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Name: A-Z
Name: Z-A
Category: A-Z
Category: Z-A
Rarity: Lowest
Rarity: Highest
Updated: Oldest
Updated: Newest
Added: Oldest
Added: Newest
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Spectral Longsword
Temporary
Blade Weapon
1.7 Delay
One-Handed Sword
9 Physical Damage
(5.3 DPS)
Class: Warrior, Rogue, Paladin, Wizard, Dire Lord, Ranger, Necromancer, Bard
Weight: 3.5
Spectral Staff
Temporary
Stave Weapon
4.2 Delay
Main Hand Long Staff
13 Physical Damage
(3.1 DPS)
Class: Warrior, Cleric, Wizard, Druid, Enchanter, Shaman, Summoner, Necromancer
Weight: 4.8
Spellsinger's Searing Blade
Magic, Unique
Dagger Weapon
1.6 Delay
One-Handed Dagger
41 Physical Damage
(25.6 DPS)
+2 Dexterity
+4 Intellect
+1 Charisma
+3 Magic Resistance
+54 Spell Crit Rating
Class: Wizard, Enchanter, Summoner, Necromancer, Bard
Requires Level 35
A favored blade of martial and magic users. This one is ablaze with runes that attract and dampen magic. [This item will eventually come from crafting. Once crafting for this recipe is implemented, this version of the item will be removed from the loot table.]
Merchant Value:
circle
0
circle
0
circle
0
circle
36
circle
0
Weight: 2.0
Spikey Poker of Stabbing
Magic
Dagger Weapon
2.1 Delay
One-Handed Dagger
12 Physical Damage
(5.7 DPS)
+2 Stamina
+2 Agility
+18 Hit Rating
Class: Warrior, Rogue, Wizard, Ranger, Enchanter, Summoner, Necromancer, Bard
Requires Level 36
The name of this weapon has been scrawled into the hilt with very poor penmanship.
Merchant Value:
circle
0
circle
0
circle
0
circle
11
circle
25
Weight: 1.4
Splintering Axe
Axe Weapon
3.1 Delay
One-Handed Axe
5 Physical Damage
(1.6 DPS)
Class: Warrior, Rogue, Paladin, Dire Lord, Ranger, Bard
Weight: 3.5
Splintering Club
Crushing Weapon
3.2 Delay
One-Handed Club
5 Physical Damage
(1.6 DPS)
Class: Warrior, Monk, Rogue, Cleric, Paladin, Ranger, Druid, Shaman, Bard
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
75
Weight: 3.5
Splitneck Axe
Axe Weapon
3.1 Delay
One-Handed Axe
5 Physical Damage
(1.6 DPS)
Class: Warrior, Rogue, Paladin, Dire Lord, Ranger, Bard
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
75
Weight: 3.5
Springwood Baton
Crushing Weapon
2.4 Delay
One-Handed Club
5 Physical Damage
(2.1 DPS)
Class: Monk
Merchant Value:
circle
0
circle
0
circle
0
circle
1
circle
75
Weight: 2.0
Springwood Bo Staff
Stave Weapon
3.4 Delay
Main Hand Bo Staff
7 Physical Damage
(2.1 DPS)
Class: Monk
Merchant Value:
circle
0
circle
0
circle
0
circle
1
circle
75
Weight: 3.0
Springwood Clubber
Crushing Weapon
3.1 Delay
One-Handed Club
6 Physical Damage
(1.9 DPS)
Class: Warrior, Rogue, Cleric, Paladin, Ranger, Druid, Shaman, Bard
Merchant Value:
circle
0
circle
0
circle
0
circle
1
circle
75
Weight: 3.0
Staff of the Craven
Stave Weapon
3.9 Delay
Main Hand Long Staff
27 Physical Damage
(6.9 DPS)
+2 Agility
+3 Constitution
+18 Mana
Class: Cleric, Wizard, Druid, Enchanter, Shaman, Summoner, Necromancer
Merchant Value:
circle
0
circle
0
circle
0
circle
9
circle
75
Weight: 5.0
Stonebraced Cudgel
Magic
Crushing Weapon
2.7 Delay
One-Handed War Hammer
7 Physical Damage
(2.6 DPS)
+1 Stamina
+18 Spell Crit Rating
+10 Mana
Class: Warrior, Rogue, Cleric, Paladin, Ranger, Shaman, Bard
This hammer reverberates with energy.
