Comments

Lethendra
ID: #4699Lethendra ( ago) [on Moldy Cloth Sash]
Cryptling speficly the ones in the fake floor with the skull on it near the Crystal mind spawn
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PataPizza
ID: #4698PataPizza ( ago) [on Gadai Shipment Schedule]
Standing reward is 0
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PataPizza
ID: #4697PataPizza ( ago) [on Night Warden Pt. 5]
Rewards : 700xp coins: 3 silver & 25 copper Standing : 0
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Eratani
ID: #4696Eratani ( ago) [on Moldy Cloth Sash]
Did it drop from a CryptLING or a Crypt Fiend?
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skunkee
ID: #4695skunkee ( ago) [on Smolder, Crush and Sunder]
Some info on the weapon's proc - The proc is called "Smolder" and it applies a DoT that lasts a short duration on the mob. It then ticks 4 times -- once every 6 seconds -- before expiring. This DoT can stack up to 3 times, and each time the proc happens it refreshes the duration of the proc and increases its damage. Testing results - Level 40 warrior attacking level 40 training dummy in Avelia. The training dummy appears to have a static fire resist value given the results. 1 stack - 8-9 damage per tick (1-2 mitigated) so the base damage is 10. 2 stacks - 17 (5 mitigated) so base damage of 22. This was consistent after multiple rounds of getting 2 stacks. 3 stacks - 25 fire damage (8 mitigated) so the base damage is 33. This was also consistent after multiple rounds of 2 stacks. One other thing to note: The first tick goes off immediately when the DoT lands. However, when the stacks increase you don't do the Rank 2 or Rank 3 damage immediately -- the first tick is always consumed by a rank 1 tick, then the remaining 3 ticks are for the full stack's damage.
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Panquakes
ID: #4694Panquakes ( ago) [on Tel’Daedras]
no one has killed it yet
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Vandoom
ID: #4693Vandoom ( ago) [on Girdle of Petrified Ichor]
This is now 8armor 2sta 1con ¯\_(ツ)_/¯
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Pinkponyfanclub
ID: #4692Pinkponyfanclub ( ago) [on Dazzling Lance of the Flame Warden]
its definitely a starter weapon if you dont have better at 30
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Pinkponyfanclub
ID: #4691Pinkponyfanclub ( ago) [on Silent Battlewraps]
Now 18 Dmg and 27 Dodge Rating, same proc
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Pinkponyfanclub
ID: #4690Pinkponyfanclub ( ago) [on Ring of the Investigator (Caster)]
This is now 1 int, 1 cha, 18 Spell Crit Rating
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Zoidie
ID: #4689Zoidie ( ago) [on Silent Battlewraps]
Items stats as of 7/25/2025: 18 dmg, 2.6 delay, +27 dodge rating, weight 1.9
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BapsZerg
ID: #4688BapsZerg ( ago) [on A burning lock of hair]
Seen two in two weeks - from inside of the Smoldering Trenches. Quite a high amount considering how little we kill within teh trenches.
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BapsZerg
ID: #4687BapsZerg ( ago) [on Kvetra the Burning Banshee]
Our sample size is far too low - being a total of 6 hairs? Anecdotally, factoring the amount of hours farmed outside and inside the trench, the drop rate inside the trench seems substantially higher. We have seen a few outside the trenches; but thats clearning *thousands* while doing mindless XP while we wait for our static to log in.
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BapsZerg
ID: #4686BapsZerg ( ago) [on Kvetra the Burning Banshee]
Looted one last night in trench. Looted one last week... also in the trench.
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Vandoom
ID: #4685Vandoom ( ago) [on Kvetra the Burning Banshee]
Has anyone seen the burning lock drop since 4 weeks ago?
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Vandoom
ID: #4684Vandoom ( ago) [on A burning lock of hair]
Has anyone seen this drop since 4 weeks ago?
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re_gretz
ID: #4683re_gretz ( ago) [on Everburning Bow]
Not yet. Is there a known one?
