You can walk in with invis and have no issues. You are looking for a broken fragment looking thing to click on the ground. There appeared to be many of them around the area. When you click on it there is a item you have to loot and go hand in.
The shield does not proc with you in a cleric bubble. Causing cleric war or cleric pal duos to no longer use bubble kinda a disapointment on that aspect otherwise its great. Spams 7 or more dmg constantly basicaly
Got 5 nydar in a row acrost three shards and got a sheild hat arrow arrow sheild on the second day. The first day we got arrows galore a monk fist a hat and then quit for the day
Found by Ranger ability Forage https://shalazam.info/abilities/207-forage
used by Ranger for Moonrose Balm https://shalazam.info/abilities/164-moonrose-balm
At the time of this writing, you need Thick Crocodile Hide x 3 which drop from the swamp rippers. There r some due west of the elevator but you will have to contend with the Moor'vaki mobs which are mean lil buggers. I found a good spot for these swamp rippers in the current northwest corner of the Wild's End area on the map (Loc pos2450, neg2100). Be careful, there are a few Moor'vaki along the edge of the water just south of here but if you come onto the island west of this area, there are no Moor'vaaki there, atleast at the time of this writing. Currently, you can just swim away from the land until you reach the northwest area at neg2100 north/south. There are raptors and various other mobs, some still con green at level 26, east of here with Moor'vaki lining most of the shores as you follow the shore eastward.
73 kills and it dropped i didn't see any scrolls drop till kill 55 i got invis. then at kill 70 a gate scroll droped iirc… and then kill 73 chaotic imbuement finaly dropped
To use with https://pantheon-pathfinder-web.vercel.app/
#1 (by little tree) Paths East and West
/jumploc 2344.64 542.70 1980.03 81
#2
/jumploc 2457.01 545.09 1935.19 149
#3 Almost below stone and paths South
/jumploc 2503.69 517.31 1775.17 74
This bag paired with the Dusty Satchel will cancel each other out for the weight. so it's a good combo set of bags to have. Also with the Haster (CR) and Tonda (WE) quests bags which are 12 slot +5 carry each make for a high capacity for slots, if you don't know/have a tailor for the big bag.
New description:
Deals minor damage to the target and creates a state based on your current primary weapon.
Piercing - Creates [Light Bleed] for 30 seconds.
Slashing - Creates [Stun] for 3 seconds.
Blunt - Creates [Disorient] for 60 seconds.
Requires primary weapon skill of 46.
Damage Modifier: DEX
Updated description:
Deals minor damage to the target and manipulates the [Exposed] state based on your current primary weapon.
Piercing - Creates [Defensless], reduces Physical Defense by 3.
Slashing - Creates [Traumatized], decreasing Healing they receive by 25%.
Blunt - Creates [Weakened], increasing physical damage they receive for 12 seconds.
Requires primary weapon skill of 88.
Damage Modifier: DEX
Player made. Should be 2 silver ingots (6 nuggets), 1 damaged magic rune, 1 Celestium Dust of magic, 2 bear tallow, 2 iron polish (made with alchemy). Make signet first then combine to make earring. Schematics sold at jeweler npc.