
Grim Presence IGrim Presence IDire LordMajorNightmare (Left)15
Increases the damage contribution to Threat by 2%.
Grim Presence IIGrim Presence IIDire LordMajorNightmare (Left)15
Increases the damage contribution to Threat by 3%.
Grip of DominionGrip of DominionDire LordMajorNightmare (Left)120
Using Dire Grip while Blood Debt is above 60% will result in a burst of self-healing that scales with higher Blood Debt.
Grudge Keeper IGrudge Keeper IDire LordMajorNightmare (Left)15
Converts 25% of the damage you deal with Dark Revenge into bonus Threat.
Grudge Keeper IIGrudge Keeper IIDire LordMajorNightmare (Left)120
Converts an additional 25% of the damage you deal with Dark Revenge into bonus Threat.
Guarded IGuarded IWarriorMajorBastion (Left)15
Gain a small boost to your Armor Class (10) for 8 seconds after using Quell.
Guarded IIGuarded IIWarriorMajorBastion (Left)15
Gain an additional boost to your Armor Class (20) for 6 seconds after using Quell.
Guarded IIIGuarded IIIWarriorMajorBastion (Left)120
Gain an additional boost to your Armor Class (30) for 6 seconds after using Quell.
Guardian's FlowGuardian's FlowWarriorMajorBastion (Left)120
If your Shield Bash successfully interupt's the target's spell casting, increase your passive Block chance by 10% for 5 sec.
Hallowed FlameHallowed FlamePaladinNew AbilityDevout (Right)110
Unlocks a new ability: Hallowed Flame Consume 3 charges of Blessed Flame to heal the lowest Health ally in your group.
Hammering BlowHammering BlowWarriorNew AbilityBastion (Left)15
Unlocks a new ability: Hammering Blow Hammer the edge of your shield into the enemy, dealing Physical damage and increasing your Physical damage mitigation for 5 sec.
Hastened Bloodgeist IHastened Bloodgeist IDire LordTransform AbilityCarnage (Right)15
Reduce the cooldown of Blood Fiend by 10 sec.
Hastened Bloodgeist IIHastened Bloodgeist IIDire LordTransform AbilityCarnage (Right)120
Reduce the cooldown of Blood Fiend by an additional 10 sec.
Hastened StrikeHastened StrikePaladinTransform AbilityDevout (Right)15
Reduces the cooldown of Faithful Strike by 2 sec.
Hastened VerdictHastened VerdictPaladinTransform AbilityJusticar (Left)15
Divine Shock is now instant cast. Additionally, Divine Shock's cooldown is reduced by 2 sec.
Haunting RecallHaunting RecallDire LordMajorNightmare (Left)120
If Provoking Phantoms is removed because you struck another target, reapplying it to the original enemy within 8 sec restores 50% of its previous stacks.
Healing FlourishHealing FlourishPaladinMajorDevout (Right)15
Convert 50% of the damage Valiant Cross would have done across all targets into a frontal cone of Healing for allies up to 6m in front of you.
Heavy DownpourHeavy DownpourShamanMajorOracle (Left)125
NOTE: Thie initial healing tick component of this mastery option is not currently functioning. The first healing tick of Echo of the Rainlands heals for an additional 25%. Also, while Echo of the Rainlands is active, increases the spell pushback resistance of effected targets by 50%.
Heavy Venom IHeavy Venom IShamanMajorFateweaver (Right)15
Your Bane of Venom damage ticks have a 15% chance to apply 1 stack of Venom Burden to the target. Each stack of Venom Burden reduces the target's outgoing Physical damage by 2%. Stacks up to 3 times.
Heavy Venom IIHeavy Venom IIShamanMajorFateweaver (Right)15
Your Bane of Venom damage ticks have a 20% chance to apply 1 stack of Venom Burden to the target. Each stack of Venom Burden reduces the target's outgoing Physical damage by 3%. Stacks up to 3 times.
HemorrhageHemorrhageWarriorMajorWarlord (Right)120
Increase the tick rate of Rupture. Overall damage and duration remains the same.
Hemostatic LinkHemostatic LinkDire LordMajorNightmare (Left)140
Each time Dire Mark redirects damage to you, gain a stack of Reaping, increasing the amount of Blood Debt healed by your next Essence Harvester by 1% per stack.
Hold the LineHold the LineWarriorMajorBastion (Left)15
For each Battle Point that Shield Block consumes, you receive a 5% bonus to healing for 3 sec. Each Battle Point consumed will refresh the 3 sec duration.
Hunger PainsHunger PainsDire LordMajorCarnage (Right)15
While Blood State: Famished is active, your Physical and Spell Critical Chance will increase up to 5% the lower your Health becomes. Maximum bonus is achieved at 30% Health or less.
Hurry the PastHurry the PastShamanNew AbilityOracle (Left)120
Unlocks a new ability: Hurry the Past
Immutable CallImmutable CallDire LordMajorNightmare (Left)140
Call of the Dire is now effective against Iron-Willed enemies.
Improved Bane of Fire IImproved Bane of Fire IShamanTransform AbilityFateweaver (Right)15
Reduces the mana cost of Bane of Fire by 15% and lowers the target's Elemental resistance by 3 while the Bane is active.