Weight: 1.0
Studded Baton
Magic
Crushing Weapon
2.2 Delay
One-Handed Club
7 Physical Damage
(3.2 DPS)
+1 Dexterity
+1 Wisdom
Class: Monk
Requires Level 20
A well-maintained though simple weapon.
Weight: 0.8
Sturdy Axe
Axe Weapon
3.2 Delay
One-Handed Axe
5 Physical Damage
(1.6 DPS)
Class: Warrior, Rogue, Paladin, Dire Lord, Ranger, Bard
Merchant Value:
circle
0
circle
0
circle
0
circle
1
circle
95
Weight: 3.5
Sturdy Club
Crushing Weapon
3.2 Delay
One-Handed Club
7 Physical Damage
(2.2 DPS)
Class: Warrior, Monk, Rogue, Cleric, Paladin, Wizard, Ranger, Druid, Enchanter, Shaman, Summoner, Necromancer, Bard
Merchant Value:
circle
0
circle
0
circle
0
circle
65
circle
50
Weight: 3.5
Sturdy Dagger
Dagger Weapon
2.5 Delay
One-Handed Dagger
5 Physical Damage
(2.0 DPS)
Class: Warrior, Rogue, Wizard, Ranger, Enchanter, Shaman, Summoner, Necromancer, Bard
Merchant Value:
circle
0
circle
0
circle
0
circle
1
circle
95
Weight: 2.0
Sturdy Great Axe
GreatAxe Weapon
4.2 Delay
Main Hand Great Axe
16 Physical Damage
(3.8 DPS)
Class: Warrior, Paladin, Dire Lord, Ranger
Merchant Value:
circle
0
circle
0
circle
0
circle
65
circle
50
Weight: 5.0
Sturdy Great Sword
GreatBlade Weapon
3.8 Delay
Main Hand Great Sword
15 Physical Damage
(3.9 DPS)
Class: Warrior, Paladin, Dire Lord, Ranger
Merchant Value:
circle
0
circle
0
circle
0
circle
1
circle
95
Weight: 5.0
Sturdy Hammer
Crushing Weapon
2.9 Delay
One-Handed War Hammer
6 Physical Damage
(2.1 DPS)
Class: Warrior, Rogue, Cleric, Paladin, Ranger, Druid, Shaman, Bard
Merchant Value:
circle
0
circle
0
circle
0
circle
1
circle
95
Weight: 3.5
Sturdy Handwraps
Hand-to-Hand Weapon
2.7 Delay
One-Handed Fist Weapon
6 Physical Damage
(2.2 DPS)
Class: Monk
Merchant Value:
circle
0
circle
0
circle
0
circle
1
circle
95
Weight: 2.0
Sturdy Longbow
Archery Weapon
4.2 Delay
One-Handed Longbow
10 Physical Damage
(2.4 DPS)
Class: Ranger
A sturdy longbow.
Merchant Value:
circle
0
circle
0
circle
0
circle
1
circle
95
Weight: 4.5
Sturdy Longsword
Blade Weapon
2.9 Delay
One-Handed Sword
6 Physical Damage
(2.1 DPS)
Class: Warrior, Rogue, Paladin, Wizard, Dire Lord, Ranger, Necromancer, Bard
Merchant Value:
circle
0
circle
0
circle
0
circle
1
circle
95
Weight: 3.5
Sturdy Maul
HeavyCrushing Weapon
4.2 Delay
Main Hand Great Mace
16 Physical Damage
(3.8 DPS)
Class: Warrior, Cleric, Paladin
Developer note: Heavy Crushing Techniques have not yet been implemented. Use with caution!
Merchant Value:
circle
0
circle
0
circle
0
circle
1
circle
95
Weight: 5.0
Sturdy Short Spear
Spear Weapon
2.9 Delay
One-Handed Short Spear
6 Physical Damage
(2.1 DPS)
Class: Warrior, Rogue, Ranger, Shaman, Bard
Merchant Value:
circle
0
circle
0
circle
0
circle
1
circle
95
Weight: 3.5
Sturdy Shortbow
Archery Weapon
3.6 Delay
One-Handed Shortbow
6 Physical Damage
(1.7 DPS)
Class: Warrior, Rogue, Ranger, Bard
A sturdy shortbow.
