The group mob system is meant to dissuade people from soloing on camps that are intended for group exp. It works to an extent, but I kill green and sometimes even blue con group mobs solo on dire lord well enough. It's slow and so it's bad exp, which does dissuade from exping on top of camps. But it doesn't really force me to group up with others to take on NMs like this as intended. I killed Krane 3 times solo at level 14.
Agreed, killed him 5 times 4x at the western spawn point 1x at the eastern, both sides he was the bat next to the obelisk / flying around it.
All 5 times he dropped Bat Fur Leggings.
Wizard with Ice Volley doesn't even need to interrupt his life drain you can just kill him through it with 2 casts and the Skeletons don't assist him so just get in range and LoS and nuke him he will cast a drain life and then come to you, blast him again and you're done.
Solod him as a level 19 Wizard, he does quite a lot of damage with waylay like anything else so make sure to interrupt that. You will need all your focus recharge skills up so you can ice volley him down as fast as possible he does significant damage and is a lot harder than anything else in that camp.
Gave up trying to spawn him by killing random mobs so just shard hopped and checked every now & then until I found him wandering in the middle of the camp, walking from inside the house at the lake up the small hill to the left stopping at the fire and then back.
did he spawn or did you give up?
Personally i have seen him often when porting, but never when killing ph. Some strange mechanic here?
Edit: Skip that, killed 5 ph and he spawned on 6.
PH about every 5 mins
3 days of camping, shard hopping, and running around the thronefast but finally got the starting map fragment from the supply crate in the thug camp near the manor. I would estimate it took around 50 crates.
I've seen Larcs the Weaponsmith spawn in more than one place in front of the tents (3949, 518, 2899), so it seems like he has multiple placeholders. In about 2 hours of camping, we spawned him twice on 1/22/2025 (Early Access build).
He dropped the Bearded Axe and Flanged Mace on his two deaths.
During Joppa's stream on Jan 21st he mentioned a low level named mob in Halnir Cave that can drop an ultra-rare 1h Blunt weapon that is better than 1H blunt items dropping from level 30'ish uncommons. I wonder if this "Ripsmack" hammer is the one he was eluding to..