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4,301-4,350 of 5,228
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Name: A-Z
Name: Z-A
Category: A-Z
Category: Z-A
Rarity: Lowest
Rarity: Highest
Updated: Oldest
Updated: Newest
Added: Oldest
Added: Newest
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Seared Scale Wolf Hide Mantle
Magic
Shoulders
Leather
23 Armor
+1 Strength
+3 Stamina
+3 Constitution
Class: Rogue, Ranger, Bard
Requires Level 35
A layered mantle of various quality tanned scale wolf hides.The initial layers appear to have been done with great care, but the later ones seem to have been applied in a rush.
Merchant Value:
circle
0
circle
0
circle
0
circle
15
circle
75
Weight: 2.4
Seared Serpent Skewers
Food
Consume this item to gain a lasting effect. Effect: +2 Charisma +5 Movement Speed Duration: 60 Minutes
Weight: 0.1
Searing Shiv
Unique
Dagger Weapon
2.2 Delay
One-Handed Dagger
23 Physical Damage
(10.5 DPS)
+2 Strength
+2 Intellect
Class: Warrior, Rogue, Ranger, Bard
Requires Level 30
A lethal blade, ready to belch cinders upon meeting its target, and incredibly hot to the touch as though it just came from the forge. Perhaps too hot for most.
Weight: 2.4
Seaweed Laced Sandals
Feet
Cloth
8 Armor
+1 Stamina
+2 Magic Resistance
+2 Nature Resistance
Class: Cleric, Wizard, Druid, Enchanter, Shaman, Summoner, Necromancer
Merchant Value:
circle
0
circle
0
circle
0
circle
2
circle
25
Weight: 2.2
Seeker's Fighting Gi
Chest
Cloth
12 Armor
+2 Stamina
Class: Monk
An adept's martial arts Gi
Weight: 2.6
Seeker's Fighting Gloves
Hands
Cloth
6 Armor
+2 Dexterity
Class: Monk
An adept's cloth fighting gloves.
Weight: 1.6
Seeping Belt
Bind On Equip, Magic, Unique
Waist
Leather
2 Armor
+1 Wisdom
+3 Mana
Class: Rogue, Ranger, Bard
Requires Level 4
Merchant Value:
circle
0
circle
0
circle
0
circle
2
circle
25
Weight: 1.1
Seeping Boots
Magic, Unique
Feet
Leather
13 Armor
+1 Agility
+1 Intellect
Class: Rogue, Ranger, Bard
Merchant Value:
circle
0
circle
0
circle
0
circle
2
circle
25
Weight: 2.2
Seeping Cap
Magic, Unique
Head
Leather
9 Armor
+1 Stamina
+1 Charisma
Class: Rogue, Ranger, Bard
Merchant Value:
circle
0
circle
0
circle
0
circle
42
circle
10
Weight: 2.2
Seeping Cloak
Bind On Equip, Magic, Unique
Back
Cloth
3 Armor
+1 Strength
+6 Health
Requires Level 4
Merchant Value:
circle
0
circle
0
circle
0
circle
2
circle
25
Weight: 1.0
Seeping Gloves
Magic, Unique
Hands
Leather
9 Armor
+1 Agility
+1 Dexterity
Class: Rogue, Ranger, Bard
Merchant Value:
circle
0
circle
0
circle
0
circle
42
circle
10
Weight: 2.2
Seeping Pants
Magic, Unique
Legs
Leather
17 Armor
+1 Stamina
+1 Agility
Class: Rogue, Ranger, Bard
Merchant Value:
circle
0
circle
0
circle
0
circle
42
circle
10
Weight: 2.7
Seeping Shoulders
Bind On Equip, Magic, Unique
Shoulders
Leather
12 Armor
+2 Strength
+1 Constitution
Class: Rogue, Ranger, Bard
Requires Level 4
Merchant Value:
circle
0
circle
0
circle
0
circle
2
circle
25
Weight: 2.2
Seeping Tunic
Bind On Equip, Magic, Unique
Chest
Leather
22 Armor
+1 Strength
+1 Dexterity
+1 Wisdom
Class: Rogue, Ranger, Bard
Requires Level 4
Merchant Value:
circle
0
circle
0
circle
0
circle
2
circle
25
Weight: 3.1
Sellsword's Cured Leather Bracers
Wrist
Leather
9 Armor
+2 Stamina
Class: Warrior, Rogue, Cleric, Paladin, Dire Lord, Ranger, Druid, Shaman, Bard
Simple leather bracers.
Weight: 1.7
Sentinel's Thick Leather Bracers
Wrist
Leather
11 Armor
+3 Dexterity
+14 Hit Rating
Class: Warrior, Rogue, Cleric, Paladin, Dire Lord, Ranger, Druid, Shaman, Bard
Simple leather bracers.