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Lethendra
ID: #4682Lethendra ( ago) [on Moldy Cloth Sash]
can confirm this still drops
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Louky
ID: #4681Louky ( ago) [on Close the Gap]
What is not stated in this ability is that when you use it while an NPC is fleeing, it puts the NPC back into combat.
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Louky
ID: #4680Louky ( ago) [on Storm]
Storm can be used in combat
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traxiss
ID: #4679traxiss ( ago) [on Scepter of Smoldering Symbols]
can the proc effect go off for each tick of an DoT or only when you first cast it?
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Clockwork Orange
ID: #4678Clockwork Orange ( ago) [on Smolder, Crush and Sunder]
They should just remove Cleric and Druid from it.
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goony8008
ID: #4677goony8008 ( ago) [on Smolder, Crush and Sunder]
needs wisdom on it that's for sure, 2-4 wisdom and it's not trash, most of the classes listed on it would benefit from 2 wisdom or more. =)
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BapsZerg
ID: #4676BapsZerg ( ago) [on Coldstone Lantern]
Our guild joking made this a requirement for admission into guild.... so far I think I was the only one it was enforced on....
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Lethendra
ID: #4675Lethendra ( ago) [on Coldstone Lantern]
i mean its a bit bigger light then torch but yea lol
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Zen
ID: #4674Zen ( ago) [on Coldstone Lantern]
I love my blue lantern.
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kegskong
ID: #4673kegskong ( ago) [on Coldstone Lantern]
So you’re telling me that you could fight this dragon for a half hour and it will only drop a lantern sometimes and the lantern all it does is give me a blue light source instead of a red light source that’s ridiculous
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headskulldolt
ID: #4672headskulldolt ( ago) [on Elara]
can confirm no quests for 18 warrior
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Fionnlagh
ID: #4670Fionnlagh ( ago) [on Flourishing's Guide to Leveling in Wild's End]
I leveled 7 toons here so Some differences I would add. Try to duo alot if no groups going expands your mob range and fun factor. Take Gear out of your thought process, lots of people on my server give away newb Gear, or do player made till 10. Your group notes add Crabs along the shore of river Newb side of river, not the 30s side. Around 8 to 11 no loot decent XP and your group has a chance to runaway if it goes fubar Solo XP 1-3 Around the tree, no need to cross the bridge 3 to 5 Frogs, great XP and starts raising your magic defence important for later mobs can add in the next group noted as you find possible for your play style etc 5 if not ready for geckos, Foxes, corrupted skellies, hollowroot beetles or join a duo for geckos 6 to 8 geckos also can duo these beware of Dots from geckos 8 to 10 Around mid zone bindstone you will find gleam gliders, gas bats, Panthers , raptors. There are 2 levels of these so some mobs will then lead you into level 11 from their Higher level version. Beware of bleeds and blood drains. 10 to 13 Large gas bats, owl bear cubs, Large gleam gliders,Crocs start for some classes. Large gleam gliders super easy all class can manage these, the rest beware of blood drains from bats, stuns etc from bears 12 to 16 This will be class and Gear dependant. Crocs easily at 12 , certain classes with cures ,interrupts and heals pets good Gear can start on Moorvaki. The dots and stun from the Moorvaki cannot be ignored they will gut the unprepared and send you back to 11. Also on the far upper reaches of the zone you can Find Owlbears and the highest level versions of Snakes, raptors, Panthers these are easier then the Moorvaki and can get you to 14. At 16 anything still dark blue 17 to 19 you don't have to go to AVP as solo some classes can move onto early EP or easily duo alot of yellow mobs, just watch out for the KOS mobs most of these will be red.
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BapsZerg
ID: #4669BapsZerg ( ago) [on Burly Beetle Bonnet]
Old stats: 24 armour, +4 STA, -2 AGI, -2 DEX, -2 DEX, +2 CON, +1 WIS, +1INT, +2 CHA New stats: 44 armour, +4 STA, +1 CON, +1 CHA
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TALI
ID: #4668TALI ( ago) [on Everburning Bow]
anyone noticing a strange stun proc on this?
