cinderfolk
cinderfolk is a level 35 - 38 mob in Smoldering Trenches Dungeon (Silent Plains).
702 known locs
Drops
Weapons(2)
Searing Shiv One-Handed DaggerSearing ShivUniqueDagger Weapon2.2 DelayOne-Handed Dagger23 Physical Damage (10.5 DPS)+2 Strength+2 IntellectClass: Warrior, Rogue, Ranger, BardRequires Level 30A lethal blade, ready to belch cinders upon meeting its target, and incredibly hot to the touch as though it just came from the forge. Perhaps too hot for most.Weight: 2.4 Unwieldly Basher Main Hand Great HammerUnwieldly BasherMagicHeavyCrushing Weapon4.4 DelayMain Hand Great Hammer28 Physical Damage (6.4 DPS)+2 Strength+3 Stamina+27.00% Physical Crit Bonus-27 Hit Rating+27 Parry RatingClass: Warrior, Cleric, Paladin, RangerRequires Level 35Large and unwieldy, but still more than capable of bashing skulls in.Merchant Value: 0 0 0 15 75Weight: 7.2
Armor(4)
Braided Scale Wolf Headband LeatherBraided Scale Wolf HeadbandMagicHeadLeather8 Armor+2 Stamina+1 Agility+2 ConstitutionClass: Rogue, Ranger, BardRequires Level 35Woven from the hide of a scale wolf, it seems to be the work of an experience apprentice.Merchant Value: 0 0 0 15 75Weight: 1.8 Ember-Laced Acolyte's Robe ClothEmber-Laced Acolyte's RobeMagicChestCloth15 Armor+2 Constitution+2 Wisdom+3 IntellectClass: Wizard, Druid, Enchanter, Summoner, NecromancerRequires Level 35A robe adorned with some modest decorations that indicate it's original owner's minor accomplishments.Merchant Value: 0 0 0 15 75Weight: 2.4 Flame-Runed Student's Cowl ClothFlame-Runed Student's CowlMagicHeadCloth8 Armor+1 Wisdom+3 Intellect+18 Hit RatingClass: Wizard, Druid, Enchanter, Summoner, NecromancerRequires Level 35A hood of modest quality often worn by low-standing members of the order.Merchant Value: 0 0 0 15 75Weight: 1.2 Scorched Adventurer's Hat LeatherScorched Adventurer's HatMagic, UniqueHeadLeather48 Armor+2 Dexterity+2 Constitution+10 Charisma-6 Curse ResistanceClass: Warrior, Monk, Rogue, Cleric, Paladin, Wizard, Dire Lord, Ranger, Druid, Enchanter, Shaman, Summoner, Necromancer, BardJudging by the scorch marks, it seems to have done a poor job serving as the previous owner's lucky cap, but you get the sense that when they fell, they did so fashionably.Merchant Value: 0 0 0 66 15Weight: 0.2
Materials(1)
A burning lock of hair CatalystA burning lock of hairMagic, UniqueCatalystThis lock of hair smolders with an otherworldly flame.
Other(5)
Cracked Garnet Amulet JewelryCracked Garnet AmuletMagic, UniqueNeckJewelry+2 Strength+1 Agility+4 Fire Resistance-4 Nature Resistance+18.00% Physical Crit Bonus+24 Dodge RatingRequires Level 35The warding gem of this tarnished necklace has become riddled with hairline cracks from use, weakening the enchantment.Merchant Value: 0 0 0 11 25Weight: 0.2 Curious Coins GeneralCurious CoinsGeneralRather old coins that don't seem to be made of anything particularly valuable, but their condition, design, and what seems to be the most minor of enchantments upon them may make them desireable to some.Merchant Value: 0 0 0 4 80Weight: 0.1 Empty Faceted Loop JewelryEmpty Faceted LoopMagicEarsJewelry+2 Constitution+1 Charisma+4 Fire Resistance-4 Nature Resistance+36 Health+18 ManaRequires Level 35The facets that once held rather large gems have been stripped of their treasures, leaving only a trace of the magic they once imbued this loop with.Merchant Value: 0 0 0 15 75Weight: 0.2 Glowing Pitted Stud JewelryGlowing Pitted StudMagicEarsJewelry+1 Strength+1 Agility+4 Fire Resistance-4 Nature Resistance+24 Hit RatingClass: Warrior, Monk, Rogue, Paladin, Dire Lord, Ranger, BardRequires Level 35Fine craftsmanship and precious materials can just barely be made out beneath the pitted, corroded surface of this simple stud.Merchant Value: 0 0 0 15 75Weight: 0.2 Glowing Runed Fingerbones GeneralGlowing Runed FingerbonesGeneralThe last vestiges of magic flicker dimly in the runic carvings upon on this scorched bony digit.Merchant Value: 0 0 0 1 86Weight: 0.1
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