Spawnrate seems similiar to enclave mobs. Would guess about 25%, but at normal mobtimer, 15 min, as opposed to Enclave 23 min for bosses.
Had 5 PHs in a row, before two named pops back to back. Dropped one shield and one headpiece.
For the encounter;
- Primary concern is to be mindful and avoid the purple goo on the ground.
- Every 10-15 sec he will stun and hit the tank for 800+.
- He will also put down a tree that ticks negligible AoE dmg.
So as most other bossfights it's a positional, AoE healing centric fight rather than a DpS race.
Dobian I have been told can spawn at any one of the First 3 fires after the first bridge. I can personally confirm the second fire ,left of bridge at the bottom of the stairs and the 3rd fire atop the next cliff at the first fire at the top of the stairs.. I would say he has .ore then double a normal mobs hp.
Also drops monk only boots. Shadowy Geta 14 armor 3 str 3 dex 2 wis 3 curse resistance
[url=https://gyazo.com/831d36d31101a9436ef02c8719b5c6c9]Shadowy Geta[/url]
First time my wiz has a weapon that does not look like something a) that has been thrown away by a carpenter or b) a kitchen utensil. Could not be happier ;)
The schematic is Thick Leather Clasp, but the created item is Thick Leather Clasp. The schematic icon looks like a metal ring with leather straps on teach side. The actual item looks like 3 little spikes. Not confusing at all. \s
Puts a dot on the mob for 9 seconds (~3ticks) and gives you a buff that regens mana and increases healing done also for 9 seconds. Looks to be ~10% increase in healing, not sure how much mana regen total it gives.
I just got this item today and from my testing your original observation is what I'm experiencing. I'm not seeing the proc on dodge but as a chance to proc on hit. Also, can confirm it works on elite mobs. I was testing on some grey elites and it was doing around 30 dmg each proc (will be less on at level mobs).
doable with standard group, just got to deal with ads.. mechanics did not really change from what I remember from the fight prior to him being disabled
killed him 3 times today, dropped the Unmortal blade twice and the other one the third time together with the hood, so I wouldn't count the swords as inactive.
Can be crafted from 2 Scraps of Burlap Cloth using the Scavenging Skill (required skill of 1).
Scraps of Burlap Cloth can be purchased from Foreman Aldeus in Availia or Liko in Sorhiryth.
Crafting schematic obtained from Dorion in Availia or Kanoa in Sorhiryth (The Art of Scavenging).
The good news is that based on a tiny sample size (16 total spawns), he is fairly common (4 out of the 16). He dropped the weevil staff 3 times and the shield once. The bad news is that the DS is only 2 points not 6. No idea about the difference. Maybe a nerf in the patch last week? The rest of the stats are not bad for a lower level shield.
Edit: I stuck around for 6 more spawns and they were all placeholders. The DS also did 3 damage to a few of the feralings.
It does basically - there's a 4 item table that feels all somewhat equal with belt/cloak more commonish.
Then you have 2 separate tables for the ring and tooth.
One corpse we have looted had 3 drops ( Belt, Tooth, Ring) bc the ring/tooth can roll separately.