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4,551-4,600 of 5,228
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Name: A-Z
Name: Z-A
Category: A-Z
Category: Z-A
Rarity: Lowest
Rarity: Highest
Updated: Oldest
Updated: Newest
Added: Oldest
Added: Newest
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Smolder, Crush and Sunder
Magic, Unique
Crushing Weapon
3.2 Delay
One-Handed Mace
35 Physical Damage
(10.9 DPS)
+2 Strength
+1 Stamina
+27.00% Physical Crit Bonus
Class: Warrior, Monk, Rogue, Cleric, Paladin, Ranger, Druid, Bard
Requires Level 30
The head of this mace is crusted with soot, embers, and the cauterized evidence of its storied usage. Such is the renown of the brutal implement that its presence in battle gives rise to a furor in its wielder as their enemies are driven before them. Its presence, even when not wielded in battle, seems to repulse common folk. Chance on hit to singe your target and set them aflame. Proc chance increased with dexterity.
Merchant Value:
circle
0
circle
0
circle
0
circle
28
circle
75
Weight: 4.8
Smooth Sea Shell
General
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
56
Weight: 0.6
Snail Shell
General
The claw of a crescent tiger.
Merchant Value:
circle
0
circle
0
circle
0
circle
1
circle
19
Weight: 0.1
Snake Blood
Reagent
A vial of snake blood. This item may be useful to an alchemist. Alchemical Properties: Vengeance
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
28
Weight: 0.2
Snake Meat
Ingredient
A chunk of fresh snake meat.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
5
Weight: 0.2
Snake Scales
Reagent
Some scales from a snake. These might be of use to an alchemist.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
8
Weight: 0.1
Snakebite Stir-Fry
Food
Consume this item to gain a lasting effect. Effect: +10 Poison Resistance Duration: 30 Minutes
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
15
Weight: 0.1
Snow Lily Petals
Resource
Delicate petals from the rare Snow Lily. This plant is used in many alchemical concoctions.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
45
Weight: 0.2
Snow Treaders
Feet
Chain
26 Armor
+2 Stamina
+2 Dexterity
+1 Wisdom
+3 Frigid Environment Resistance
Class: Warrior, Cleric, Paladin, Dire Lord, Ranger, Bard
Merchant Value:
circle
0
circle
0
circle
0
circle
13
circle
75
Weight: 4.0
Snowbeast Hide Boots
Feet
Leather
17 Armor
+1 Stamina
+1 Agility
+1 Dexterity
+1 Cold Resistance
Class: Warrior, Rogue, Paladin, Dire Lord, Ranger, Bard
Merchant Value:
circle
0
circle
0
circle
0
circle
8
circle
25
Weight: 2.0
Snowbeast Hide Bracers
Wrist
Leather
11 Armor
+1 Agility
+1 Dexterity
+1 Charisma
+1 Cold Resistance
Class: Warrior, Rogue, Paladin, Dire Lord, Ranger, Bard
Merchant Value:
circle
0
circle
0
circle
0
circle
8
circle
25
Weight: 1.8
Snowbeast Hide Gloves
Hands
Leather
11 Armor
+1 Strength
+1 Stamina
+1 Agility
+1 Cold Resistance
Class: Warrior, Rogue, Paladin, Dire Lord, Ranger, Bard
Merchant Value:
circle
0
circle
0
circle
0
circle
8
circle
25
Weight: 2.0
Snowbeast Hide Helm
Head
Leather
11 Armor
+1 Strength
+1 Dexterity
+1 Intellect
+1 Cold Resistance
Class: Warrior, Rogue, Paladin, Dire Lord, Ranger, Bard
Merchant Value:
circle
0
circle
0
circle
0
circle
8
circle
25
Weight: 1.8
Snowbeast Hide Jerkin
Chest
Leather
22 Armor
+2 Strength
+1 Constitution
+1 Cold Resistance
Class: Warrior, Rogue, Paladin, Dire Lord, Ranger, Bard
Merchant Value:
circle
0
circle
0
circle
0
circle
8
circle
25
Weight: 3.0
Snowbeast Hide Leggings
Legs
Leather
22 Armor
+1 Dexterity
+1 Constitution
+1 Wisdom
+1 Cold Resistance
Class: Warrior, Rogue, Paladin, Dire Lord, Ranger, Bard
Merchant Value:
circle
0
circle
0
circle
0
circle
8
circle
25
Weight: 2.6
Snowbeast Hide Mantle
Shoulders
Leather
17 Armor
+1 Strength
+2 Dexterity
+1 Cold Resistance
Class: Warrior, Rogue, Paladin, Dire Lord, Ranger, Bard
Merchant Value:
circle
0
circle
0
circle
0
circle
8
circle
25
Weight: 1.8
Snowseed Oil
Resource
Oil pressed from seeds of the Snow Lily.
