Bard
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Necromancer
Ranger
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Summoner
Wizard
NameClassTypeQuadrantCostMin LvlUpdated
Verdant Pursuit IIVerdant Pursuit IIDruidMajorPreserver (Left)15
Increases the damage of Verdanfire Bolt by 20% against targets under the effect of Rockvine Tangle.
Vexing FlamesVexing FlamesPaladinMajorJusticar (Left)15
Oathflame generates 20% of its effective healing as Threat on your offensive target.
Vicious Combatant IVicious Combatant IWarriorMajorWarlord (Right)16
Increases the bonuses of the followup attack to Vicious Strike: Assault - deals 7.5% increased damage and generates 1 additional Battle Point. Rupture - increases incoming Physical damage on the target by 3.5% while Rupture is active. Punish - applies Vindication for 6 sec. If the target dies while Vindication is active, you will regain 7.5% of your total Health. Mighty Blow - increases Mighty Blow's chance to hit by 3.5% and its critical hit chance by 6%.
Vicious Combatant IIVicious Combatant IIWarriorMajorWarlord (Right)120
Increases the bonuses of the followup attack to Vicious Strike: Assault - deals 10% increased damage and generates 1 additional Battle Point. Rupture - increases incoming Physical damage on the target by 5% while Rupture is active. Punish - applies Vindication for 6 sec. If the target dies while Vindication is active, you will regain 10% of your total Health. Mighty Blow - increases Mighty Blow's chance to hit by 5% and its critical hit chance by 8%.
Vicious NightmaresVicious NightmaresDire LordMajorNightmare (Left)120
Provoking Phantoms now beings with 5 stacks on application, but its maximum is reduced from 20 to 15.
Vicious StrikeVicious StrikeWarriorTransform AbilityWarlord (Right)16
Transforms Guarded Strike into Vicious Strike. Strike an enemy with a vicious blow, dealing X - Y Physical and putting them in a Staggered state for 6 sec. While Staggered, your next Assault, Rupture, Punish, or Mighty Blow gains an additional effect: Assault - deals 5% increased damage and generates 1 additional Battle Point. Rupture - increases incoming Physical damage on the target by 2.5% while Rupture is active. Punish - applies Vindication for 6 sec. If the target dies while Vindication is active, you will regain 5% of your total Health. Mighty Blow - increases Mighty Blow's chance to hit by 2.5% and its critical hit chance by 4%.
VigilanceVigilancePaladinMajorDevout (Right)110
Unlocks a new ability: Vigilance
Vigilance KeeperVigilance KeeperPaladinMajorDevout (Right)140
Each charge of Blessed Flame increases the bonus healing on your Vigilance target by 2%. Additionally, your melee attacks now have a 20% chance to generate a charge of Blessed Flame.
Vile Intake IVile Intake IDire LordMajorNightmare (Left)120
While Essence is Dormant, increases the amount of redirected damage converted into Blood Debt by 10%.
Vile Intake IIVile Intake IIDire LordMajorNightmare (Left)120
While Essence is Dormant, increases the amount of redirected damage converted into Blood Debt by 20%.
Vile ReachVile ReachDire LordMajorNightmare (Left)140
Each tick of Corrupt Blood has a chance to trigger a pulse of Threat on enemies currently in combat with you or your group in a 6m radius around the target.
Violent DisenchantmentViolent DisenchantmentDire LordMajorCarnage (Right)140
Increases the Curse damage of Haunting Blade when a magical effect is removed by 25%.
Violent Presence IViolent Presence IDire LordMajorNightmare (Left)110
Increases the damage contribution to Threat by 2.5%.
Violent Presence IIViolent Presence IIDire LordMajorNightmare (Left)110
Increases the damage contribution to Threat by 5%.
Vow of the Vigilant IVow of the Vigilant IPaladinMajorDevout (Right)110
In addition to healing yourself, your Faithful Strike will now heal your Vigilance target for 40% of that amount.
Vow of the Vigilant IIVow of the Vigilant IIPaladinMajorDevout (Right)120
In addition to healing yourself, your Faithful Strike will now heal your Vigilance target for 80% of that amount.
Wailing WoundsWailing WoundsDire LordMajorCarnage (Right)140
Recasting Tormenting Phantoms on a target at 20 stacks afflicts them with Wailing Wounds for 8 seconds. While active, your Bleed and Curse damage over time effects deal 15% increased damage to that target. When Wailing Wounds expires, the target gains Wracked Vitality for 20 seconds, preventing Wailing Wounds from being applied again for the duration.
Warbringer IWarbringer IWarriorMajorWarlord (Right)15
Your critical hits now have a 5% chance to generate a Battle Point.
Warbringer IIWarbringer IIWarriorMajorWarlord (Right)120
Your critical hits now have a 10% chance to generate a Battle Point.
Warden of the GroveWarden of the GroveDruidMajorPreserver (Left)120
While you are within the healing radius of Verdanfire Tree, Grove Whip's range is increased to 30m and its cooldown is reduced by 2 sec. Additionally, Splintered Balm
Ward Synergy IWard Synergy IDruidMajorPreserver (Left)15
Increases the healing of Hirode's Flame by 10% when Talisman of Regrowth is active on the target.
Ward Synergy IIWard Synergy IIDruidMajorPreserver (Left)120
Increases the healing of Hirode's Flame by 20% when Talisman of Regrowth is active on the target.
War LariatWar LariatWarriorTransform AbilityWarlord (Right)130
Cleave is transformed into War Lariat, attacking all targets in a 360 degree radius around you. You must have a primary and offhand weapon equipped.
