While Hold the Line is active, 5% of the incoming Physical damage you receive is converted in to Threat on the attacking target.
Threatening Posture II
Warrior
Major
Bastion (Left)
1
20
While Hold the Line is active, 10% of the incoming Physical damage you receive is converted in to Threat on the attacking target.
Threatening Zeal I
Paladin
Transform Ability
Justicar (Left)
1
5
Reduces Zealous Strike's cooldown by 1 sec. Additionally, Zealous Strike generates 10% increased Threat.
Threatening Zeal II
Paladin
Transform Ability
Justicar (Left)
1
5
Reduces Zealous Strike's cooldown by 2 sec. Additionally, Zealous Strike generates 20% increased Threat.
Threshing Floor
Dire Lord
Major
Carnage (Right)
1
20
Bleeding Essence ticks now have a 10% chance to reduce the cooldown of Thresh by 1 sec. Thresh's cooldown cannot be reduced below 6 sec.
Titan's Grip
Shaman
Major
Fateweaver (Right)
1
5
Increases the amount of Strength provided by Grip of Stone by 2. Additionally, while Grip of Stone is active, increases the target's Shock resistance by 5.
Tormenting Phantoms
Dire Lord
Transform Ability
Carnage (Right)
1
5
Transforms Provoking Phantoms into Tormenting Phantoms.
Whenever you strike the afflicted target in combat, Tormenting Phantoms will gain 2 stacks up to a maximum of 20. Each stack will increase the amount of damage dealt by your Essence Bleed by 0.5%, up to a total of 10%.
You can only use Tormenting Phantoms on 1 enemy at a time. Using this ability on a new target or striking a different enemy will immediately remove the effect from the original target.
Tormenting Pressure
Dire Lord
Major
Carnage (Right)
1
20
Essence Bleed's periodic damage ticks now apply 1 stack of Tormenting Phantoms.
Torrential Veins
Dire Lord
New Ability
Nightmare (Left)
1
20
Unlocks a new ability: Torrential Veins
Trauma Pattern
Warrior
Major
Warlord (Right)
1
12
Punish critical hits increase your Rupture bleed damage on that target by 10% for 6 sec.
Triage of the Order
Cleric
Major
Righteous (Left)
1
40
When your Bond of Protection target falls below 20% Health, your next Flash Heal is free and guaranteed to critically heal. This cannot occur more than once every 10 sec.
Tribunal
Cleric
New Ability
Judgement (Right)
1
15
Landing a critical hit with Rebuke will activate Tribunal for 20 sec.
While Tribunal is active, Smite deals 25% increased damage and gains 10% increased critical hit chance. Each consecutive Smite cast during Tribunal reduces Smite's cast time by 0.2 sec. Tribunal cannot be refreshed while active and Smite's cast time cannot be reduced below 1 sec.
When Tribunal ends, you gain Repose for 10 sec. Tribunal cannot be triggered while Repose is active.
True Nightmare
Dire Lord
Major
Nightmare (Left)
1
40
While Essence is Dormant, your Nightmarish Aura has a 20% chance to silence the attacker for 5 sec when you take spell damage. This cannot occur more than once every 10 sec.
Twilight
Dire Lord
Major
Carnage (Right)
1
20
When Edge of Midnight critically hits, your next Sanguine Blast will be instant cast.
Twin Currents
Shaman
Major
Oracle (Left)
1
40
Casting Mantle of Mist will grant Twin Currents, making your next Mantle of Mist instant cast and reducing its mana cost by 50%. This cannot occur more than once every 30 sec.
Twin-Edge Assault
Warrior
Major
Warlord (Right)
1
20
When dual wielding, Assault strikes with both primary and off-hand weapons.
Twin Flight
Warrior
Major
Warlord (Right)
1
20
If Javelin critically hits, immediately refresh its cooldown.
Twin Incision I
Dire Lord
Major
Carnage (Right)
1
5
While dual-wielding, Fleshcarver also strikes with your off-hand weapon for 30% of Fleshcarver's damage. Essence is lowered only once.
Twin Incision II
Dire Lord
Major
Carnage (Right)
1
20
While dual-wielding, Fleshcarver also strikes with your off-hand weapon for 60% of Fleshcarver's damage. Essence is lowered only once.
Twin Mercy
Paladin
Major
Devout (Right)
1
20
5% of the Healing transfered through Vigilance will jump to the most injured group member after healing your Vigilance target.
Two-Handed Specialization I
Paladin
Major
Justicar (Left)
1
20
While wielding a two-handed weapon, your Wrath-generating actions generate 15% more Wrath.
Two-Handed Specialization II
Paladin
Major
Justicar (Left)
1
20
While wielding a two-handed weapon, your Wrath-generating actions generate 25% more Wrath.
Two-Hand Specialization I
Warrior
Major
Warlord (Right)
1
5
Increase the damage you deal with two-handed weapons by 10%.
Two-Hand Specialization II
Warrior
Major
Warlord (Right)
1
20
Increase the damage you deal with two-handed weapons by 20%.