Weight: 0.1
Soft Leather Belt
Waist
Leather
3 Armor
Class: Warrior, Rogue, Cleric, Paladin, Dire Lord, Ranger, Druid, Shaman, Bard
Requires Level 4
A soft leather belt.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
75
Weight: 1.4
Soft Leather Boots
Feet
Leather
10 Armor
Class: Warrior, Rogue, Cleric, Paladin, Dire Lord, Ranger, Druid, Shaman, Bard
Requires Level 4
Soft leather boots.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
75
Weight: 2.8
Soft Leather Bracers
Wrist
Leather
10 Armor
Class: Warrior, Rogue, Cleric, Paladin, Dire Lord, Ranger, Druid, Shaman, Bard
Requires Level 4
Soft leather bracers.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
75
Weight: 2.8
Soft Leather Cap
Head
Leather
8 Armor
Class: Warrior, Rogue, Cleric, Paladin, Dire Lord, Ranger, Druid, Shaman, Bard
A soft leather cap.
Merchant Value:
circle
0
circle
0
circle
0
circle
1
circle
75
Weight: 2.8
Soft Leather Gloves
Hands
Leather
8 Armor
Class: Warrior, Rogue, Cleric, Paladin, Dire Lord, Ranger, Druid, Shaman, Bard
Soft leather gloves.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
75
Weight: 2.8
Soft Leather Leggings
Legs
Leather
12 Armor
Class: Warrior, Rogue, Cleric, Paladin, Dire Lord, Ranger, Druid, Shaman, Bard
Soft leather leggings.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
75
Weight: 3.4
Soft Leather Mantle
Shoulders
Leather
15 Armor
Class: Warrior, Rogue, Cleric, Paladin, Dire Lord, Ranger, Druid, Shaman, Bard
Requires Level 4
A soft leather mantle.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
75
Weight: 2.8
Soft Leather Tunic
Chest
Leather
16 Armor
Class: Warrior, Rogue, Cleric, Paladin, Dire Lord, Ranger, Druid, Shaman, Bard
A soft leather tunic.
Merchant Value:
circle
0
circle
0
circle
0
circle
1
circle
75
Weight: 3.9
Soggy Wing Membrane
General
The wing of a puddle skitter.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
11
Weight: 0.1
Soldier's Kite Shield
Kite Shield
9 Armor
Class: Warrior, Cleric, Paladin
Requires Level 19
Merchant Value:
circle
0
circle
0
circle
3
circle
32
circle
50
Weight: 4.0
Soldier's Philter
Potion
A strange mixture that greatly enhances your physical attacks for a moment, but leaves you sluggish and unable to move at full speed for a few minutes afterward. +5 Physical Crit Chance for 180 seconds, and -50% move speed for 240 seconds.
Merchant Value:
circle
0
circle
0
circle
0
circle
1
circle
15
Weight: 0.2
Soldier's Round Shield
Small Shield
+5 Block Value
Class: Warrior, Cleric, Paladin, Ranger, Shaman
Requires Level 19
Merchant Value:
circle
0
circle
0
circle
3
circle
32
circle
50
Weight: 3.0
Solid Bone Bracers
Magic, No Trade, Unique
Wrist
Plate
25 Armor
+2 Strength
+2 Stamina
+2 Agility
+2 Dexterity
+2 Constitution
Class: Warrior, Cleric, Paladin, Bard
Requires Level 29
The various bones seem to have been fused together with magic, giving them a mosaic pattern.
Weight: 1.8
Sooty Adept's Trousers
Magic
Legs
Cloth
15 Armor
+2 Intellect
+3 Charisma
+18.00% Spell Crit Bonus
+27 Hit Rating
Class: Wizard, Druid, Enchanter, Summoner, Necromancer
Requires Level 35
Surprisingly high-quality linen trousers. Whoever made them understood the important of staying cool and dry in hot environments. Unfortunately, they've been thoroughly doused with soot, singed, and a bit of died blood.
Merchant Value:
circle
0
circle
0
circle
0
circle
15
circle
75
Weight: 1.8
Sooty Runed Shawl
Magic, Unique
Back
Cloth
+1 Wisdom
+1 Intellect
+27 Hit Rating
+24 Health
+27 Dodge Rating
Class: Cleric, Wizard, Druid, Enchanter, Shaman, Summoner, Necromancer, Bard
Requires Level 35
A well-used, and now retired ceremonial cloak that is rather cumbersome. Runes that once glowed with powerful magic are embroidered along its edges, but are now dull and inactive.
Merchant Value:
circle
0
circle
0
circle
0
circle
11
circle
25
Weight: 0.2
Sorhiryth Gold Spike
Drink
Smooth, but hits hard. +10 Max Carry Weight for 30 minutes. -2 Stamina for 30 minutes.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
53
Weight: 0.1
Sorhiryth Trade Alliance Copper Token
No Sell, No Trade
General
This token can be exchanged for schematics and crafting supplies from the Sorhiryth Trade Alliance.
