I was able to get to this today as a 21 cleric. They were grey to me, and did not agro. The trick is, on the invisible wall, move all the way to the left, until you start to climb the left side. Then you can move up a bit, and shimmy inward towards your right.
Once inside, i just swam towards the chest from above, and floated down, and looted. Unfortunately, the only thing in the chest was a gemstone, and no quest item.
Would like to mention that when a Necro reaches level 18, they are able to summon a level 20 pet through the bone chip lottery. That pet has the Bash ability. If the Necro turns off the pet's bash auto-cast and sets their own keybind, They get access to a second interrupt that can be used every 20 seconds.
While crippling terror can be used as an interrupt in a pinch, it costs 4% of the Necro's mana, generates a fair bit of threat, and will sometimes allow the enemy to instant cast a follow up spell.
hope its a bug but all the weps i have seen so far are the same ones from orc pass same names and all.
same 2h hammer 18dam 1str 1agi
same 1h club 6dam 1agi 6mana
same 1h club 8dam 1wis 1agi
I truly don't know how your mining can be 110 and you have never seen any of these. I'm level 19, which is like a mining skill of 57 or something around there, and I have a bank full of all types of gems. What did you do, level straight to 40 and then mine 110 nodes to get the skill to 110 and then stopped? lol. Seems fishy.
This tracks. I did it as a Rogue so I was stealthed the whole time. Skeletons ignored me and because Rogues are OP when it comes to looting chests, I looted the chest in stealth and /stucked outta there. Probably an exceptionally dangerous task for any non-Rogue, haha.
In theory, yes? But it's extremely dangerous, lots of high level mobs that'll smoke you in a second, and in my experience, nearly every node is being guarded by a mob. So, assuming you could dodge the mobs well enough to stay alive, and ALSO find a node NOT guarded by a mob, then you could probably successfully harvest some. But it is not gonna be easy...
If you haven't killed any Orc Wanderers (avoid them) his wolves won't attack you. But as soon as you start attacking any lost orc, including those in the valley they will become hostile to you.
Made from the Sturdy Warbow Schematic (rank 66 Fletching)
Requires:
1 x Prowess-Runed Longbow Limbs
--- 3 Cedar Staves
--- 2 Scale Glue
--- 1 Copper Ingot
--- 1 Darkblood Stain
--- 1 Damaged Prowess Rune
--- 1 Celestium Dust of Prowess
1 x Might-Runed Bow Reinforcement
--- 1 x Cedar Lumber
--- 1 x Scale Glue
--- 1 x Thick Leather Strips
--- 1 x Ashen Bronze Bar
--- 1 x Damaged Might Rune
--- 1 x Celestium Dust of Might
2 x Gossamer Twine
1 x Falcon Feather
1 x Bow Grip
--- (This is actually a Thick Leather Bow Grip - 60 Outfitting Rank Required - Schematic sold by the Fletcher in Demith from the third Tab you'll need to recruit a Tailor or Leatherworker to make this for you)