Merchant Value:
circle
0
circle
0
circle
0
circle
63
circle
75
Weight: 1.7
Sentinel's Thick Leather Gloves
Hands
Leather
11 Armor
+3 Dexterity
+15 Hit Rating
Class: Warrior, Rogue, Cleric, Paladin, Ranger, Druid, Shaman, Bard
Simple leather gloves.
Weight: 1.9
Sentinel's Thick Leather Pauldrons
Shoulders
Leather
17 Armor
+3 Dexterity
+14 Hit Rating
Class: Warrior, Rogue, Cleric, Paladin, Dire Lord, Ranger, Druid, Shaman, Bard
Simple leather pauldrons.
Merchant Value:
circle
0
circle
0
circle
0
circle
63
circle
75
Weight: 2.3
Serpent Scale Boots
Feet
Leather
9 Armor
+1 Stamina
+1 Constitution
+5 Poison Resistance
Class: Warrior, Monk, Rogue, Cleric, Paladin, Dire Lord, Ranger, Druid, Shaman, Bard
Boots made of fabric woven with serpent scales.
Weight: 2.8
Serpent Surprise
Food
Consume this item to gain a lasting effect. Effect: +9 Physical Crit Rating +9 Spell Crit Rating Duration: 45 Minutes
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
35
Weight: 0.1
Serpentleaf
Resource
A sprig of serpentleaf that almost looks as if it is moving slightly in your hand. This slightly poisonous plant is used in many alchemical concoctions.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
5
Weight: 0.2
Serrated Fang
Bind On Equip, Magic
Ears
Jewelry
+1 Strength
Requires Level 4
Merchant Value:
circle
0
circle
0
circle
0
circle
3
circle
60
Weight: 0.1
Serrated Short Spear
Spear Weapon
2.7 Delay
One-Handed Short Spear
7 Physical Damage
(2.6 DPS)
Class: Warrior, Rogue, Paladin, Ranger, Shaman, Bard
Weight: 3.5
Severed Ghoul Finger
General
Straight from the ghoul's hand to yours...
Merchant Value:
circle
0
circle
0
circle
0
circle
1
circle
32
Weight: 0.2
Shade-Threaded Cloth Gloves
Hands
Cloth
5 Armor
+1 Strength
+1 Intellect
Class: Wizard, Enchanter, Summoner, Necromancer
Weight: 2.0
Shade-Threaded Cloth Hood
Bind On Equip
Head
Cloth
6 Armor
+1 Stamina
+1 Charisma
Class: Wizard, Enchanter, Summoner, Necromancer
Requires Level 19
Merchant Value:
circle
0
circle
0
circle
0
circle
8
circle
25
Weight: 2.0
Shade-Threaded Cloth Pants
Bind On Equip
Legs
Cloth
12 Armor
+1 Wisdom
+1 Intellect
Class: Wizard, Enchanter, Summoner, Necromancer
Requires Level 19
Merchant Value:
circle
0
circle
0
circle
0
circle
8
circle
25
Weight: 2.5
Shade-Threaded Cloth Robe
Bind On Equip
Chest
Cloth
12 Armor
+1 Wisdom
+1 Intellect
+5 Mana
Class: Wizard, Enchanter, Summoner, Necromancer
Requires Level 19
Merchant Value:
circle
0
circle
0
circle
0
circle
8
circle
25
Weight: 2.2
Shade-Threaded Cloth Slippers
Feet
Cloth
9 Armor
+1 Agility
+1 Wisdom
Class: Wizard, Enchanter, Summoner, Necromancer
Merchant Value:
circle
0
circle
0
circle
0
circle
8
circle
25
Weight: 2.2
Shadesilk Mask
Magic, Unique
Head
Cloth
6 Armor
+1 Constitution
+3 Charisma
Class: Warrior, Monk, Rogue, Cleric, Paladin, Wizard, Dire Lord, Ranger, Druid, Enchanter, Shaman, Summoner, Necromancer, Bard
Merchant Value:
circle
0
circle
0
circle
0
circle
9
circle
75
Weight: 1.4
Shadow Flux
Resource
This inky black alchemical substance can alter the properties of cloth or leather.
Weight: 0.1
Shadow Walker's Cowl
Bind On Equip
Head
Leather
15 Armor
+1 Dexterity
+1 Concealment
Class: Rogue
Requires Level 4
Merchant Value:
circle
0
circle
0
circle
0
circle
6
circle
75
Weight: 1.8
Shadow's Kiss
Magic, Unique
Blade Weapon
1.5 Delay
One-Handed Sword
10 Physical Damage
(6.7 DPS)
+1 Strength
+1 Dexterity
+2 Hit Rating
Class: Warrior, Rogue, Paladin, Dire Lord, Ranger, Bard
A blade with an obsidian hilt. It feels almost alive...and hungry.
