Note: Band of Battle no longer has the war totem buff. This was an oversight by the devs when they enabled clicky buffs on equippable items and they unintentionally turned it off for the totem and turned it on for this ring. For anyone that used this while it was still active -- you had a good run but you need the totem now if you want a phys damage buff.
Also - Stats are accurate for the ring as of August 4 2025.
I think I have a little more than a stack - I beleive they came from Glittering Slytheril down along the White Wyvern passages - these immediately respawn. To mximise mining you can clear on pathway, then be sure to keep running up and down that pathway (before mob respawn) and mine any that repop. Once all the ore is gone, or the mobs start respawn, start on the other passage which will have high density of ore.
Repeat this a few times and you will have a LOT of Glittering Slytheril. I was getting about 6 stacks per session with only a warrior and shaman.
Odds seem to have favored us a bit, we have gotten three in the last 3 days pulling from underground. Keep at it and you'll get there. Arrow procs on every auto attack, between 2 and 9 fire damage. Doesn't look like it hits on ability attacks.
Where are these found? My summoner is lvl 102 mining and I have NEVER mined a uncut diamond or any other gem required as an ingredient to pet armor. I know they are in game I have bought them from other players and reasonable prices I might add.
Gives a passive buff that i beleive gives a small amount of cha and the proc gives 1.5% haste stacking up to three times until it fades. The smolder crush and sunder dmg dot proc also stacks up to three times..
Hairs seems to have dried up or weve had terrible luck. Havent seen a hair in over a week playing 4 to 5 hrs at a time at the trenches ina single group pulling massive amounts of mobs including halor and vorthar and havent seen a hair. Weve got coutless bows and atleast ten lances. From halor weve now gotten about 6 maces. And all that time no hairs.. crazy
Killed her around 12 to 15 times, finally got an arrow. I'm a 44 Ranger with the Everburning Bow. Unbuffed at 45 Dex. Seems to proc fairly rarely, I'm guessing less than 5%, maybe a bit more as I haven't ran tests and counted procs. The proc is fire damage listed as "Searing Arrow"... The damage can be mitigated. So far I'm hitting anywhere from 2 damage up to a max of 9 so far.
**I'll try and do multiple blocks of 100 shots and count up the procs to get a rough average on the proc later.
Killed her around 12 to 15 times, finally got an arrow. I'm a 44 Ranger with the Everburning Bow. Unbuffed at 45 Dex. Seems to proc fairly rarely, I'm guessing less than 5%, maybe a bit more as I haven't ran tests and counted procs. The proc is fire damage listed as "Searing Arrow"... The damage can be mitigated. So far I'm hitting anywhere from 2 damage up to a max of 9 so far.
Got sheild twice ima row the other day. Seen the earing sheild alot never once seen the boots and o dont know of anyone ever seeing the boots and i dont know a single person with the boots
Question: Does Charisma really affect ench mez? It's labeled as a hit modifier on the spell, but personally I haven't noticed any difference with how my mez spell lands on a target with charisma. Curious if anyone has done any testing or has more info,
Was just inside Mad Run on the Oceana server. The chest is no longer where it has been (as listed in the spoilers). In fact, ALL chests have been removed from the Map area in Mad Run. Anyone know why?
I finally got one today after killing somewhere between 100 to 200 wildspells over the last few weeks, which is stupidly rare. Just wanted to confirm it still does drop
I wish this was not unique, it would give tailors an option to make their own bank boxes. It would never be as good as cedar so boxes would not be made irrelevant.
The item is a "clicky" with infinite charges that you can activate from your bags. The buff is a damage shield and lasts for just over 1 minute, and the cooldown on the Cinder Sprite is 6 minutes. You cannot have 100% uptime on this item like you can with other clicky items.
Other oddities about this item: It overwrites any other damage shield buff, such as a summoner's "shield of blades" ability line or the druids Verdanfire Thorns. However, they can simply re-cast the buff on you and it stacks with the cinder. If you are a warrior or paladin with Brace of Claws, you can have up to 3 different damage shields with this item and a summoner or druid in your group.
There is another relic that does something similar -- https://shalazam.info/items/198-ice-encased-scale
I can say, from personal experience, that innate health regen does not bring you back to life if you are in purple health. You must receive external healing because the rate at which your purple health declines is greater than any current level of health regen. I play warrior and have a base health regen of +10 and also have the ice encased scale, so my regen is 11. Druid buffs bring me to 17 regen. I've gone to purple health with all of these active and still end up dying.
Have spawned Kvetra numerous times 10+ Have seen nothing but the writhing stud. Absolute garbage drop rate for the rest of her loot table considering how rare the hair is and only 1 can be summoned per day cycle. Rangers will grow disdain for VR as they stuck one of the few arrows in the game, this being highest dmg on this ULTRA rare spawn/drop cycle.