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Drizden
ID: #4667Drizden ( ago) [on Warmonger's Totem]
Confirmed..
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headskulldolt
ID: #4666headskulldolt ( ago) [on (Outfitting) A Useful Item]
Quest completed at Hazel Redsong
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McGillacutty
ID: #4665McGillacutty ( ago) [on Dazzling Lance of the Flame Warden]
Procs dazzling speed. It's a stacking 1.5% haste buff that has a 20 second duration. I found it very underwhelming. I only ever got the buff to stack to 3 before it would fade. The spears graphic looks like icebone spear.
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Drizden
ID: #4664Drizden ( ago) [on Warmonger's Totem]
Can any one confirm this item still drops post 7/16 Ashbreathers part 2 patch?
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Sirnasty
ID: #4663Sirnasty ( ago) [on Halor the Tormented]
So three days at four hours per day we got two halor spawns and the last one dropped my mace. As for the pull ill just say enchanters are the second best to pull halor. There is one class i can think of thats better for the pull. good luck on the pull!!
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Sirnasty
ID: #4662Sirnasty ( ago) [on Smolder, Crush and Sunder]
We saw halor pop about once in 4 hours each time we had a puller who was able to pull halor in the group. Three days 4 hour per days we saw 2 halor spawns in three days. The last one dropped my mace!!
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Sirnasty
ID: #4661Sirnasty ( ago) [on Smolder, Crush and Sunder]
I got my smolder crush and sunder on tanktop yesterday. Best spot to camp him is from the cliffside outside the trenches for max mobs to kill inbetween phs. Hes ona 20 some minute timer not 15min one. And goodluck on the pull. May your puller have big brains and big ba… goodluck
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Sirnasty
ID: #4660Sirnasty ( ago) [on The Shape of the Lock]
Any item awarded as the final reward?? Is this quest to unlock the last multigroup raid and everyone needs a key? Will the new multi group raid require everyone to have completed this questline?? We need information
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Sirnasty
ID: #4659Sirnasty ( ago) [on En'Ruk's Ethereal Ember]
Got this off the burning banshee last night. Its a very good offhand after the stat change. It has a very basic barrel lid shield look currently but i can only imagine thats a placeholder look for now.. i bet this item looks amazing when complete… its inventory icon is a green electric etherial looking circle
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Randall
ID: #4658Randall ( ago) [on Amulet of Energized Crystal]
This is now: 2ac, 2con, -4 shock resist, +4 nature resist, +24 health
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NRDCDoc
ID: #4657NRDCDoc ( ago) [on Gatekeeper's Regal Ceremonial Mantle]
Now 13 armor, 6 stamina, 3 agi, 5 charisma
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Randall
ID: #4656Randall ( ago) [on Silver Plated Bracers]
Now 28ac 1 wis, 2 cha, 24 health.
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Goated Goods
ID: #4655Goated Goods ( ago) [on Windfeather]
Yeah.... This camp is insane. No wonder there is no competition. Lol
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BapsZerg
ID: #4654BapsZerg ( ago) [on A Just Reward]
The Devs have stated that they have special modifiers to be included, such as + fire damage or spell power. These will be included once the mechanics are completed.
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Vandoom
ID: #4653Vandoom ( ago) [on Moonlight Wand]
This is now 1dex 2int 3 curse resist
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Vandoom
ID: #4652Vandoom ( ago) [on Robe of the Moon Witch]
This is now 16 armor 2dex 4int 1cha
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Frosty Pookie
ID: #4651Frosty Pookie ( ago) [on A Just Reward]
The devs misread this and made the ring even weaker... tee hee
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TALI
ID: #4650TALI ( ago) [on A Fractured Past]
SPOILER ALERT!!!!! When you go on her platform 5 Elite Hostile Mobs Spawn. you can die and let them de-spawn or find a way to escape. or kill them if you have a group.
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