Merchant Value:
circle
0
circle
0
circle
0
circle
1
circle
95
Weight: 3.5
Sturdy Spiked Mace
Crushing Weapon
2.9 Delay
One-Handed Mace
6 Physical Damage
(2.1 DPS)
Class: Warrior, Rogue, Cleric, Paladin, Ranger, Druid, Shaman, Bard
Merchant Value:
circle
0
circle
0
circle
0
circle
1
circle
95
Weight: 3.5
Sturdy Staff
Stave Weapon
4.2 Delay
Main Hand Long Staff
15 Physical Damage
(3.6 DPS)
Class: Warrior, Cleric, Wizard, Druid, Enchanter, Shaman, Summoner, Necromancer
Merchant Value:
circle
0
circle
0
circle
0
circle
1
circle
95
Weight: 5.0
Sturdy Tree Branch
Magic, Unique
Crushing Weapon
2.9 Delay
One-Handed Club
8 Physical Damage
(2.8 DPS)
+1 Strength
+1 Stamina
Class: Warrior, Monk, Rogue, Cleric, Paladin, Wizard, Ranger, Druid, Enchanter, Shaman, Summoner, Necromancer, Bard
A large, knotted tree branch, just the right size.
Merchant Value:
circle
0
circle
0
circle
0
circle
11
circle
50
Weight: 3.8
Swamproot Baton
Crushing Weapon
2.4 Delay
One-Handed Club
5 Physical Damage
(2.1 DPS)
+1 Stamina
+1 Dexterity
Class: Monk
Merchant Value:
circle
0
circle
0
circle
0
circle
1
circle
75
Weight: 2.0
Tarnished Axe
Axe Weapon
3.2 Delay
One-Handed Axe
6 Physical Damage
(1.9 DPS)
Class: Warrior, Rogue, Paladin, Dire Lord, Ranger, Bard
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
75
Weight: 3.5
Tarnished Dagger
Dagger Weapon
2.5 Delay
One-Handed Dagger
4 Physical Damage
(1.6 DPS)
Class: Warrior, Rogue, Wizard, Ranger, Enchanter, Shaman, Summoner, Necromancer, Bard
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
75
Weight: 2.0
Tarnished Hammer
Crushing Weapon
4.0 Delay
One-Handed War Hammer
7 Physical Damage
(1.8 DPS)
Class: Warrior, Rogue, Cleric, Paladin, Ranger, Druid, Shaman, Bard
Weight: 2.9
Tarnished Longsword
Blade Weapon
2.9 Delay
One-Handed Sword
5 Physical Damage
(1.7 DPS)
Class: Warrior, Rogue, Paladin, Wizard, Dire Lord, Ranger, Necromancer, Bard
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
25
Weight: 3.5
Tarnished Short Spear
Spear Weapon
3.3 Delay
One-Handed Short Spear
5 Physical Damage
(1.5 DPS)
Class: Warrior, Rogue, Ranger, Shaman, Bard
Weight: 3.0
Tarnished Spiked Mace
Crushing Weapon
2.9 Delay
One-Handed Mace
5 Physical Damage
(1.7 DPS)
Class: Warrior, Rogue, Cleric, Paladin, Ranger, Druid, Shaman, Bard
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
75
Weight: 3.5
The Hurt Stick
Crushing Weapon
3.1 Delay
One-Handed Club
22 Physical Damage
(7.1 DPS)
+2 Strength
+21 Physical Crit Rating
Class: Warrior, Monk, Rogue, Cleric, Paladin, Ranger, Druid, Shaman, Bard
Merchant Value:
circle
0
circle
0
circle
0
circle
13
circle
75
Weight: 3.5
The Rocksplitter
Magic, Unique
GreatAxe Weapon
4.0 Delay
Main Hand Great Axe
18 Physical Damage
(4.5 DPS)
+2 Strength
+1 Constitution
Class: Warrior, Paladin, Dire Lord, Ranger
Merchant Value:
circle
0
circle
0
circle
0
circle
42
circle
50
Weight: 5.2
The Warden's Blade
GreatBlade Weapon
3.6 Delay
Main Hand Great Sword
18 Physical Damage
(5.0 DPS)
+2 Agility
+1 Dexterity
Class: Warrior, Paladin, Dire Lord, Ranger
Merchant Value:
circle
0
circle
0
circle
0
circle
6
circle
25
Weight: 4.8
Thorned Braker
Magic
HeavyCrushing Weapon
3.9 Delay
Main Hand Great Hammer
24 Physical Damage
(6.2 DPS)
+3 Strength
+3 Stamina
+27 Physical Crit Rating
+27 Hit Rating