War VeteranWar VeteranWarriorMajorWarlord (Right)120
Strike of War has a 15% chance to not consume a Battle Point when used.
Water TriageWater TriageShamanMajorOracle (Left)125
Replenish will receive up to a 20% bonus to healing per tick when the target is below 50% Health, receiving the full 20% bonus when the target is at 25% Health or less, and reducing to 0 healing bonus when the target reaches 50% Health.
Weapon Expert: Blades IWeapon Expert: Blades IWarriorMajorBastion (Left)15
Increases your Hit Chance with bladed weapons by 2%. Includes Sword, Axe, Whip, Great Sword, Great Axe
Weapon Expert: Blades IIWeapon Expert: Blades IIWarriorMajorBastion (Left)120
Increases your Hit Chance with bladed weapons by 5%. Includes Sword, Axe, Whip, Great Sword, Great Axe
Weapon Expert: Blunt IWeapon Expert: Blunt IWarriorMajorBastion (Left)15
Increases your Hit Chance with blunt weapons and martial staff weapons by 2%. Includes Hammer, Flail, Great Hammer, Martial Staff
Weapon Expert: Blunt IIWeapon Expert: Blunt IIWarriorMajorBastion (Left)120
Increases your Hit Chance with blunt weapons and martial staff weapons by 5%. Includes Hammer, Flail, Great Hammer, Martial Staff
Weapon Expert: Piercing IWeapon Expert: Piercing IWarriorMajorBastion (Left)15
Increases your Hit Chance with piercing weapons by 2%. Includes Dagger, Short Spear, Long Spear
Weapon Expert: Piercing IIWeapon Expert: Piercing IIWarriorMajorBastion (Left)120
Increases your Hit Chance with piercing weapons by 5%. Includes Dagger, Short Spear, Long Spear
Weathering PotencyWeathering PotencyShamanMajorFateweaver (Right)16
Weighted Air IWeighted Air IShamanMajorFateweaver (Right)18
Increases the accuracy reduction of Headwinds by 1.5%.
Weighted Air IIWeighted Air IIShamanMajorFateweaver (Right)120
Increases the accuracy reduction of Headwinds by 1.5% and reduces the target's critical hit chance by 5%.
Weighted Censure IWeighted Censure IClericMajorJudgement (Right)15
Increases Sturdy Strike's damage by 10% and bypasses 10% of the target's Armor Class.
Weighted Censure IIWeighted Censure IIClericMajorJudgement (Right)15
Increases Sturdy Strike's damage by 15% and bypasses 15% of the target's Armor Class.
Weighted Edge IWeighted Edge IDire LordMajorCarnage (Right)15
While wielding a two-handed weapon, Fleshcarver deals 15% increased damage if the target is affected by both Bleeding Essence and Tormenting Phantoms. If the target has 20 Tormenting Phantoms stacks, this bonus becomes 25%.
Weighted Edge IIWeighted Edge IIDire LordMajorCarnage (Right)120
While wielding a two-handed weapon, Fleshcarver deals 30% increased damage if the target is affected by both Bleeding Essence and Tormenting Phantoms. If the target has 20 Tormenting Phantoms stacks, this bonus becomes 50%.
Weighted RopeWeighted RopeWarriorMajorBastion (Left)126
The root effect of Bolus lasts 2 sec longer and the target's movement speed is reduced by 25% for 3 sec after the root ends.
Weight of Judgement IWeight of Judgement IClericMajorJudgement (Right)15
Tome of Judgement's Divine damage bonus is increased by 3%.
Weight of Judgement IIWeight of Judgement IIClericMajorJudgement (Right)15
Tome of Judgement's Divine damage bonus is increased by 6%.
Weight of StoneWeight of StoneShamanMajorFateweaver (Right)120
When Chains of Bedrock ends or breaks, the target is afflicted with Weight of Stone, reducing their movement speed by 30% for 4 sec.
Whistling Dart IWhistling Dart IWarriorTransform AbilityBastion (Left)110
Increase the range of Javelin by 5m and it's damage by 10%.
Whistling Dart IIWhistling Dart IIWarriorTransform AbilityBastion (Left)120
Increase the range of Javelin by 10m and it's damage by 20%.
Widened FlameWidened FlameDruidTransform AbilityPreserver (Left)112
Increases the range of Preserver's Wildfire by 5m and widens its frontal cone to 150 degrees.
Wide SprayWide SprayDire LordMajorNightmare (Left)118
Increases Splatter's area of effect to 6m.
Wildfire Cultivation IWildfire Cultivation IDruidMajorPreserver (Left)120
When your Preserver's Wildfire heals an ally protected by Verdanfire Seed, it will immediately release a bloom for 15% of the full healing amount without consuming the seed. This minor bloom can only occur once per seed.
Wildfire Cultivation IIWildfire Cultivation IIDruidMajorPreserver (Left)120
When your Preserver's Wildfire heals an ally protected by Verdanfire Seed, it will immediately release a bloom for 30% of the full healing amount without consuming the seed. This minor bloom can only occur once per seed.
Wisp FormWisp FormDruidNew AbilityStorm Herald (Right)130
Unlocks a new ability: Wisp Form Manifest your communion with the storms of this world, taking the form of a storm wisp for 20 sec. In this form, your Verdandire Bolt becomes Crackling Verdanfire, dealing X - Y Shock damage, reducing its cast time by 0.25 sec and its cooldown by 0.5 sec. Additionally, the damage you deal with Call Lightning is increased by 20%.
Word of RadianceWord of RadianceClericNew AbilityRighteous (Left)130
Unlocks a new ability: Word of Radiance