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460001-3737 of 3737
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Name: A-Z
Name: Z-A
Category: A-Z
Category: Z-A
Rarity: Lowest
Rarity: Highest
Updated: Oldest
Updated: Newest
Added: Oldest
Added: Newest
list
grid_view
Schematic: Heavy Scale Pauldrons
Lifebound
Schematic
Assembly Schematic The assembly design for splinted leather pauldrons. Requires Armorsmithing skill at Rank 18.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
15
Schematic: Heavy Scale Tunic
Lifebound
Schematic
Assembly Schematic The assembly design for a splinted leather tunic. Requires Armorsmithing skill at Rank 18.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
15
Schematic: Heavy War Hammer
Lifebound
Schematic
Assembly Schematic A design for a heavy war hammer. Requires Weaponsmithing Skill at Rank 12.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
15
Schematic: Hermit's Cleaver
Lifebound
Schematic
Assembly Schematic A design for a simple greataxe. Requires Weaponsmithing Skill at Rank 66.
Merchant Value:
circle
0
circle
0
circle
0
circle
4
circle
50
Schematic: Hermit's Cudgel
Lifebound
Schematic
Assembly Schematic An assembly design for a basic wooden cudgel. Requires Fletching skill at Rank 60.
Merchant Value:
circle
0
circle
0
circle
0
circle
4
circle
50
Schematic: Hood of Percipience
Lifebound
Schematic
Assembly Schematic A design for a simple cloth hood. Requires Tailoring skill at rank 66.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
45
Schematic: Hunter's Javelin
Lifebound
Schematic
Assembly Schematic A design for a hunter's javelin. Requires Weaponsmithing Skill at Rank 12.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
15
Schematic: Hunter's Longbow
Lifebound
Schematic
Assembly Schematic An assembly design for a hunter's longbow. Requires Fletching skill at Rank 24.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
15
Schematic: Hunting Longbow
Lifebound
Schematic
Class: Warrior, Rogue, Dire Lord, Ranger, Bard
Assembly Schematic An assembly design for a basic long bow. Requires Fletching skill at Rank 36.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
45
Schematic: Illusionist's Gloves
Lifebound
Schematic
Assembly Schematic A design for simple cloth gloves. Requires Tailoring skill at rank 66.
Schematic: Improved Armor Reinforcements
No Trade, Lifebound
Schematic
Component Schematic The skills and knowledge needed to create asherium armor reinforcements. Requires Blacksmithing skill at Rank 18.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
45
Schematic: Improved Blade Hilt
No Trade, Lifebound
Schematic
Component Schematic A design for a simple weapon hilt made from asherium. Requires Blacksmithing skill at Rank 12.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
45
Schematic: Improved Bow Reinforcement
No Trade, Lifebound
Schematic
Component Schematic A design for a bow reinforcement made from maple. Requires Woodcarving skill at Rank 12.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
45
Schematic: Improved Cord
No Trade, Lifebound
Schematic
Component Schematic A simple pattern for creating improved cord from burlap cloth. Requires Outfitting skill at Rank 18.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
45
Schematic: Improved Endcaps
No Trade, Lifebound
Schematic
Component Schematic The skills needed to create simple maple endcaps for a weapon. Requires Woodcarving skill at rank 12.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
45
Schematic: Improved Knuckle Wrapping
No Trade, Lifebound
Schematic
Component Schematic A design for a simple knuckle wrapping made from leather strips. Requires Blacksmithing skill at Rank 12.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
45
Schematic: Improved Large Weapon Haft
No Trade, Lifebound
Schematic
Component Schematic A design for the haft of a large weapon made from asherium. Requires Blacksmithing Skill at Rank 24.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
45
Schematic: Improved Leather Straps
No Trade, Lifebound
Schematic
Component Schematic The skills needed to create tattered leather straps. Requires Outfitting skill at rank 18.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
45
Schematic: Improved Reinforcements
Lifebound
Schematic
The skills needed to create reinforcements Requires Blachsmithing skill at rank 1.
Schematic: Improved Small Weapon Haft
No Trade, Lifebound
Schematic
Component Schematic A design for a small weapon haft made from asherium. Requires Blacksmithing Skill at Rank 12.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
45
Schematic: Initiate's Leather Boots
Lifebound
Schematic
Assembly Schematic An assembly pattern for crude leather boots. Requires Leatherworking skill at rank 18.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
15
Schematic: Initiate's Leather Bracers
Lifebound
Schematic
Assembly Schematic An assembly pattern for crude leather bracers. Requires Leatherworking skill at rank 18.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
15
Schematic: Initiate's Leather Breeches
Lifebound
Schematic
Assembly Schematic An assembly pattern for crude leather breeches. Requires Leatherworking skill at rank 18.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
15
Schematic: Initiate's Leather Cap
Lifebound
Schematic
Assembly Schematic An assembly pattern for a crude leather cap. Requires Leatherworking skill at rank 18.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
15
Schematic: Initiate's Leather Gloves
Lifebound
Schematic
Assembly Schematic An assembly pattern for crude leather gloves. Requires Leatherworking skill at rank 18.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
15
Schematic: Initiate's Leather Jerkin
Lifebound
Schematic
Assembly Schematic An assembly pattern for a crude leather jerkin. Requires Leatherworking skill at rank 18.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
15
Schematic: Initiate's Leather Pauldrons
Lifebound
Schematic
Assembly Schematic An assembly pattern for crude leather pauldrons. Requires Leatherworking skill at rank 18.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
15
Schematic: Insight-Infused Leather Cap Basis
No Trade, Lifebound
Schematic
Component Schematic A simple pattern used to cut and prepare cured leather for a cap. Requires Leatherworking skill at rank 36.