Class: Warrior, Cleric, Paladin
Requires Level 36
Merchant Value:
circle
0
circle
0
circle
0
circle
11
circle
25
Weight: 6.0
Thornsteel Blade
Blade Weapon
2.8 Delay
One-Handed Sword
8 Physical Damage
(2.9 DPS)
+1 Agility
+1 Constitution
Class: Warrior, Rogue, Paladin, Wizard, Dire Lord, Ranger, Necromancer, Bard
Merchant Value:
circle
0
circle
0
circle
0
circle
1
circle
75
Weight: 3.0
Thornsteel Great Hammer
HeavyCrushing Weapon
4.1 Delay
Main Hand Great Mace
18 Physical Damage
(4.4 DPS)
+1 Strength
+1 Agility
Class: Warrior, Cleric, Paladin, Ranger, Shaman
Merchant Value:
circle
0
circle
0
circle
0
circle
3
circle
75
Weight: 5.5
Thornsteel Hatchet
Axe Weapon
3.1 Delay
One-Handed Axe
8 Physical Damage
(2.6 DPS)
+1 Strength
+1 Agility
Class: Warrior, Rogue, Paladin, Dire Lord, Ranger, Bard
Merchant Value:
circle
0
circle
0
circle
0
circle
3
circle
75
Weight: 3.0
Thornsteel Knife
Dagger Weapon
2.4 Delay
One-Handed Dagger
7 Physical Damage
(2.9 DPS)
+1 Strength
+1 Stamina
Class: Warrior, Rogue, Paladin, Wizard, Ranger, Enchanter, Shaman, Summoner, Necromancer, Bard
Merchant Value:
circle
0
circle
0
circle
0
circle
3
circle
75
Weight: 2.5
Thornsteel Mace
Crushing Weapon
2.8 Delay
One-Handed War Hammer
8 Physical Damage
(2.9 DPS)
+1 Agility
+1 Wisdom
Class: Warrior, Rogue, Cleric, Paladin, Ranger, Druid, Shaman, Bard
Merchant Value:
circle
0
circle
0
circle
0
circle
3
circle
75
Weight: 3.0
Thornsteel Spear
Spear Weapon
2.8 Delay
One-Handed Short Spear
8 Physical Damage
(2.9 DPS)
+1 Stamina
+1 Dexterity
Class: Warrior, Rogue, Ranger, Shaman, Bard
Merchant Value:
circle
0
circle
0
circle
0
circle
3
circle
75
Weight: 3.5
Tooth Of The Apex
Magic, Unique
Crushing Weapon
2.7 Delay
Main Hand Club
46 Physical Damage
(17.0 DPS)
+3 Stamina
+4 Wisdom
+5 Nature Resistance
+27 Spell Crit Rating
Class: Druid, Shaman
Requires Level 28
Casting powerful Nature spells or striking with this weapon may energize you and cause a storm of wild mana to descend upon your target. Damage of this effect scales with Constitution.
Weight: 2.0
Trainee's Spiked Mace
Crushing Weapon
4.4 Delay
One-Handed Mace
8 Physical Damage
(1.8 DPS)
Class: Warrior, Rogue, Cleric, Paladin, Ranger, Shaman, Bard
Merchant Value:
circle
0
circle
0
circle
0
circle
1
circle
50
Weight: 2.9
Twisted Thornblade
Magic, Unique
GreatBlade Weapon
3.3 Delay
Main Hand Great Sword
47 Physical Damage
(14.2 DPS)
+3 Strength
+4 Dexterity
+3 Wisdom
Class: Warrior, Paladin, Dire Lord, Ranger
Requires Level 31
Weight: 4.2
Unmortal Blade
Magic, Unique
Blade Weapon
2.7 Delay
One-Handed Sword
18 Physical Damage
(6.7 DPS)
+2 Strength
+3 Divine Resistance
Class: Warrior, Rogue, Paladin, Dire Lord, Ranger, Bard
Merchant Value:
circle
0
circle
0
circle
0
circle
9
circle
75
Weight: 2.5
Unwieldly Basher
Magic
HeavyCrushing Weapon
4.4 Delay
Main Hand Great Hammer
28 Physical Damage
(6.4 DPS)
+2 Strength
+3 Stamina
+27 Physical Crit Rating
-27 Hit Rating
+27 Parry Rating
Class: Warrior, Cleric, Paladin, Ranger
Requires Level 35
Large and unwieldy, but still more than capable of bashing skulls in.
Merchant Value:
circle
0
circle
0
circle
0
circle
15
circle
75
Weight: 7.2
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451-500 of 538
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