Weight: 2.8
Shadowy Chitin Spaulders
Magic, No Trade, Unique
Shoulders
Plate
52 Armor
+4 Strength
+2 Stamina
+2 Wisdom
+4 Charisma
+3 Poison Resistance
+30.00% Spell Crit Bonus
Class: Cleric, Paladin, Bard
Requires Level 32
Merchant Value:
circle
0
circle
0
circle
0
circle
26
circle
26
Weight: 3.6
Shadowy Geta
Magic, Unique
Feet
Cloth
14 Armor
+3 Strength
+3 Dexterity
+2 Wisdom
+2 Intellect
+3 Curse Resistance
Class: Monk, Rogue
Requires Level 31
It would seem that tangible shadows have a texture and comfort level on par with the finest silk when worn.
Merchant Value:
circle
0
circle
0
circle
0
circle
15
circle
0
Weight: 0.4
Shardstaff of Sorrows
Stave Weapon
3.8 Delay
Main Hand Long Staff
34 Physical Damage
(8.9 DPS)
+2 Stamina
+3 Dexterity
+18 Hit Rating
Class: Wizard, Enchanter, Summoner, Necromancer
Merchant Value:
circle
0
circle
0
circle
0
circle
17
circle
55
Weight: 4.8
Sharp Skinning Knife
Skinning Tool
One-Handed Skinning Knife
Tool Effectiveness: 14
A sharpened skinning knife.
Merchant Value:
circle
0
circle
0
circle
0
circle
3
circle
0
Weight: 2.5
Sharpened Bronze Axe
Axe Weapon
3.1 Delay
One-Handed Axe
6 Physical Damage
(1.9 DPS)
Class: Warrior, Rogue, Paladin, Dire Lord, Ranger, Druid, Bard
Weight: 3.5
Sharpened Bronze Dagger
Dagger Weapon
2.4 Delay
One-Handed Dagger
4 Physical Damage
(1.7 DPS)
Class: Warrior, Rogue, Wizard, Ranger, Enchanter, Shaman, Summoner, Necromancer, Bard
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
25
Weight: 2.0
Sharpened Bronze Short Spear
Axe Weapon
2.8 Delay
One-Handed Axe
5 Physical Damage
(1.8 DPS)
Class: Warrior, Rogue, Ranger, Shaman, Bard
Weight: 3.5
Sharpened Flint Knife
Dagger Weapon
2.0 Delay
One-Handed Dagger
4 Physical Damage
(2.0 DPS)
Class: Warrior, Rogue, Wizard, Ranger, Enchanter, Shaman, Summoner, Necromancer, Bard
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
75
Weight: 2.0
Sharpened Harvesting Sickle
Harvesting Tool
Two-Handed Harvesting Sickle
Tool Effectiveness: 14
Someone has polished and sharpened this harvesting sickle.
Merchant Value:
circle
0
circle
0
circle
0
circle
3
circle
0
Weight: 2.5
Sharpened Iron Bastard Sword
Blade Weapon
2.8 Delay
One-Handed Sword
5 Physical Damage
(1.8 DPS)
Class: Warrior, Rogue, Paladin, Wizard, Dire Lord, Ranger, Necromancer, Bard
Weight: 3.5
Sharpened Short Blade
Dagger Weapon
2.4 Delay
One-Handed Dagger
5 Physical Damage
(2.1 DPS)
Class: Warrior, Rogue, Wizard, Ranger, Enchanter, Shaman, Summoner, Necromancer, Bard
Merchant Value:
circle
0
circle
0
circle
0
circle
21
circle
32
Weight: 2.4
Sharpened Woodcutting Hatchet
Woodcutting Tool
Two-Handed Woodcutting Axe
Tool Effectiveness: 14
The blade is razor sharp and has been polished to a dull shine.
Merchant Value:
circle
0
circle
0
circle
0
circle
3
circle
0
Weight: 2.5
Shattered Blade
General
The shattered fragments of a sword blade.
Merchant Value:
circle
0
circle
0
circle
0
circle
0
circle
90
Weight: 0.1
Shattered Wildshaper Talisman
General
Merchant Value:
circle
0
circle
0
circle
0
circle
24
circle
0
Weight: 0.1
Shawl of Whispers
Magic, Unique
Shoulders
Cloth
18 Armor
+4 Wisdom
+3 Intellect
+3 Curse Resistance
Class: Wizard, Enchanter, Summoner, Necromancer
Requires Level 23
Merchant Value:
circle
0
circle
0
circle
0
circle
15
circle
0
Weight: 2.8
Shawl of the Howler
Magic, Unique
Back
Cloth
+1 Wisdom
+1 Intellect
Requires Level 5
Merchant Value:
circle
0
circle
0
circle
0
circle
3
circle
60
Weight: 0.1
Shield of Brambles
Small Shield
+1 Stamina
+1 Constitution
+162 Block Rating
+8 Block Value
Class: Warrior, Cleric, Paladin, Druid, Shaman, Bard
When equipped, attackers will be damaged by thorns when striking you in combat.
Merchant Value:
circle
0
circle
0
circle
0
circle
4
circle
5
Weight: 2.8
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