Unbridled Carnage I
Dire Lord
Major
Carnage (Right)
1
20
While Essence is Unleashed, your incoming damage is increased by an additional 5% and your outgoing damage is increased by an additional 2.5%.
Unbridled Carnage II
Dire Lord
Major
Carnage (Right)
1
30
While Essence is Unleashed, your incoming damage is increased by an additional 10% and your outgoing damage is increased by an additional 5%.
Unbroken Advance
Warrior
Major
Bastion (Left)
1
5
Using Storm now grants immunity to Root and Snare effects for 3 sec.
Unbroken Current
Shaman
Transform Ability
Oracle (Left)
1
40
You can now move while channeling Replenish at 50% of your current movement speed.
Unbroken Spark
Cleric
Major
Righteous (Left)
1
20
Consecutive Healing Sparks on the same target increases Healing Spark's healing on that target by 6% for 6 sec. Stacks up to 3 times.
Unfaltering Will
Paladin
Major
Justicar (Left)
1
20
When your Health is under 40%, Oathflame's cast time is reduced by 1 sec.
Unfettered Posture I
Warrior
Major
Bastion (Left)
1
5
Increases the duration of Brace by 0.5 sec and reduce the movement speed penalty by 10%.
Unfettered Posture II
Warrior
Major
Bastion (Left)
1
5
Increases the duration of Brace by 1 sec and reduce the movement speed penalty by 15%.
Unstoppable Current
Shaman
Major
Oracle (Left)
1
25
Replenish is now immune to spell pushback.
Unyielding Light
Cleric
Major
Judgement (Right)
1
40
Ward Undeath deals +15% damage against Undead below 25% Health. If the target is affected by Searing Light and Ward Undeath deals the killing blow, 50% of the Mana cost is refunded and Searing Light will spread to one Undead target already in combat within 6m.
Valiant Fury I
Paladin
Major
Devout (Right)
1
5
Increases the critical hit chance of your Divine healing spells by 3%.
Valiant Fury II
Paladin
Major
Devout (Right)
1
5
Increases the critical hit chance of your Divine healing spells by 6%.
Vanguard's Lance
Warrior
Major
Bastion (Left)
1
10
Javelin marks the target with Engaged for 6 sec. Your next Quell or Hammering Blow will generate bonus Threat on the target while Engaged is active. If Javelin hits a target outside of melee range, generate 1 Battle Point.
Venger's Flame Control
Paladin
Transform Ability
Devout (Right)
1
20
Your Oathflame is now able to be cast offensively against Undead targets, dealing X - Y Divine damage. If you have unlocked Reverberation, when Oathflame critically damages an Undead enemy, it will apply Permeating Light, dealing 5% of the critical damage over 3 sec.
Venom Covenant
Shaman
Major
Fateweaver (Right)
1
20
Increase the critical hit chance of Omen of Fangs by 5% when the target is afflicted by Bane of Venom. Also, when your Omen of Fangs critically hits, its cooldown will immediately refresh and you will gain Surge of Animus for 6 sec, making your next Omen of Fangs instant cast.
Verdanfire Bolt Potency
Druid
Major
Storm Herald (Right)
1
0
Scales stuff.
Verdanfire Covenant
Druid
Major
Preserver (Left)
1
20
While Talisman of Regrowth has active charges, Verdanfire Seed will restore the target's health by 5% of the impending bloom's healing every 3 sec until the Verdanfire Seed blooms.
Verdanfire Seed
Druid
New Ability
Preserver (Left)
1
10
Unlock a new ability: Verdanfire Seed
Protect an ally with a mystical seed that absorbs up to X incoming damage. When the seed absorbs the maximum amount of damage, or the duration ends, the seed will bloom and heal the target for a moderate amount.
Verdanfire Seed Potency
Druid
Major
Preserver (Left)
1
10
Verdanfire Symbiosis I
Druid
Major
Preserver (Left)
1
20
Talisman of Regrowth's healing charges will be increased by 10% while the target is inside Verdanfire Tree's radius.
Verdanfire Symbiosis II
Druid
Major
Preserver (Left)
1
20
Talisman of Regrowth's healing charges will be increased an additional 20% while the target is inside Verdanfire Tree's radius.
Verdanfire Tree
Druid
New Ability
Preserver (Left)
1
20
Unlock a new ability: Verdanfire Tree
Create a tree of pure Verdanfire near you, periodically healing group members within 15m of the tree.
Verdanfire Tree Potency
Druid
Major
Preserver (Left)
1
20
Verdant Afterglow
Druid
Major
Preserver (Left)
1
10
After Verdanfire Seed blooms, it will apply Verdant Afterglow, healing the target for 10% of the bloom amount every 2 sec for 6 sec.
Verdant Canopy
Druid
Major
Preserver (Left)
1
20
If Verdanfire Seed blooms on a target standing within Verdanfire Tree's effect, the bloom heal will splash to up to 4 nearby allies.
Verdant Pursuit I
Druid
Major
Preserver (Left)
1
5
Increases the damage of Verdanfire Bolt by 10% against targets under the effect of Rockvine Tangle.