Sovehly's Searing Slippers
Magic, No Trade, Unique
Feet
Cloth
18 Armor
+3 Agility
+5 Dexterity
+5 Intellect
+36.00% Spell Crit Bonus
Class: Wizard, Enchanter, Summoner, Necromancer
Requires Level 30
Somehow, these slippers remain uncomfortably hot to the touch, regardless of time or circumstance. Sovehly claimed that such discomfort would train one's feet to move with speed and grace. However, some say that these very shoes played a significant role in his demise. A warning scrawled on the back one one of the talismans reads: Beware the speed that these runes grant, for they will consume your very life essence to burn hot and bright. Right-click to activate this item's effect while it is equipped.
Weight: 0.6
Spark Toad Oil
Reagent
A vial of oil, carefully extracted from the glands of a spark toad. This may be of use to an alchemist.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
25
Weight: 0.2
Sparking Essence
No Sell, No Trade, Quest Item
General
Sparking essence from a Sparking Toad.
Weight: 0.1
Spear of Endless Frost
Magic, Unique
Spear Weapon
2.4 Delay
One-Handed Short Spear
29 Physical Damage
(12.1 DPS)
+2 Strength
+27.00% Physical Crit Bonus
+27 Hit Rating
Class: Warrior, Rogue, Ranger, Bard
Chance on hit to proc Frost Lash. Proc chance increases slightly with Dexterity.
Merchant Value:
circle
0
circle
0
circle
0
circle
33
circle
75
Weight: 4.0
Spectral Axe
Temporary
Axe Weapon
1.9 Delay
One-Handed Axe
10 Physical Damage
(5.3 DPS)
Class: Warrior, Rogue, Paladin, Dire Lord, Ranger, Druid, Bard
Weight: 3.5
Spectral Bo Staff
Temporary
Stave Weapon
2.4 Delay
Main Hand Bo Staff
9 Physical Damage
(3.8 DPS)
Class: Monk
An exceptionally quick weapon, bo staffs hit twice with every attack.
Weight: 3.8
Spectral Club
Temporary
Crushing Weapon
1.9 Delay
One-Handed Club
10 Physical Damage
(5.3 DPS)
Class: Warrior, Monk, Rogue, Cleric, Paladin, Wizard, Enchanter, Shaman, Summoner, Necromancer, Bard
Weight: 4.2
Spectral Essence
Reagent
A perfectly smooth sphere filled with swirling, spectral energy.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
22
Weight: 0.3
Spectral Great Axe
Temporary
GreatAxe Weapon
3.1 Delay
Main Hand Great Axe
18 Physical Damage
(5.8 DPS)
Class: Warrior, Paladin, Dire Lord, Ranger
Weight: 6.5
Spectral Lantern
No Sell, No Trade, Quest Item
General
This ancient lantern, discovered within the haunted manor, is imbued with a faint, ghostly glow. It is said to be a beacon for the restless spirits that still linger in the manor's shadows, revealing hidden secrets and guiding those who seek to understand its haunted past.
Weight: 0.3
Spectral Longsword
Temporary
Blade Weapon
1.7 Delay
One-Handed Sword
9 Physical Damage
(5.3 DPS)
Class: Warrior, Rogue, Paladin, Wizard, Dire Lord, Ranger, Necromancer, Bard
Weight: 3.5
Spectral Robe
Temporary
Chest
Cloth
10 Armor
Class: Warrior, Monk, Rogue, Cleric, Paladin, Wizard, Enchanter, Shaman, Summoner, Necromancer, Bard
Made of same ghostly material, it seems to fade in the light.
Weight: 3.0
Spectral Staff
Temporary
Stave Weapon
4.2 Delay
Main Hand Long Staff
13 Physical Damage
(3.1 DPS)
Class: Warrior, Cleric, Wizard, Druid, Enchanter, Shaman, Summoner, Necromancer
Weight: 4.8
Spell-Scribed Mithril Sabatons
Magic, Unique
Feet
Plate
41 Armor
+4 Stamina
+3 Constitution
+6 Wisdom
+2 Charisma
+3 Magic Resistance
+27.00% Spell Crit Bonus
Class: Cleric, Paladin, Ranger, Bard
Requires Level 40
Due to a happy accident with the warding enchantment - mithril being a troublesome material to enchant and all - these already light looking mithril boots are even lighter than expected. Of course, any Artificer who was asked about such an accident, would state that it was entirely intentional.
Merchant Value:
circle
0
circle
0
circle
0
circle
24
circle
36
Weight: 0.6
Spellsinger's Searing Blade
Magic, Unique
Dagger Weapon
1.6 Delay
One-Handed Dagger
41 Physical Damage
(25.6 DPS)
+2 Dexterity
+4 Intellect
+1 Charisma
+3 Magic Resistance
+54.00% Spell Crit Bonus
Class: Wizard, Enchanter, Summoner, Necromancer, Bard
Requires Level 35
A favored blade of martial magic users. This one is ablaze with runes that attract and dampen magic. [This item will eventually come from crafting. Once crafting for this recipe is implemented, this version of the item will be removed from the loot table.]
Merchant Value:
circle
0
circle
0
circle
0
circle
36
circle
0
Weight: 2.0
Spicy Apple Fritters
Food
Consume this item to gain a lasting effect. Effect: +2 Agility +36 Dodge Rating Duration: 60 Minutes
Weight: 0.1
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