Schematic: Insight-Infused Leather Jerkin Basis
No Trade, Lifebound
Schematic
Component Schematic A simple pattern used fo cut and prepare cured leather for a jerkin. Requires Leatherworking skill at rank 36.
Schematic: Insight-Infused Leather Pauldrons Basis
No Trade, Lifebound
Schematic
component Schematic A simple pattern to cut and prepare thick leather for pauldrons. Requires Leatherworking skill at rank 36.
Schematic: Insight-Infused Staff Blank
No Trade, Lifebound
Schematic
Component Schematic A design for an infused staff blank made from ash. Requires Fletching skill at Rank 36.
Schematic: Insight-Runed Hood Basis
No Trade, Lifebound
Schematic
Component Schematic A simple pattern used to cut and prepare cotton cloth for a hood. Requires Tailoring skill at Rank 66.
Schematic: Insight-Runed Leather Jerkin Basis
No Trade, Lifebound
Schematic
Component Schematic A simple pattern used fo cut and prepare cured leather for a jerkin. Requires Leatherworking skill at rank 66.
Schematic: Insight-Runed Leather Pauldrons Basis
No Trade, Lifebound
Schematic
component Schematic A simple pattern to cut and prepare thick leather for pauldrons. Requires Leatherworking skill at rank 66.
Schematic: Insight-Runed Staff Blank
No Trade, Lifebound
Schematic
Component Schematic A design for a blank for a runed mage's staff made from cedar. Requires Fletching Skill at Rank 66.
Schematic: Iron Alloys
Lifebound
Schematic
Refining Schematic The basic skills needed to create bars of iron alloys. Requires Smelting skill at Rank 60.
Merchant Value:
circle
0
circle
0
circle
0
circle
1
circle
35
Schematic: Iron Alloys (Bulk - 5)
Lifebound
Schematic
Refining Schematic The basic skills needed to create bars of iron alloys in bulk. Requires Smelting skill at Rank 84.
Merchant Value:
circle
0
circle
0
circle
0
circle
4
circle
50
Schematic: Iron Armor Scales
Lifebound
Schematic
The skill needed to create Iron scales for use in medium armor. Requires Armorsmithing skill at Rank 63.
Schematic: Iron Axe Blade
Lifebound
Schematic
A design for a simple axe blade made of iron. Requires Weaponsmithing skill at Rank 72.
Schematic: Iron Blade Hilt
Lifebound
Schematic
The design for a simple weapon hilt made from iron. Requires Blacksmithing Skill at Rank 63.
Schematic: Iron Chain Links
Lifebound
Schematic
Refining Schematic A simple cast to create iron chain links. Requires Blacksmithing skill at Rank 63.
Merchant Value:
circle
0
circle
0
circle
0
circle
4
circle
95
Schematic: Iron Dagger Blade
Lifebound
Schematic
A design for a simple dagger blade made of iron. Requires Weaponsmithing skill at Rank 63.
Schematic: Iron Greataxe Blade
Lifebound
Schematic
A design for a simple greataxe blade made of iron. Requires Weaponsmithing skill at Rank 87.
Schematic: Iron Greatsword Blade
Lifebound
Schematic
A design for a simple greatsword blade made of iron. Requires Weaponsmithing skill at Rank 87.
Schematic: Iron Hammer Head
Lifebound
Schematic
A design for a simple hammer head made of iron. Requires Weaponsmithing skill at Rank 63.
Schematic: Iron Hatchet Blade
Lifebound
Schematic
The design for a simple hatchet blade made from iron. Requires Blacksmithing Skill at Rank 63.
Schematic: Iron Knife Blade
Lifebound
Schematic
The design for a simple knife blade made from iron. Requires Blacksmithing Skill at Rank 63.
Schematic: Iron Knuckle Bar
Lifebound
Schematic
A design for a simple knuckle bar made of iron. Requires Weaponsmithing skill at Rank 63.
Schematic: Iron Mace Head
Lifebound
Schematic
A design for a simple mace head made of iron. Requires Weaponsmithing skill at Rank 72.
Schematic: Iron Maul Head
Lifebound
Schematic
A design for a simple greatmaul head made of iron. Requires Weaponsmithing skill at Rank 78.